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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    doubt about how to save a shader

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    shader
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    • C
      CapNinja
      last edited by

      Pi Model or other hardware: 3B+
      Power Supply used: the original one
      RetroPie Version: 4.5.1
      Built From: Pre made SD Image on RetroPie website
      USB Devices connected:
      Controller used: 1 PlayStation 4 v2, 1 8bitdo sn30, 1 8bitdo zero

      1. The link to "Configuration Editor" on "Shaders and Smoothing" Doc goes 404, just reporting
      2. When I'm playing some SNES, for example, and in Shaders RGUI I chose "save core preset", I've noticed that option does not save my option because if I close that game and open another SNES game, I will have to make the same choices again. Where is my mistake?
      1 Reply Last reply Reply Quote 0
      • ClydeC
        Clyde
        last edited by Clyde

        I also noticed this recently when I set up Retropie on a new machine. The solution that I found was saving the overall configuration via RetroArch's Main Menu > Configuration File > Save Current Configuration from within a running game. It will save a configuration file for that core, and after that, RetroArch finally did load my saved shader core preset for all SNES games on startup.

        It seems like a bug, or am I missing something?

        C 2 Replies Last reply Reply Quote 1
        • C
          CapNinja @Clyde
          last edited by

          @Clyde said in doubt about how to save a shader:

          I also noticed this recently when I set up Retropie on a new machine. The solution that I found was saving the overall configuration via RetroArch's Main Menu > Configuration File > Save Current Configuration from within a running game. It will save a configuration file for that core, and after that, RetroArch finally did load my saved shader core preset for all SNES games on startup.

          Whoa, thanks. I will try this tomorrow <3

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          • C
            CapNinja @Clyde
            last edited by

            @Clyde
            Well, "failed save config to ..."

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            • C
              CapNinja
              last edited by

              "save core override" on quick menu did it
              Thank you very much

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              • ClydeC
                Clyde
                last edited by Clyde

                Thank you for sharing your solution. The question remains why the save function from the shaders menu doesn't work for you and me, although the RGUI says that it did save the settings.

                If you want to dive deeper into the "failed saving config" error, please open another topic about it (for tidiness and all), start any game from that core with verbose logging via the Runcommand menu, try to (fail to) save the config, and post the contents of /dev/shm/runcommand.log in a code block in your new topic. 🙂

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