Streets of Rage Remake (latest retropie 2019)
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@fredcobain said in Streets of Rage Remake (latest retropie 2019):
Working on Retropie Latest Version (4.6) on a RPi3b+.
The procedure is:
cd ~
git clone https://github.com/zerojay/RetroPie-Extra.git
cd RetroPie-Extra/
./install-extras.sh
run Retropie-Setup script
select the experimental packages and install the Streets of Rage Remake PortAfter that I've downloaded the SORR 5.1 from a torrent seed and copied the file SorR.dat to /opt/retropie/ports/sorr
Also copied the folders below to the same location (/opt/retropie/ports/sorr):
- manual
- mod
- palettes
Then you run the game by the PORTS selection in EmulationStation choosing the game STREETS OF RAGE REMAKE.
Please help.
I do all the same but after launch, game not started and I've get back to ports menu of emulationstation.
SorR version:5.2 ( all files and folders place to roms\port\sorr folder)
Retripie version:4.7.3
I use Pi4 via composite cable, so my default ressolution is 720x480 - maybe it's a reason why game not started? -
@iga iga did you have the previous version of SORR working? If so all you need to do is replace the sorr.dat file and the mod and pallets folders.
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@iga Have you installed it using the shell script provided by zerojay? Then make sure the roms directory reflects this structure:
/home/pi/RetroPie/roms/ports/sorr/ ├── mod │ ├── games │ ├── mod_blendop.dll X X │ ├── music │ │ ├── 10a.ogg │ │ ├── 10.ogg X X X │ │ ├── 9.ogg │ │ └── retro │ │ ├── 10.ogg │ │ ├── 11.ogg X X X │ │ ├── 9.ogg │ │ └── namesong.txt │ ├── namesong.txt │ ├── resources │ │ ├── auto_widescreen │ │ ├── cpu X X X │ │ └── stage1_remove │ └── system.txt ├── palettes │ ├── backup_chars │ │ ├── adam1.pal │ │ ├── adam2.pal X X X │ │ └── zan.pal │ ├── backup_enemies │ │ ├── abadede1.pal │ │ ├── abadede2.pal X X X │ │ └── zamza.pal │ ├── chars │ │ ├── adam1.pal │ │ ├── adam2.pal X X X │ │ └── zan.pal │ └── enemies │ ├── abadede1.pal │ ├── abadede2.pal X X │ └── zamza.pal ├── SorMaker.dat └── SorR.dat 10 directories, 1590 files
The ports directory should look as follows:
/opt/retropie/ports/sorr/ ├── bgdi-333 ├── mod -> /home/pi/RetroPie/roms/ports/sorr/mod ├── palettes -> /home/pi/RetroPie/roms/ports/sorr/palettes ├── retropie.pkg ├── savegame -> /opt/retropie/configs/ports/sorr/ ├── SorMaker.dat -> /home/pi/RetroPie/roms/ports/sorr/SorMaker.dat └── SorR.dat -> /home/pi/RetroPie/roms/ports/sorr/SorR.dat 3 directories, 4 files
And the configs directory should contain this:
/opt/retropie/configs/ports/sorr/ ├── emulators.cfg ├── savegame.sor ├── savestate.sor └── trophies.sor 0 directories, 4 files
Have you been able to verify the correct placement of the files?
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@quicksilver said in Streets of Rage Remake (latest retropie 2019):
@iga iga did you have the previous version of SORR working? If so all you need to do is replace the sorr.dat file and the mod and pallets folders.
No. I just do :
git clone https://github.com/zerojay/RetroPie-Extra.git
cd RetroPie-Extra/
./install-extras.sh
run Retropie-Setup script
, then I've found there SorR install. But after install it just only appear "sorr" in ports menu and empty folder in roms\ports\sorr where i put downloaded from pc files -
@iga I don't see "SorR.dat" in your screenshot. Are you sure it's there?
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@boolean
Right!
I don't have savestate.sor file in /opt/retropie/configs/ports/sorr/ folder. And savegame.sor and trophies.sor files i've took from PC and placed there...- but i don't think that is problem....
Other structure are the same:
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@boolean SorR.dat is there - 312 590 KB
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@boolean
ouuuuh....
i don't know what i do, but now it's start))Anyway, Thanks alot!
and I want to suggest maybe the final manual-method should be placed somewhere in the topic header? and be sure to specify there that you do not need to take the entire SAVE folder from the PC, but only the files from it....
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@iga I'm glad it's resolved, even though we don't know how :D
The instructions are a bit cluttered indeed, but the mandatory steps are also mentioned in the build script: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sorr.sh
Have you also applied quicksilver's suggestion in order to run SORR fullscreen on the RPi4?
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@boolean said in Streets of Rage Remake (latest retropie 2019):
The instructions are a bit cluttered indeed, but the mandatory steps are also mentioned in the build script: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sorr.sh
- why this item is not available in standard reropie setup->manage packages-> extra packages?? Just directly and simply, without any outsiders scripts....
@boolean said in Streets of Rage Remake (latest retropie 2019):
Have you also applied quicksilver's suggestion in order to run SORR fullscreen on the RPi4?
- I don't know.... I run it on crt-tv, so i've already has fullscreen automatically :-P
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@iga said in Streets of Rage Remake (latest retropie 2019):
- why this item is not available in standard reropie setup->manage packages-> extra packages?? Just directly and simply, without any outsiders scripts....
Good question. I'm fairly new here (just signed-up about a week ago), so I don't know which requirements need to be met for addon scripts to be embedded into the distro.
@iga said in Streets of Rage Remake (latest retropie 2019):
- I don't know.... I run it on crt-tv, so i've already has fullscreen automatically :-P
Haha, that's real retro, I love it! I'm using it on a LG C9 OLED so I guess that's less retro :P
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@boolean said in Streets of Rage Remake (latest retropie 2019):
I'm fairly new here (just signed-up about a week ago)
- same way! I've got my Pi nearly half month ago - now the storm-assault))
I had SorR on my laptop a long time ago, but i did not want play on it, and never started. So, now it's perfect way to test what Remake it is.
( next step is learn how launch tmnt rescue-palooza and and to make it all work with retropie's open bor)
- same way! I've got my Pi nearly half month ago - now the storm-assault))
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Hello,
I tried to use Scripts for playing Streets of rage Remake on Raspberry PI 4 in full screen but it doesn't work.
Anybody can help me with screenshots of every steps to follow?Thanks
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Have you checked these posts?
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@iga Please use the OpenBor topic for OpenBor issues, you're off-topic here.
EDIT: I've moved your OpenBox posts to the other topic, so you can continue there. -
@boolean
It's works.
ThanksIt's me or SOR Remake is more slower on retropie than on PC?
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Hi, I installed this port via zerojay's scripts and instructions of this thread. I'm playing on CRT TV and the game runs fine but the image is a bit displaced, so I can't see the healthbar of the player character. I was wondering if there is a way to fix vertical and horizontal position with runcommand parameters to make that healthbar watchable on screen. Any ideas? Thanks.
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@garunesu What's the resolution of your display?
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@quicksilver It's a CRT TV with a rgbpi GPIO to SCART cable, and the resolution seems to be 240p. Inside the game, in Options>Video, graphic modes available are "2x normal", "2x scale" and "scanlines"; all of them looking the same resolution but "scanlines" is darker. The "display" option is locked to "full screen" and "vsync" option is locked to "no". When "widescreen mode" is switched to "yes" (shrunk image as the CRT TV is 4:3), then "display" option is locked to "window" and graphic modes available are "normal", "2x normal" and "3x normal", all of them looking the same.
The DAT file, btw, is from SorR version 5.2 rev550.
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@garunesu hmm I'm not entirely sure then. The issue must be specific to your hardware setup.
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