Pokemon Snap, oaks mark inconsistent, gliden64
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I've been using gliden64 (both standalone mupen and mupen64plus-next) and once I get to oaks mark it hardly recognizes any Pokemon. Can anyone corroborate this?
I fear it's another regression - see https://github.com/gonetz/GLideN64/issues/777
I'll check with lakka as well and see if the results are the same
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Ha I actually tried this a week ago and thought the same thing. Only ended up with 5 usable pictures. Just thought I sucked.
Edit: mupen64plus standalone, fkms build
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I can confirm it's an issue with lakka too. Probably a regression with the plug-in. Phooey
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Hi :)
I came across this thread because I experience the same issue on my RetroPie 4.6 setup with my Pi 4 using mupen64plus with Glide and also with lr-mupen64plus-next.
Has there been any update on the problem (or some advise on settings)?
Thanks in advance :)
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Likewise, I came across this issue having a test with this game today. Seems it's not fixed yet.
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