My Realistic Arcade Overlays for Retroarch Collection
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Here is my realistic Arcade bezels for Blue Print using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Quartet 2 using HyperspaceMadness's reflection shaders. The artwork bezel for Quartet 2 was recreated by Raspbear.
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Here is my realistic Arcade bezels for Ghouls 'n Ghosts using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Prehistoric Isle in 1930 using HyperspaceMadness's reflection shaders. Thanks to ArsInvictus for allowing me to use his restored bezel.
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Here is my realistic Arcade bezels for Galaxian using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Snapjack using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Golden Axe using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Street Fighter Alpha 3 using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezels for Street Fighter 3 using HyperspaceMadness's reflection shaders.
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Here is my realistic Arcade bezel for Varth: Operation Thunderstorm using HyperspaceMadness's reflection shaders.
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My Food Fight, Realistic Arcade Bezel with HSM's Reflective Shader & Dark Mode by MQC.
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My Splat!, Realistic Arcade Bezel with the HyperspaceMadness Reflective Shader.
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My Mouse Trap, Realistic Arcade Bezel with the HyperspaceMadness Reflective Shader & Dark Mode done by MQC and also with a Titled Screen.
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@orionsangel These lighting effects are dope!
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Here is my Virtua Racing Realistic Arcade Bezel using HyperspaceMadness’s Reflective Shader.
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@orionsangel said in My Realistic Arcade Overlays for Retroarch Collection:
My Food Fight, Realistic Arcade Bezel with HSM's Reflective Shader & Dark Mode by MQC.
Beautiful! Will you be releasing this Food Fight overlay pack at some point?
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@westopher Thank you. Yes I hopefully will. It's just taking time with my busy schedule.
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@timocologne Hey man, I tried following your steps and landed on seeing the overlays but not getting video resizing. I've tried manually pointing to the directory in Retroarch, but I think I must be still missing a step. Could you think of a reason why I'm getting overlays and not the video resizing? As advised, I sprayed the CFG's in every core of Mame installed.
Thanks in advance!
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@derpyder it's been a long time... but i try to remember what you could possibly have missed...
trygoing to video settings - check "aspect ratio"
set it to "custom" then save as a core override.
back out of everything, reload the game / the core
and i think....retroarch will then load the core wth the core specific settings (custom aspect ratio: on)
and then look for game specific settings and will find the x and y positions and width and height of the window.could be, that i'm wrong. cannot check now.
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Here is my Realistic Arcade Bezel for Pac-Man & Chomp Chomp using HSM's Reflective Shader. The original custom artwork bezel was created by Brendon Parker and used with his permission.
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