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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Soul Reaver Resets on Lr-Flycast

    Scheduled Pinned Locked Moved Help and Support
    flycastwidescreenretropie 4.5
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    • R
      rejesterd
      last edited by

      Thanks @quicksilver and @mitu.. found it under Quick Menu > Information. It's 1.8.4 - Flycast (0.1 fb7d277).

      George SpiggottG 1 Reply Last reply Reply Quote 0
      • George SpiggottG
        George Spiggott @rejesterd
        last edited by George Spiggott

        @rejesterd I have just updated it, I'm on 1.8.4 (0.1 c59eac05). No change.

        Currently running:
        Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
        ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

        1 Reply Last reply Reply Quote 0
        • R
          rejesterd
          last edited by

          @George-Spiggott You still have an older version than me. c59eac05 is from Feb 6th, and mine is actually the very next commit on Feb 7th:

          https://github.com/libretro/flycast/commits/master

          Feb 8th is when I actually installed mine. But if you just updated from source today, that's odd you would still have that older version. Maybe you need to update your retropie-setup script before doing the flycast update?

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          • R
            rejesterd
            last edited by rejesterd

            @George-Spiggott Just for reference, I built your flycast version on my system, but I'm still unable to reproduce the issue when I enable widescreen cheats and widescreen hacks.

            Have you tried disabling all your overclock settings temporarily to see if that allows the game to launch?

            Edit: Also, can you post the contents of /opt/retropie/configs/all/retroarch.cfg? This is being referenced by the dreamcast cfg file. I think those are the only settings I haven't matched to yours thus far.

            George SpiggottG 1 Reply Last reply Reply Quote 0
            • George SpiggottG
              George Spiggott @rejesterd
              last edited by

              @rejesterd I have not, the game loads as a .CDI and .GDI so after I have attempted another update and tested that I will try turning off the overclocking. I think only the GPU overclock is benefiting the game anyway.

              However another matter has arisen. I've been playing the .GDI version which runs perfectly with widescreen cheats/hacks. When you get the Reaver blade in the game it does not position itself in Raziel's hand as it should but instead floats a few centimetres off to one side. As a result I'm probably going to play the game in stretched 4:3 rather than 16:9

              I'll stick with fixing this .CHD problem though because the benefits of 50%+ reduction in file size and higher fidelity of the ROMS is definitely worth the effort in the long term.

              Currently running:
              Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
              ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

              1 Reply Last reply Reply Quote 0
              • R
                rejesterd
                last edited by

                @George-Spiggott Ah, so when you don't have the GDI packaged as a CHD, the game works ok (except for the blade-in-hand issue). I'm wondering if it's the way you're packaging the CHD. Did you package it on your PC or did you run chdman directly on the pi?

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                • George SpiggottG
                  George Spiggott
                  last edited by

                  I packaged it on my PC using the method suggested by Quicksilver earlier in the thread.

                  Currently running:
                  Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                  ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                  1 Reply Last reply Reply Quote 0
                  • R
                    rejesterd
                    last edited by

                    Yeah, usually either packaging method works fine. I can only tell you I used chdman on the pi to package mine, and it works with your version and settings. Might be worth a shot, but I really don't see what chdman on Windows could be doing differently.

                    George SpiggottG 1 Reply Last reply Reply Quote 0
                    • George SpiggottG
                      George Spiggott @rejesterd
                      last edited by

                      @rejesterd I updated the retropie script and updated Lr-Flycast again. I'm now on 1.8.4 (0.1 b018b13).

                      The .CHD version of SR works fine now. Sadly I am playing it with widescreen off. I suspect the Reaver positioning is either very difficult or impossible to fix as I'm sure it is a bug in the game not in Lr-Flycast so there doesn't seem much point in reporting it as a bug.

                      Thanks for everyone's help. Now to upgrade all my .CDI roms.

                      Currently running:
                      Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                      ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                      1 Reply Last reply Reply Quote 0
                      • George SpiggottG
                        George Spiggott
                        last edited by

                        This video is of the PC version. It has the same Reaver blade issue in widescreen. It's definitely the game not the emulator causing this flaw.

                        Currently running:
                        Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                        ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                        1 Reply Last reply Reply Quote 0
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