RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Which emu for ESPGALUDA 2 ?

    Scheduled Pinned Locked Moved Help and Support
    espgaluda 2
    12 Posts 6 Posters 2.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • sirhenrythe5thS
      sirhenrythe5th
      last edited by

      Concerning the Pi3B(+): AFAIK there is no emulator for Espgaluda 2 (aka ESPRade 3).
      The Mame-Ports for the Pis are too old and do not support this game at all and even FB Neo has no support for the newer Cave-Shooters.

      Maybe it is possible with the Pi4, i dont have one and therefore i dont know if there is support for newer MAME-Ports.

      -- Retro-Achievements Username: SirALX --
      RetroRatio: 1.88
      Started Games beaten: 2,47%
      Site Rank: 4382/93743 ranked users (TOP 4.76%)
      Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

      1 Reply Last reply Reply Quote 1
      • T
        toto2000
        last edited by

        Thanks. I have indeed a PI4 image that emulates it (too slow) but I haven't checked with which emu.

        1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon
          last edited by

          iirc, odroid n2 barely handle it with mame2016 + emulated cpu underclocking, but the pi4 has way lower specs (older cpu model + lower freq, it might be possible to catch up with heavy OC+cooling though).

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 0
          • T
            toto2000
            last edited by

            Actually, I was hoping to have it running smoothly on a pi3B+ with my retropie CRT image that is usually much much smoother that regular ones with hdmi, as I run all games in native low res, without any shader, bezel etc. But indeed, if mame 2016 is required, I'll wait....

            DarksaviorD 1 Reply Last reply Reply Quote 0
            • IanDaemonI
              IanDaemon
              last edited by IanDaemon

              I play CAVE shooters a lot. Espgaluda 2 is too much for the stock 3B+ to handle.

              WORKING:
              DonPachi
              DoDonPachi
              ESP Ra.De.
              Dangun Feveron / Fever S.O.S.
              Guwange
              Progear: Storm of Progear
              DoDonPachi DaiOuJou
              Ketsui: Kizuna Jigoku Tachi
              Espgaluda

              NO LUCK:
              Mushihimesama
              Espgaluda II
              Pink Sweets
              Mushihimesama Futari
              Muchi Muchi Pork!
              Deathsmiles
              DoDonPachi DaiFukkatsu
              Deathsmiles II: Makai no Merry Christmas
              DoDonPachi SaiDaiOuJou

              • 5 Favorite Arcade Games in MAME
              • Cocktail Cabinet Games
              • Check out the MAME RoW
              1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @toto2000
                last edited by

                @toto2000 Fat chance. My pi4, overclocked to 1.9Ghz, the game runs at 60fps if there's no explosions on mame2016. Similar results with the other cave shooters that'll only run on 2016.

                1 Reply Last reply Reply Quote 1
                • T
                  toto2000
                  last edited by

                  Ah, on my pi4 (not overclocked), the game has huge slowdowns during explosions, that makes it uncomfortable to play..... Let's wait until we have hardware acceleration in the graphic drivers....

                  mituM B 2 Replies Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @toto2000
                    last edited by

                    @toto2000 said in Which emu for ESPGALUDA 2 ?:

                    Let's wait until we have hardware acceleration in the graphic drivers....

                    The PI4 already has that, I don't think there's anything to wait. The GPU acceleration performance does not have an impact on this game.

                    1 Reply Last reply Reply Quote 1
                    • B
                      barbudreadmon @toto2000
                      last edited by barbudreadmon

                      @toto2000 mame has no hardware acceleration, your best bet for now would be to downclock the emulated cpu and overclock your pi4 to highest possible frequency

                      FBNeo developer - github - forum

                      1 Reply Last reply Reply Quote 0
                      • T
                        toto2000
                        last edited by

                        I thought that even 2D rendering could take advantage of OpenGL / Mesa 3. Fba uses that I think, for accelerating 2D rendering cycles...

                        B 1 Reply Last reply Reply Quote 0
                        • B
                          barbudreadmon @toto2000
                          last edited by

                          @toto2000 said in Which emu for ESPGALUDA 2 ?:

                          I thought that even 2D rendering could take advantage of OpenGL / Mesa 3. Fba uses that I think, for accelerating 2D rendering cycles...

                          It's not about being 2D or 3D, it's about being software or hardware rendered :

                          • software renderer will render everything on a framebuffer then pass this to whatever backend is used for rendering
                          • hardware renderer will render the various elements using directly the gfx apis and let the gpu compose everything, meaning they are only compatible with the gfx apis they were written for

                          While it's totally possible to render a 2D sprite by directly using a gfx api, it was never done in either MAME or FBNeo.

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 1
                          • First post
                            Last post

                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.