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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Is it possible to not have a dedicated coin button for player 2?

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    • lenny_L
      lenny_
      last edited by

      My Setup: I am building a custom arcade cabinet using a standard image of RetroPie. It is a very small cabinet and I have limited space for buttons. It will be 2 player with 2 buttons for each player (will only be used for old arcade games).

      My Question: I have very limited space for more buttons, apart from the player buttons, I was hoping to just have P1 Select (coin), P1 Start, and P2 Start. This works fine in testing, apart from when some 2 player arcade games require the coin for player 2 to be a separate button. Is there a way I can map some other button sequence to deposit a coin for P2? Ideally I would hold down the P1 Select (coin) button and press the P2 Start button as way to deposit a P2 coin, but I can figure out how that might work. Is there any alternative to having a dedicated P2 Select (coin) button?

      I have had no luck searching online for an answer to this question. Forgive me if I am missing something obvious.

      1 Reply Last reply Reply Quote 0
      • sirhenrythe5thS
        sirhenrythe5th
        last edited by sirhenrythe5th

        Talking for MAMEs own input-mapping-options (TAB-Menu) this might be possible by setting "Insert Coin P2" to "select" + "P2 Start".
        Only issue would be that you would also insert a coin for P1 by doing that because you have "select" in that key-combo.
        If it is about FBNeo i doubt this would be possible, but i am not sure.

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        • lenny_L
          lenny_
          last edited by

          Thank you. Setting it in the TAB menu seems to work for Mame. Of the FBNeo games I tried, they don't seem to care where the credit comes from, as long as there is a credit to spare, either P1 or P2 can use it. I will keep testing.

          Much appreciate your help.

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