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    (REQUEST) Add Daphne Singe emulator?

    Scheduled Pinned Locked Moved Ideas and Development
    daphnesinge
    298 Posts 21 Posters 111.7k Views
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    • DirtBagXonD
      DirtBagXon @TreasureFingers
      last edited by DirtBagXon

      @treasurefingers

       
      https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md

       
      Everything except ActionMax.

      All games will be seen in the Daphne Menu within RetroPie.

       

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      DirtBagXonD 1 Reply Last reply Reply Quote 1
      • DirtBagXonD
        DirtBagXon @DirtBagXon
        last edited by DirtBagXon

        Singe 2 game support now implemented (kinda):

        https://retropie.org.uk/forum/post/256783

        https://github.com/DirtBagXon/hypseus-singe

        https://github.com/DirtBagXon/hypseus_singe_data

         

        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

        1 Reply Last reply Reply Quote 2
        • DirtBagXonD
          DirtBagXon @TreasureFingers
          last edited by DirtBagXon

          @treasurefingers said in [(REQUEST) Add Daphne Singe emulator?]

          so are action max games out of the question?

          @TreasureFingers - especially for you :)

          WoWAM.png

           
          Welcome to 2021:
          hydrosub.png

          2.2.15.png

          Untested on the RPi - so let me know.

           

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          T 1 Reply Last reply Reply Quote 1
          • T
            TreasureFingers @DirtBagXon
            last edited by

            @dirtbagxon Crazy how all fast this is going. I can't wait to try this out. Thank you and keep up the good work!

            DirtBagXonD 1 Reply Last reply Reply Quote 0
            • DTEAMD
              DTEAM
              last edited by DTEAM

              For Daphne users. See this link:

              Video reducer for Daphne

              See at the end

              DarksaviorD 1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @DTEAM
                last edited by Darksavior

                @dteam If you're overclocking to 2Ghz/750Mhz, then 1080p is fine. Stock pi4 will sometimes hit 100% cpu. 720p should be fine.

                DTEAMD 1 Reply Last reply Reply Quote 0
                • DTEAMD
                  DTEAM @Darksavior
                  last edited by DTEAM

                  post deleted

                  1 Reply Last reply Reply Quote 0
                  • DirtBagXonD
                    DirtBagXon @TreasureFingers
                    last edited by DirtBagXon

                    For anyone who hasn't figured ActionMax install

                    https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1/actionmax

                     
                    Current ActionMax status:

                    These games read specific pixels from the YUV/YV12 video overlay in an SDL_Texture

                    Reading information from SDL_Textures is problematic as it is contained in GPU memory.

                    This can be achieved using SetRenderTarget and RenderReadPixels but is already a slow process. It also only seems to be implemented well in X11.

                    It appears RetroPie (armhf) isn't handling this well at the moment.

                    ActionMax (armhf) will not work with SDL_RENDERER_ACCELERATED only in software SDL_RENDERER_SOFTWARE using the -nohwaccel argument.

                    The issue is then that the CPU has to handle this heavy texture switching and reading, and the Pi struggles.

                    ActionMax works as expected on (x86_64) and (i386) RetroPie builds using hardware acceleration in X11.

                    The Windows version (no X11) requires -nohwaccel but CPU grunt handles it fine from there.

                    Without a major rewrite of the overlay codebase, this is a casualty of the SDL1 to SDL2 porting, until better X11 support is implemented or SDL2 matures.

                     

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    1 Reply Last reply Reply Quote 1
                    • DTEAMD
                      DTEAM
                      last edited by DTEAM

                      @DirtBagXon

                      Hi DirtBagXon, I've install all your games. Nice piece of work!! I have use ffmpeg like you said for the MP4 but I reprocessed them a second time with this line (note : you can do It directly by changing the first (".m2v") by (".mp4") in the command line below).

                      for %%a in ("*.m2v") do 01-ffmpeg -i "%%a" -vcodec mpeg1video -acodec copy "newfiles\%%~na.m2v"
                      pause
                      

                      You have to create a folder named "newfiles"

                      It reduce your m2v from 567 Mb to 29.5 Mb (timetraveler) and 2.45 Gb to 675 Mb for (Fireandice)The quality drop down probably to much for a TV, but on my handheld screen, It doesn't make difference. It works well. It's a good option to make room on SD cards.

                      I would like to know if we can increase the time react manually. For titanae, It's pretty fast.

                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                      • DirtBagXonD
                        DirtBagXon @DTEAM
                        last edited by DirtBagXon

                        @dteam said in (REQUEST) Add Daphne Singe emulator?:

                        @DirtBagXon

                        It reduce your m2v from 567 Mb to 29.5 Mb (timetraveler) and 2.45 Gb to 675 Mb for (Fireandice)The quality drop down probably to much for a TV, but on my handheld screen, It doesn't make difference. It works well. It's a good option to make room on SD cards.

                        Excellent news, can I ask what handheld you are using ?

                        I would like to know if we can increase the time react manually. For titanae, It's pretty fast.

                        If you hit '9' once the game has loaded you get an options menu, you could try winding difficulty down to 'easy' ?

                         
                        I would just like to share a logo that has been designed for Hypseus Singe too:

                         
                        Hypseus Singe

                         

                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                        DTEAMD 1 Reply Last reply Reply Quote 1
                        • DTEAMD
                          DTEAM @DirtBagXon
                          last edited by DTEAM

                          @dirtbagxon
                          Nice logo !!! I’m gonna add it to my theme!

                          Does Conan will be added to your list?

                          @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

                          Excellent news, can I ask what handheld you are using ?

                          I'm running RetroPie on a handheld build. I did that for a Pi3 more than 2 years ago and I converted It for a Pi4 (It's really tight). I have used recycled materials (screws, old controller, LEGO parts, wooden tin for clementines, door screen, springs, old plank, old pencil basket) and materials from my children's DIY material basket (Popsicle sticks and toothpicks). Maybe It looks like hell but the gameplay is wonderfull , it's solid and the battery is huge (10000 mAh). For the controller, I have used a Teensy LC and for the touchscreen, It's a 5 inch (The touchscreen works well with Drastic for Nintendo DS and ppsspp for PSP ). For USB and HDMI, I have used ribbon wiring. I have used a small amp for the speakers (stereo sound). SD card = 512 GB

                          04.jpg
                          05.jpg
                          03.jpg
                          02.jpg
                          01.jpg

                          It was a really fun creative project to do. I recommend it to everyone. It took me a lot of time to do it. I had to use wooden clamps for each piece. I preferred this project more to the one I did with a 3d printer for a Pi Zero. The wooden project is original and It's not a copy from another project (even the electronic part of it !!)
                          6.jpg

                          DirtBagXonD 2 Replies Last reply Reply Quote 0
                          • DirtBagXonD
                            DirtBagXon @DTEAM
                            last edited by DirtBagXon

                            @dteam said in (REQUEST) Add Daphne Singe emulator?:

                            @dirtbagxon
                            Does Conan will be added to your list?

                            I have no plans, but that doesn't stop you from porting it over. All the info you need is here https://github.com/DirtBagXon/hypseus_singe_data and there are plenty of examples to work from.

                            Just check any video in the games does not exceed the 65535 video frame limit before you start or you will have issues. But I think Conan was a Singe 1 game so, unless more video was added, it should be good.

                            @dirtbagxon said in [(REQUEST) Add Daphne Singe emulator?]
                            It was a really fun creative project to do. I recommend it to everyone. It took me a lot of time to do it. I had to use wooden clamps for each piece. I preferred this project more to the one I did with a 3d printer for a Pi Zero. The wooden project is original and It's not a copy from another project (even the electronic part of it !!)

                            That is really cool idea, far better than anything I could come up with.

                             

                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                            DirtBagXonD 1 Reply Last reply Reply Quote 1
                            • DirtBagXonD
                              DirtBagXon @DirtBagXon
                              last edited by DirtBagXon

                              Further tinkering (v2.5.5):

                              Laserdisc/CRT artifacts - Scanlines and blanking searches:

                              timegalv2

                              cobraab

                              Badlands

                              When setup optimally:
                              lair

                              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                              1 Reply Last reply Reply Quote 2
                              • DirtBagXonD
                                DirtBagXon @DTEAM
                                last edited by DirtBagXon

                                @dteam said in (REQUEST) Add Daphne Singe emulator?:

                                Does Conan will be added to your list?

                                https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1/conan

                                You just need to locate the Singe .m2v and .ogg files as listed in the README.

                                They are out there.....

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                DTEAMD 2 Replies Last reply Reply Quote 1
                                • DTEAMD
                                  DTEAM @DirtBagXon
                                  last edited by DTEAM

                                  @dirtbagxon
                                  Thanks !!! 👍🏻

                                  1 Reply Last reply Reply Quote 0
                                  • DTEAMD
                                    DTEAM @DirtBagXon
                                    last edited by DTEAM

                                    @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

                                    You just need to locate the Singe .m2v and .ogg files as listed in the README.
                                    They are out there.....

                                    I only found the "mp4" version for Singe2. Is there any way to split this MP4 into multiple m2v as you set in your conan.txt file.

                                    DirtBagXonD 1 Reply Last reply Reply Quote 0
                                    • DirtBagXonD
                                      DirtBagXon @DTEAM
                                      last edited by DirtBagXon

                                      @dteam

                                      Drop me an email to the GitHub page contact. I'll go through options.

                                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                                      • DirtBagXonD
                                        DirtBagXon @DirtBagXon
                                        last edited by

                                        For anyone following this thread instead:

                                        I have fixed a troublesome, and long standing, Singe frame timing issue in the latest release (2.5.6).
                                         
                                        I recommend grabbing it, as it will probably make some of your existing, and some more of the newer games, playable.
                                         
                                        I now have more Singe 2 games working through this fix, including some of the latest that have video frames within the < 65535 range:

                                        Files in the usual places in my signature.

                                         

                                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                        DirtBagXonD 1 Reply Last reply Reply Quote 1
                                        • DirtBagXonD
                                          DirtBagXon @DirtBagXon
                                          last edited by DirtBagXon

                                           
                                          To ease integration into emulation platforms, there is no longer a need for a 'singe'  peripheral data subdirectory.

                                          Hypseus Singe v2.6.1 has added the -retropath argument to Singe games.

                                          hypseus singe vldp -retropath ...<other required arguments>...
                                          

                                          This performs an on-the-fly  rewrite of the singe data path passed by game LUA from:

                                          singe/timegal/
                                          

                                          to

                                          singe/../timegal.daphne/
                                          

                                          The 'singe' subdirectory is now purely traversed, so we can simply symlink it in the -homedir  to the existing 'roms' folder in the daphne -datadir.

                                          Detailed fully in latest RetroPie documentation and daphne.sh script.

                                           

                                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                          DirtBagXonD 1 Reply Last reply Reply Quote 1
                                          • DirtBagXonD
                                            DirtBagXon @DirtBagXon
                                            last edited by

                                            I have announced many features here, but the latest release of Hypseus Singe (v2.6.6) - has fixed a fundamental timing bug that has been there since I first got Singe working.

                                            For those helping around that time, you may remember the think_delay() timing issue we were adjusting in order to get video/audio in sync.

                                            At the time the number of 30ms was found to work universally. This was a huge 20ms above the original Singe value of 10ms. This 20ms difference has created issues with event timing and frame rate in Singe games ever since. Many I have worked-a-round, others not.

                                            Well now I finally figured what was creating the issue that required the slower frame rate in the Daphne VLDP. This has been fixed. Singe is now working on the 10ms delay loop once again.

                                            This makes massive improvements and fixes many timing issues that give fluid and smooth gameplay, especially in gun game accuracy and video (framerate) playback.

                                            I suggest you go for the upgrade path.

                                            Important Note: As of version 2.6.4 another massive improvement was made in aiming accuracy within gun games. Alignment changes were a by product of that change, which in turn affected sprite alignment of the Singe 2 ported games.

                                            All the corrected Singe 2 .singe files have been updated in the hypseus_singe_data repo and fix this. But you will need to grab these if making the jump from versions previous to 2.6.4.

                                             

                                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                            1 Reply Last reply Reply Quote 2
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