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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • B
      bbilford83 @Folly
      last edited by

      @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

      Just to let you know.
      There is an option to retroscrape.
      RetroScraper is made by kiro and implemented in my script.
      So for gamelists that aren't in the gdrive you can use the retroscraper option.

      If the retroscraper option cannot create a gamelist with media or a good one then we can consider making one for the gdrive.
      If retroscraper does make a good gamelist but some stuff is missing then you can try to ask kiro to add it.

      So I just tested svision and only 4 games are missing from retroscraper.
      The svision one looks really good.
      So I would advise to check it out and append the missing pieces to kiro.

      The gamepock gamelist scraped with retroscraper is of less quality.
      So adding your stuff to DTEAM 's gdrive would be a better option I think.

      I believe you should check it out for more systems with retroscraper first before working on it.
      Good idea ?

      ps.
      Here is the topic of RetroScraper :
      https://retropie.org.uk/forum/topic/32226/soft-new-scraper-in-the-works

      Thank you, I did not know about this at all! I guess because when I originally used the script this scraper hadn't been made yet. This is great though - the only reason I had not added VTech VSmile was because I couldn't find anywhere to start on scraping it and I just confirmed it works for the majority of games.

      I'll add the gamepock one to my googledrive link now though. And then go back to working on Jakk's.

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        bbilford83
        last edited by bbilford83

        OK folks, I added one more to the google drive, vsmile. You can use retroscape for it but only a small portion of the games properly scraped, and even those were missing a lot of info, so I thought you might want this one in the repository. No worries if not. I'll return to Jakks now, I think that's it for me and software list.

        Edit: Now I am done with Jakks too, I added a folder with both versions of the gamelist but no art folder because I didn't replace any art for that one.

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        • F
          Folly @bbilford83
          last edited by Folly

          @bbilford83

          Nice,
          We will have a look at it.

          Edit :
          When I was busy with your jakks gamelist I discovered that there is a mistake in my script.
          The index file with the supported jakks games was faulty.
          I will fix that in the new release.
          So after the fix I was able to check if all drivers were added.
          I found that your gamelist misses 2 entries :

          • jak_dwmno
          • jak_sithp

          The descriptions are probably the same as :

          • jak_dwmn
          • jak_sith

          Can you add these too ?

          I like the new descriptions for the jakks I think the gamelist should be added if @DTEAM agrees.

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          • B
            bbilford83 @Folly
            last edited by

            @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

            I found that your gamelist misses 2 entries :

            • jak_dwmno
            • jak_sithp

            The descriptions are probably the same as :

            • jak_dwmn
            • jak_sith

            Can you add these too ?

            I'm happy to but I am a little confused, are these clones? I don't remember if I had them and tried them or not but if they are the same gameplay I may have assumed they were duplicates somehow and left them off.

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            • F
              Folly @bbilford83
              last edited by Folly

              @bbilford83

              I had a look and these drivers and the descriptions from mame are :

              • Driver jak_dwmn (Dreamworks Movie Night (JAKKS Pacific TV Game, Oct 18 2006, prototype)):
              • Driver jak_dwmno (Dreamworks Movie Night (JAKKS Pacific TV Game, Apr 24 2006, test program)):
              • Driver jak_sith (Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready)):
              • Driver jak_sithp (Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready, prototype)):

              Seem that they are indeed somewhat obsolete.
              However I can't filter them out so it's probably best to include them.

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              • B
                bbilford83 @Folly
                last edited by

                @Folly I am happy to put in duplicates but do you think it makes more sense to leave them out? Or I guess I can say these are outdated/earlier versions of the same games? For me I wouldn't want a prototype if the final is available but I understand some might.

                FYI I moved onto the All_in1 and I am so far not very optimistic. There's soooooo little info out there about these compared to Jakks or the Classic Handhelds, I'm not sure I could make a decent gamelist. And honestly at least so far they've all just been bootleg compilations, so I can see why there wouldn't be tons of info out there about them. I may at the end keep only ones that aren't bootleg compilations and that I can find information about, but I would assume you wouldn't want my gamelist then and would prefer the generic-if-barebones one you have up there now?

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                  Folly @bbilford83
                  last edited by Folly

                  @bbilford83 said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                  @Folly I am happy to put in duplicates but do you think it makes more sense to leave them out? Or I guess I can say these are outdated/earlier versions of the same games? For me I wouldn't want a prototype if the final is available but I understand some might.

                  Thanks.
                  I think we should keep them in.
                  I like the idea that the collection is most complete and it will save me time to filter it out (if I should be able to).

                  FYI I moved onto the All_in1 and I am so far not very optimistic. There's soooooo little info out there about these compared to Jakks or the Classic Handhelds, I'm not sure I could make a decent gamelist. And honestly at least so far they've all just been bootleg compilations, so I can see why there wouldn't be tons of info out there about them. I may at the end keep only ones that aren't bootleg compilations and that I can find information about, but I would assume you wouldn't want my gamelist then and would prefer the generic-if-barebones one you have up there now?

                  I agree,
                  All_in1 is too difficult to describe all.
                  In my perspective the generic-if-barbones will do.

                  Just an idea :
                  It's possible to add your gdrive to the script just like with the one of DTEAM so one could choose between one and the other.
                  A sort of alternative with a few differences and some other system.
                  For me it would make sense to put it in as a gdrive with "wip - work in progress" predefined gamelists.
                  So in time stuff that goes to the grdrive of DTEAM can be deleted on your gdrive (if you want) and stuff that won't go the gdrive of DTEAM is an addon for the users.
                  Do you like that idea ?

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                  • B
                    bbilford83 @Folly
                    last edited by

                    @Folly That would be fine with me, whatever you think makes sense. I think I am pretty much done with the gamelists now actually... I was trying to give Pico and a couple others a shot but they're not really workable for a variety of reasons. So you are welcome to use them however you see fit, I hope they're helpful!

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                    • DTEAMD
                      DTEAM @Folly
                      last edited by

                      @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                      Just an idea :
                      It's possible to add your gdrive to the script just like with the one of DTEAM so one could choose between one and the other.
                      A sort of alternative with a few differences and some other system.
                      For me it would make sense to put it in as a gdrive with "wip - work in progress" predefined gamelists.
                      So in time stuff that goes to the grdrive of DTEAM can be deleted on your gdrive (if you want) and stuff that won't go the gdrive of DTEAM is an addon for the users.
                      Do you like that idea ?

                      I'll update my drive with @bbilford83 additions (comments and upgrades) , I'll try to do that next week.

                      Does somebody is able to run UBOAT from MAME 0.259. On my side, it won't load.
                      Bandai U-Boat [hap, Sean Riddle, eggs] ROM name= UBOAT

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                        Folly @DTEAM
                        last edited by Folly

                        @DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                        Does somebody is able to run UBOAT from MAME 0.259. On my side, it won't load.

                        It does load (on my x64 vm) however the controls do not seem to work correctly for P2. ( not tested on my pi yet )
                        For player 2 left and right are flipped. (key d and key g)
                        I think the destroyer is above and the uboat below.
                        The destroyer shoots from top to bottom and the uboat seems to shoot in the upper screen from left to right.
                        Perhaps we have to look at the manual.

                        How did you download it, manual from mame-merged or did you use my restricted option ?

                        Edit :
                        I found the manual on archive (manuals-handheld-games-Bandai-UBoat)
                        The flipped player2 controls make some sense as it looks there are 2 screens in oposite direction.

                        DTEAMD 1 Reply Last reply Reply Quote 0
                        • DTEAMD
                          DTEAM @Folly
                          last edited by

                          @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                          How did you download it, manual from mame-merged or did you use my restricted option ?

                          mame-basename-autoframeskip = "/opt/retropie/emulators/mame/mame -rompath /home/pi/RetroPie/BIOS/mame\;/home/pi/RetroPie/roms/classich -v -c -ui_active -statename classich/%BASENAME% -autoframeskip   %BASENAME%"
                          
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                          • F
                            Folly @DTEAM
                            last edited by Folly

                            @DTEAM

                            That runcommand works for me too.

                            My question was a different one and is your rom ok ?
                            Is your mame version on 259 now, can you check ?

                            DTEAMD 1 Reply Last reply Reply Quote 0
                            • DTEAMD
                              DTEAM @Folly
                              last edited by

                              @Folly

                              Mame-merged

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                                Folly @DTEAM
                                last edited by Folly

                                @DTEAM

                                Just curious.
                                Do you do that always manually ?

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                                • DTEAMD
                                  DTEAM @Folly
                                  last edited by DTEAM

                                  @Folly
                                  Most of the time yes , but not all the time.

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                                    Folly @DTEAM
                                    last edited by

                                    @DTEAM

                                    Ok, know enough

                                    Not sure why it doesn't work will check on my pi later.
                                    Did you check your log ?

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                                    • DTEAMD
                                      DTEAM @Folly
                                      last edited by

                                      @Folly
                                      Not yet, I'll do it tomorrow

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                                      • F
                                        Folly @DTEAM
                                        last edited by

                                        @DTEAM

                                        FYI, It works on my pi.

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                                        • B
                                          bbilford83 @Folly
                                          last edited by

                                          @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                          @bbilford83 said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                          I assume it should work the same as the art currently downloaded by the script - i.e. move the zip to bios/mame/artwork and it will automatically load?

                                          Yes, but as far as I can see for mame standalone it will be :
                                          roms/mame/artwork
                                          For lr-mame / lr-mess I think it would be :
                                          BIOS/mame/artwork

                                          @Folly, I decided to give this one more try and I made .zip artwork files for two more games based on the ones you did. I am not sure they will work - I was really struggling along in Gimp - but then when I went to test them none of them seem to work anyways. Nothing automatically loads when I add the artwork to either folder, and I think it is because these are software list roms rather than "mainline" mame roms, if that makes sense. Game and watch, Tiger, Konami, and ClassicH (all of which I can use the art) are all "normal" mame roms, so I think that is why it is different. But everything I can find online isn't helping me figure out how to make it work. Wondering if you have any ideas?

                                          I am not confident my artwork will work anyway but I will give it a shot if I can :).

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                                          • F
                                            Folly @bbilford83
                                            last edited by Folly

                                            @bbilford83

                                            I assume you are talking about the microsvn artwork.
                                            Did you try mine first without editing ?
                                            Can you share it in your folder with the pictures ?
                                            Then I can take a look.

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