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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    예약됨 고정됨 잠김 이동됨 Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • FollyF
      Folly @jamrom2
      마지막 수정자: Folly

      @jamrom2

      I just updated some dl lines because 1 didn't work anymore.

      I also added the word mame as an option to the lr-mess basename loaders because the last lr-mess 0.239 binary didn't work without it.

      Don't know if you had that problem, but I hope it has been fixed now.

      https://github.com/FollyMaddy/RetroPie-Share/blob/effa2b2accdc616b077cee7e495e1e467f720b48/00-workdir-00/backup/add-mamedev-systems-0238_test.sh

      jamrom2J 1 답글 마지막 답글 답글 인용 0
      • X
        XxCitoxX @DTEAM
        마지막 수정자:

        @dteam Hi, can i ask about where to get apfm1000 games

        mituM jamrom2J 2 답글 마지막 답글 답글 인용 0
        • mituM
          mitu Global Moderator @XxCitoxX
          마지막 수정자:

          @xxcitoxx Do not ask for ROMs/BIOS/copyrighted material in the forums - https://retropie.org.uk/forum/topic/2/forum-rules.

          1 답글 마지막 답글 답글 인용 0
          • jamrom2J
            jamrom2 @Folly
            마지막 수정자:

            @folly I've been finishing up my CoCo2 list, and working on my CoCo3 now. I'm going to make a dedicated Tandy CoCo3 logo as well as I think it's warranted to seperate the two visually rather than just a Tandy logo.

            I'll play around with this tonight as well.

            FollyF 1 답글 마지막 답글 답글 인용 1
            • jamrom2J
              jamrom2 @XxCitoxX
              마지막 수정자:

              @xxcitoxx as mitu already pointed out... That's a no-no. Google is your friend with everything related to ROM/BIOS files. Might take some time, but you'll find everything.

              1 답글 마지막 답글 답글 인용 0
              • FollyF
                Folly @jamrom2
                마지막 수정자:

                @jamrom2 said in Development of module-script generator for lr-mess and mame standalone:

                @folly I've been finishing up my CoCo2 list, and working on my CoCo3 now. I'm going to make a dedicated Tandy CoCo3 logo as well as I think it's warranted to seperate the two visually rather than just a Tandy logo.

                I'll play around with this tonight as well.

                Nice to hear !

                The CoCo2 list, is that a gamelist with media showing in emulationstation ?
                If so, we should add it to the google-drive of @DTEAM, so everyone can download it in the script.
                Can we make that possible ?

                jamrom2J 1 답글 마지막 답글 답글 인용 1
                • jamrom2J
                  jamrom2 @Folly
                  마지막 수정자:

                  @folly I don't know if that would help anyone as far as meta-data. It's my gamelist based on whatever I named or used, so their ROMs would need to match whatever I have in my file.

                  As much as I would love to share it all, it's definitely not a full list, and it's a lot of hand-picked games.

                  But I will admit, I've done everything I can to use the best versions of box art I could find for every game system I have. I've even made some of my own when needed.

                  FollyF 1 답글 마지막 답글 답글 인용 0
                  • FollyF
                    Folly @jamrom2
                    마지막 수정자:

                    @jamrom2

                    I understand, all those different files and filenames can be a problem.

                    Is it an idea to make a separate thread for making shareable ES gamelists with media and try to make some solutions for dealing with above issue ?

                    DTEAMD 1 답글 마지막 답글 답글 인용 1
                    • DTEAMD
                      DTEAM @Folly
                      마지막 수정자:

                      @folly said in Development of module-script generator for lr-mess and mame standalone:

                      @jamrom2

                      I understand, all those different files and filenames can be a problem.

                      Is it an idea to make a separate thread for making shareable ES gamelists with media and try to make some solutions for dealing with above issue ?

                      Yes, it's a good idea but we should do that for MAME roms (.zip and .7z) only. Otherwise there are too many different kinds of roms names for a single game.

                      FollyF 1 답글 마지막 답글 답글 인용 0
                      • FollyF
                        Folly @DTEAM
                        마지막 수정자:

                        @dteam said in Development of module-script generator for lr-mess and mame standalone:

                        @folly said in Development of module-script generator for lr-mess and mame standalone:

                        @jamrom2

                        I understand, all those different files and filenames can be a problem.

                        Is it an idea to make a separate thread for making shareable ES gamelists with media and try to make some solutions for dealing with above issue ?

                        Yes, it's a good idea but we should do that for MAME roms (.zip and .7z) only. Otherwise there are too many different kinds of roms names for a single game.

                        Yes, that's a good start.

                        I will make a new thread.
                        I think we should reserve the first 4 posts for summarization.
                        So I will take the first and the second posts.
                        Can you take the third ?
                        And @jamrom2 should take the fourth.

                        That way all 3 of us can be the "admin" for the thread.
                        The first can then redirect to the second,third and fourth post so we can all can be the "admin" of the thread or splitting up some summarisation tasks.

                        Good idea ?

                        DTEAMD jamrom2J 2 답글 마지막 답글 답글 인용 1
                        • DTEAMD DTEAM referenced this topic on
                        • DTEAMD
                          DTEAM @Folly
                          마지막 수정자:

                          @folly
                          I'll modify what I wrote in my third post depending what you will write in your first post.

                          FollyF 2 답글 마지막 답글 답글 인용 1
                          • FollyF
                            Folly @DTEAM
                            마지막 수정자:

                            @dteam

                            That's ok.
                            Lets see how it evolves, we are quite flexible now.

                            1 답글 마지막 답글 답글 인용 0
                            • FollyF
                              Folly @DTEAM
                              마지막 수정자:

                              @dteam @jamrom2

                              I updated the script to version 240 using all improvements of the 238-test version.

                              1 답글 마지막 답글 답글 인용 1
                              • jamrom2J
                                jamrom2 @Folly
                                마지막 수정자: jamrom2

                                @folly Sounds good to me.

                                At this point, we'll need to post instructions on how this all works and some known issues like performace, interaction with command for certain auto-load cycles, and what keys might need to be remapped.

                                I think we can offer a basic list of gamelist.xmls based on what we tested with? Most of the TOSEC and other archived games are where people pull ROMs from. It's the other websites I used that might be a problem...and we can't point to those saying "use this site or our files".

                                FollyF 1 답글 마지막 답글 답글 인용 0
                                • FollyF
                                  Folly @jamrom2
                                  마지막 수정자:

                                  @jamrom2 said in Development of module-script generator for lr-mess and mame standalone:

                                  At this point, we'll need to post instructions on how this all works and some known issues like performance, interaction with command for certain auto-load cycles, and what keys might need to be remapped.

                                  That is indeed something that should be added.

                                  We have multiple possibilities on how we can do this :

                                  • add "instructions" to the script
                                  • add instructions to the first post
                                  • or separate the instructions to a new thread

                                  We will have to think about it how we want to structure it.

                                  jamrom2J 1 답글 마지막 답글 답글 인용 0
                                  • jamrom2J
                                    jamrom2 @Folly
                                    마지막 수정자:

                                    @folly

                                    I vote for keeping it all in the thread we are making. It will be easier for users to keep open and work with the Pi/files at the same time....and easier for us to update as needed.

                                    FollyF 2 답글 마지막 답글 답글 인용 0
                                    • FollyF
                                      Folly @jamrom2
                                      마지막 수정자:

                                      @jamrom2

                                      Good argument, let keep it here.

                                      1 답글 마지막 답글 답글 인용 0
                                      • roslofR roslof referenced this topic on
                                      • FollyF
                                        Folly
                                        마지막 수정자: Folly

                                        @2Play

                                        I think you might be interested and I would like to ask you if you can test my latest commit to this script.
                                        Read post 1 on how to install)

                                        I merged the knowledge of my old Philips CDI script to this script now.
                                        Basically when cdimono1 is installed then some patched configs are written to get :

                                        • working mouse and mouse buttons
                                        • full 4:3 screen without small display
                                        • above fixes to work with lr-run_mess and plain media and basename lr-mess loaders

                                        see commit 1
                                        see commit 2

                                        To use the basename loaders you can use this structure :
                                        pi@raspberrypi:~/RetroPie/roms/cdimono1 $ find -name "arc*"
                                        ~/RetroPie/roms/cdimono1/arcadecl.zip <=empty dummy file
                                        ~/RetroPie/roms/cdimono1/arcadecl/arcade classics (1996)(namco - philips)(eu)[compilation].chd

                                        @jamrom2 @DTEAM
                                        Do you both like it too ?
                                        Have some fun.

                                        I did quite some testing and everything should be ok.
                                        In above process I enable mouse for basename loaders for all systems too.
                                        This could be an improvement when we load games, that use mouse, with the basename loaders in general.
                                        But it can also mean that we run into some issues with some systems.
                                        For the custom media loaders it was already enabled from the beginning and we never had any issues so I think we are good.

                                        Can you both let me know if you run into problems ?

                                        DTEAMD 2 답글 마지막 답글 답글 인용 0
                                        • DTEAMD
                                          DTEAM @Folly
                                          마지막 수정자:

                                          @folly said in Development of module-script generator for lr-mess and mame standalone:

                                          @jamrom2 @DTEAM
                                          Do you both like it too ?
                                          Have some fun.
                                          I did quite some testing and everything should be ok.
                                          In above process I enable mouse for basename loaders for all systems too.
                                          This could be an improvement when we load games, that use mouse, with the basename loaders in general.
                                          But it can also mean that we run into some issues with some systems.
                                          For the custom media loaders it was already enabled from the beginning and we never had any issues so I think we are good.
                                          Can you both let me know if you run into problems ?

                                          I'll try it today!

                                          1 답글 마지막 답글 답글 인용 1
                                          • FollyF
                                            Folly
                                            마지막 수정자: Folly

                                            Downloading the gamelists and media with the script doesn't work correctly anymore.

                                            I have encountered this problem here :
                                            https://retropie.org.uk/forum/topic/32188/creating-es-gamelists-with-media-for-mame-lr-mess/13

                                            EDIT :
                                            Problem has been solved :
                                            MATT has updated his script, It's working again ;-)

                                            DTEAMD 1 답글 마지막 답글 답글 인용 1
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