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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    How do I get the gameboy shader to look like this?

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    pie gameboy
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    • R
      r4izuk0
      last edited by

      rj0DpZAaJODPUwmMtVaVd2vp_ICTFzhlfK4Ts19VRaw.png

      DTEAMD 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator
        last edited by mitu

        That's a bezel/overlay, not a shader. You can configure them from the Configuration Editor, but first you need to download them by using the Configuration/Tools -> RetroArch entry of the RetroPie-Setup script.

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        • R
          r4izuk0
          last edited by

          i meant the screen shader. The ones included with already don’t seem close enough to this one.

          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator
            last edited by

            Looks like the gameboy/ gameboy2 shaders, combined with the GB Colorization option of lr-gambatte set to 'Internal'.

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            • R
              r4izuk0
              last edited by

              i tried that. the shaders included show pixels all over the screen. is there additional downloads to add to the retropie to make pixels show exactly like the picture(on the sprites/background only, not with grids)

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @r4izuk0
                last edited by

                If you wish to add additional shaders, download them and place them in the \\retropie\configs\all\retroarch\shaders folder, this is where RetroArch is looking for shaders.

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                • R
                  r4izuk0
                  last edited by

                  is that paticular dot matrix display shader here on this website to download?

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @r4izuk0
                    last edited by

                    @r4izuk0 No, but you look over at the libretro repository - https://github.com/libretro/glsl-shaders.

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                    • DTEAMD
                      DTEAM @r4izuk0
                      last edited by

                      This post is deleted!
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