No Games will load
-
@mitu yes I am. I looked in the folder and as you said it was empty. I don't know why it was empty. I looked at the one on my desktop and it had 4 txt files in it. every time I would drag it to the Raspberry Pi and look in the folder it would be empty. I then deleted the folder completely from both the PI and my computer and downloaded a new rom and loaded that to the PI. The files stayed in the folder that time but still failed to load.
-
@ken-tipton Power fluctuation? Like a loss of electricity during a storm or a brown-out? Maybe something got corrupted (or hardware suddenly failed) without you knowing.
-
@iandaemon just checked and all other emulators work as they should it is only my arcade folder utilizing MAME games.
-
Here is another game. All of them do the same thing.
Parameters:
Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fbneo/fbneo_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg "/home/pi/RetroPie/roms/arcade/1942.zip" --verbose --appendconfig /dev/shm/retroarch.cfg
[INFO] RetroArch 1.8.8 (Git 9552f87)
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/arcade/1942.srm".
[INFO] Redirecting save state to "/home/pi/RetroPie/roms/arcade/1942.state".
[INFO] === Build =======================================
[INFO] Capabilities: NEON VFPv3 VFPv4
[INFO] Built: Mar 27 2021
[INFO] Version: 1.8.8
[INFO] Git: 9552f87
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fbneo/fbneo_libretro.so"
[INFO] [Overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/FinalBurn Neo.cfg.
[INFO] [Overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/arcade.cfg.
[INFO] [Overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/1942.cfg.
[INFO] [Remaps]: remap directory: /home/pi/.config/retroarch/config/remaps
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/arcade/1942.srm".
[INFO] Redirecting save state to "/home/pi/RetroPie/roms/arcade/1942.state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: UNSUPPORTED (#62).
[INFO] Content loading skipped. Implementation will load it on its own.
[libretro INFO] Setting save dir to /home/pi/RetroPie/roms/arcade/
[INFO] [Environ]: SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
[libretro INFO] Setting system dir to /home/pi/RetroPie/BIOS
[INFO] [Environ]: SET_CONTROLLER_INFO.
[libretro INFO] Initialize DIP switches.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[libretro INFO] [FBNeo] Searching all possible locations for romset 1942
[libretro INFO] [FBNeo] No patched romset found at /home/pi/RetroPie/BIOS/fbneo/patched/1942
[libretro INFO] [FBNeo] Romset found at /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] No romset found at /home/pi/RetroPie/BIOS/fbneo/1942
[libretro INFO] [FBNeo] No romset found at /home/pi/RetroPie/BIOS/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name srb-03.m3 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name srb-04.m4 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name srb-05.m5 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name srb-06.m6 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name srb-07.m7 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-01.c11 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-02.f2 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-08.a1 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-09.a2 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-10.a3 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-11.a4 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-12.a5 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-13.a6 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-14.l1 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-15.l2 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-16.n1 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sr-17.n2 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-5.e8 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-6.e9 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-7.e10 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-0.f1 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-4.d6 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-8.k3 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-2.d1 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-3.d2 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-1.k6 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] Using ROM with good CRC and name sb-9.m11 from archive /home/pi/RetroPie/roms/arcade/1942
[libretro INFO] [FBNeo] No missing files, proceeding
[libretro INFO] [FBNeo] Samplerate set to 48000
[libretro INFO] [FBNeo] Applied dipswitches from core options
[libretro INFO] [FBNeo] Initialized driver for 1942
[libretro INFO] [FBNeo] Adjusted audio buffer to match driver's refresh rate (60.000000 Hz)
[libretro INFO] [Cheevos] System RAM set to 0xf3dda8, size is 9344
[INFO] [Environ]: SET_ROTATION: 1
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[libretro INFO] [FBNeo] Driver 1942 was successfully started : game's full name is 1942 (Revision B)
[INFO] Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Cheats]: Load game-specific cheatfile: /home/pi/.config/retroarch/cheats/FinalBurn Neo/1942.cht
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 504x672
[INFO] [Video]: Starting threaded video driver ...
[INFO] [EGL] Falling back to eglGetDisplay
[INFO] [EGL]: EGL version: 1.4
[INFO] [EGL]: Current context: 0x1.
[INFO] [GL]: Found GL context: videocore
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [EGL]: eglSwapInterval(1)
[INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
[INFO] [GL]: Version: OpenGL ES 2.0.
[INFO] Querying EGL extension: KHR_image => exists
[INFO] [GL]: Using resolution 1920x1080
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
/opt/retropie/supplementary/runcommand/runcommand.sh: line 1285: 1909 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fbneo/fbneo_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg "/home/pi/RetroPie/roms/arcade/1942.zip" --verbose --appendconfig /dev/shm/retroarch.cfg -
so I removed the Arcade folder completely and replaced it with a know good folder and same thing. I think it may be the emulators. Where is the root directory for the emulators. The Arcade folder I added has emulators in it but these are not the ones that show up on the game so I assume the parent files are stored somewhere other then the Arcade folder.
Thank you
Ken -
@ken-tipton Why did you put emulators in the ROM folder? How do you expect anyone to be able to help you when you "customize" the files and file locations?
-
@iandaemon I don't think that's what they meant. The log shows the emulator is in the usual place.
@Ken-Tipton the emulator is
retroarch
, in/opt/retropie/emulators
. Do you have any remaps for the game ? Did you use the RetroArch's RGUI to reset/save the configuration file ? -
@mitu said in No Games will load:
@iandaemon I don't think that's what they meant. The log shows the emulator is in the usual place.
@Ken-Tipton the emulator is
retroarch
, in/opt/retropie/emulators
. Do you have any remaps for the game ? Did you use the RetroArch's RGUI to reset/save the configuration file ?I did not reset or save a config file. All games in the Arcade folder just stopped working I didn't do anything diffrent.
- I copied entire Arcade folder to my desktop PC
- I deleted Arcade folder from retropie via ssh
- I reloaded a known good Arcade file from another sd card. (I played games on this card and they loaded fine.) I copied the Entire Arcade folder from this SD to my Desktop PC then loaded it to Retropie using ssh
- Inside the Arcade folder are game roms and emulators along with art sets.
- I went to retropie setup and updated my most used emulator cores.
-
@mitu They said "The Arcade folder I added has emulators in it", that's all.
-
this is the latest log after doing what listed above
Parameters:
Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003-plus/mame2003_plus_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg "/home/pi/RetroPie/roms/arcade/asteroid.zip" --verbose --appendconfig /dev/shm/retroarch.cfg
[INFO] RetroArch 1.8.8 (Git 9552f87)
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/arcade/asteroid.srm".
[INFO] Redirecting save state to "/home/pi/RetroPie/roms/arcade/asteroid.state".
[INFO] === Build =======================================
[INFO] Capabilities: NEON VFPv3 VFPv4
[INFO] Built: Mar 27 2021
[INFO] Version: 1.8.8
[INFO] Git: 9552f87
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mame2003-plus/mame2003_plus_libretro.so"
[INFO] [Overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003-Plus/MAME 2003-Plus.cfg.
[INFO] [Overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003-Plus/arcade.cfg.
[INFO] [Overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003-Plus/asteroid.cfg.
[INFO] [Remaps]: remap directory: /home/pi/.config/retroarch/config/remaps
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/arcade/asteroid.srm".
[INFO] Redirecting save state to "/home/pi/RetroPie/roms/arcade/asteroid.state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: PERFORMANCE_LEVEL: 10.
[INFO] Content loading skipped. Implementation will load it on its own.
[libretro INFO] [MAME 2003+] Full content path /home/pi/RetroPie/roms/arcade/asteroid.zip
[libretro INFO] [MAME 2003+] Git Version fada64e
[libretro INFO] [MAME 2003+] Content lookup name: asteroid
[libretro INFO] [MAME 2003+] Driver index counter: 3300. Matched game driver: asteroid
[libretro INFO] [MAME 2003+] Content identified as using a vector video display.
[libretro INFO] [MAME 2003+] Content identified as having a service button.
[libretro INFO] [MAME 2003+] Content identified as having a tilt feature.
[libretro INFO] [MAME 2003+] Content identified as using 8-way joystick controls.
[libretro INFO] [MAME 2003+] Content identified by controls.c as having joysticks on axis with respect to the cabinet.
[libretro INFO] [MAME 2003+] Content identified as supporting 1 players with 1 distinct controls.
[libretro INFO] [MAME 2003+] Content identified as supporting 3 button controls.
[libretro INFO] [MAME 2003+] Content identified by controls.c as having mirrored multiplayer control labels.
[INFO] [Environ]: SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
[libretro INFO] [MAME 2003+] Check for trailing slash in path: /home/pi/RetroPie/roms/arcade/
[libretro INFO] [MAME 2003+] Removed a trailing slash in path: /home/pi/RetroPie/roms/arcade
[libretro INFO] [MAME 2003+] Check for trailing slash in path: /home/pi/RetroPie/BIOS
[libretro INFO] [MAME 2003+] Trailing slash removal was not necessary for path given.
[libretro INFO] [MAME 2003+] Check for trailing slash in path: /home/pi/RetroPie/roms/arcade/
[libretro INFO] [MAME 2003+] Removed a trailing slash in path: /home/pi/RetroPie/roms/arcade
[libretro INFO] [MAME 2003+] content path: /home/pi/RetroPie/roms/arcade
[libretro INFO] [MAME 2003+] system path: /home/pi/RetroPie/BIOS
[libretro INFO] [MAME 2003+] save path: /home/pi/RetroPie/roms/arcade
[INFO] [Environ]: SET_VARIABLES.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[libretro INFO] [MAME 2003+] Opening ROM file: 035145.02
[libretro INFO] [MAME 2003+] Opening ROM file: 035144.02
[libretro INFO] [MAME 2003+] Opening ROM file: 035143.02
[libretro INFO] [MAME 2003+] Opening ROM file: 035127.02
[libretro INFO] [MAME 2003+] Succesfully loaded ROMs.
[libretro ERROR] cpunum_get_localtime() called for invalid cpu num!
[INFO] [Environ]: SET_ROTATION: 0
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[libretro INFO] [MAME 2003+]CONTROLS:
GAMEINFO: Asteroids (rev 2)
1979 AtariCPU:
M6502 1.500000 MHzSound:
Discrete ComponentsVector Game
[INFO] Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[libretro INFO] [MAME 2003+] Sample rate set to 48000
[INFO] [Cheats]: Load game-specific cheatfile: /home/pi/.config/retroarch/cheats/MAME 2003-Plus/asteroid.cht
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 3072x2304
[INFO] [Video]: Starting threaded video driver ...
[INFO] [EGL] Falling back to eglGetDisplay
[INFO] [EGL]: EGL version: 1.4
[INFO] [EGL]: Current context: 0x1.
[INFO] [GL]: Found GL context: videocore
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [EGL]: eglSwapInterval(1)
[INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
[INFO] [GL]: Version: OpenGL ES 2.0.
[INFO] Querying EGL extension: KHR_image => exists
[INFO] [GL]: Using resolution 1920x1080
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: Compiled
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
/opt/retropie/supplementary/runcommand/runcommand.sh: line 1285: 2016 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003-plus/mame2003_plus_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg "/home/pi/RetroPie/roms/arcade/asteroid.zip" --verbose --appendconfig /dev/shm/retroarch.cfg -
@ken-tipton said in No Games will load:
/opt/retropie/configs/arcade/retroarch.cfg
Can you post the above file's contents on pastebin.com ?
-
<script src="https://pastebin.com/embed_js/qfFR5D0x"></script>
-
@ken-tipton No, that's the log file. I mean to get the contents of the
/opt/retropie/configs/arcade/retroarch.cfg
file and post it on pastebin.com. -
@mitu sorry here you go
<script src="https://pastebin.com/embed_js/NvTRQBXZ"></script>
-
@ken-tipton This looks like the file was saved from the RetroArch's menu or you enabled 'Save on Exit' and one of the settings is not correct (
input_joypad_driver
is set tonull
?).
Rename the file and then install one of thearcade
emulators (lr-mame2003
orlr-fbneo
). This will re-generate the default configuration file that RetroPie sets and it should work. -
@mitu what file is it that I need to rename? the config file?
-
That seemed to work I will try a few more ROMS.....thank you very much
-
now the games load but
Asteroids is lagging and very slow
Donkey Kong no longer has the audio for mario walking. When game loads it says audio files are missing. where would the audio files go? -
@ken-tipton Donkey Kong requires samples. See the docs for more info on that.
-
@thorr69 I have the sample files loaded here
/home/pi/RetroPie/BIOS/mame2003/samples
and I am using mame2003 to play Donkey Kong
When I open the zip file in the sample folder I can see 8 files in there.
DKStomp and Run 1-3 are present but these are the sounds I am missing
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.