Preventing flickering in lr-tgbdual?
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Pi Model or other hardware: Pi 3B
Power Supply used: CanaKit 2.5A
RetroPie Version Used: 4.7.1
Built From: Pre-made SD Image on RetroPie website
USB Devices connected: Wireless keyboard/mouse combo, various controllers
Controller used: Hori Pokken Tournament Pro Pad, wired 8BitDo SN30 Pro, Logitech F310
Emulator: lr-tgbdualHi everyone,
Some Game Boy games will introduce flicker in lr-tgbdual due to how they generate transparency effects. The lr-gambatte emulator can negate this with its "Mix frames" setting. A description of that setting and some example GIFs showing the flickering can be found here:
https://docs.libretro.com/library/gambatte/
I want to use lr-tgbdual to run Wave Race, a game that causes flickering issues, because of the same-screen, 2-player link feature. However, this emulator doesn't appear to have a setting to counteract the flicker.
Does anyone know of a settings change, driver change, or maybe even some type of overlay/filter for lr-tgbdual that would eliminate that flicker?
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