Suggestions for ports #2
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@exarkuniv The "music casa3" you see in the console is my manual input to test if the music is actually playable, so you can ignore that.
I've tried everything, but there's no BGM unless I trigger it manually each level.
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@exarkuniv I've got a spare 128GB Samsung EVO microSD laying around somewhere on which I could try a clean install. I'll report back after I've tried it, thanks!
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@boolean yeah. Your screen shot looks just like mine other then the controllers. I don't have mine set up. But everything else looks like mine.
This is now making me angry
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@exarkuniv Haha, don't be angry! I appreciate the time and effort you put into your work. The least I can do is test the provided scripts and report back my experience. Normally I would be able to come with a solution myself, but on this one I'm completely in the dark.
It would be awesome if the Retropie team added your repo to their knowledgebase/documentation. I'm sure many people would benefit from it. It's only by accident that I've stumbled upon this tread, otherwise I wouldn't have been aware of your work.
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@exarkuniv I'm in if you want to have some scripts reviewed and/or updated
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@cyperghost if you are willing, ill take all the help i can get.
for the most part they are work, but im sure there is better ways to get them working then the way i did.they are more a quick and dirty way i think, but who knows maybe i did them right for the most part. lol
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@exarkuniv Yes I can do some quick looks, you should update the fork... sadly Zerojay gave up but on a quick view most of the scripts are in good condition.
Most focus should be set on OpenBOR. My personal focus is just on the old platform (non Pi4)... the good times ;)
Hi. A combination of my poor health and the targetted harassment by a small group of RetroPie users who believe I owe them my time has made me decide that I can't do this any longer. My enthusiasm for RetroPie has dropped due to these people and I haven't touched my Pi in a year. Also, I've spent a significantly greater amount of time on tinkering and playing around with emulators and I just want to get back to actually enjoying the games themselves again.
@zerojay Take your time to use the Raspberry intended as it is. A small device for pure gaming ;) Get the best ot of it and enjoy your precious time - for you not for ungrateful ones.
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@cyperghost yes my plan is to take over RetroPie-extras. I have gone through and found what installs and want doesn't. So I can update that and see then focus on what needs to be fixed if it can be fixed. And add all of mine to it also. :)
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@cyperghost i have updated RetroPie-Extras so now it install into the
ext
foldernow i get a error about there being double scripts. one of them being openbor. i know that there is one inclued in the main setup which downloads from
rofl0r
and the one in RetroPie-Extras downloads from you.is there a difference between yours and
rofl0r
. if there is i will name it differently so we have a choice -
A few more games that I have gotten to run on my pi4 are Serious Sam 1 & 2 (serious-engine), Freespace 2 (Freespace open), and Heroes of MM3 (vcmi engine). I didn't see these listed in your post, so thought they may be good candidates to add. I have tested them and they all run smoothly. Its been a while since I compiled them but iirc they were pretty easy to setup.
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@quicksilver i do remember freespace. i cant recall why i skipped over that one.
i did not know about Serious Sam 1 & 2illl take a look at them
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@quicksilver Ooh yeah! I have SS1 and SS2 installed, too! I forgot about them! IIrc I had some graphical glitches like blinking textures in SS2 in the first level. Have you experienced something like that, too?
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@ecto that seems vaguely familiar but I can't remember if it was something I was able to fix
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HCL (Hydra Castle Labyrinth) looks like a fun Metroidvania game so I took a crack at updating ZJ's script. Does SDL2 work on platforms other than Pi4?
Repo: HCL-RPi
Install:
Branch
global2.0
just uses SDL2 for everything:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/global2.0/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
If that doesn't work, the
main
branch should test for RPi4 and fallback to SDL1.2 otherwise, like the module used initially. This worked on my 4 (to install the SDL2 version), but I don't have anything else to test if the other side works:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/main/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
(If this works but the other one doesn't, are there any other platforms besides RPi4 where it'll work?)
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@sleve_mcdichael thanks for the update.
as for the SDL2 question. i dont know. i think SDL2 works on most arm boards.
if i have time i can take a peek at my XU4 and Nano and see if SDL2 is on them
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@exarkuniv I ask because when I was working on the module for GMLoader, the install guide I was working from said that on Pi 2 and 3, you have to install some additional dependencies and compile SDL2 manually, but maybe I misunderstood something (or maybe just that particular port needs to use a different version or something -- they did use the "latest" while I know we are several versions behind on a lot of things. Maybe that's the difference?)
Anyway, that's the only reason I flagged that and the Hurrican module (which also uses SDL2) as "RPi4 only." If you're up for experimenting, you could try removing or modifying the
rp_module_flags
and try either of them, too. -
Adapted ZJ's
screenshot
module to allow custom filename/destination dir, and also add defaultscreenshots
dir to network share:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Screenshot-RPi/main/screenshot.sh -P $HOME/RetroPie-Setup/scriptmodules/supplementary/
Install from
experimental packages : supplementary
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@sleve_mcdichael right now you have a way, way better idea on how to do this then me it seems. since you figured out the controller thing for GMLoader.
i have no idea on
rp_module_flags
so i dont mess with themnice working on the
screenshot
im working on cleaning up ZJ's RetroPie-Extra script. so i will add the new update to it.just looking at your HCL script, yea i have no idea on how to do any of that.
Ill just stick with the dumb way and make mine for the Pi4 only since thats all i know how -
I'm curious how these perform on other platforms, so I've made a "testing" branch and removed the
rp_module_flags
requirements. If you have RetroPie on another platform (or even on a Pi 4 without my same exact configuration) and are willing to experiment a little, please give these a shot and let me know how they work out. All feedback is appreciated.Use the provided terminal command to download the scriptmodule to your
RetroPie-Setup
installation, after which the ports can be installed from the setup script under manage packages > experimental packages.Hydra Castle Labyrinth is a free, cutesy "Metroidvania"-style game made by E. Hashimoto (aka Buster). This scriptmodule installs the Linux port by ptitSeb, which is based on the 3DS port by anonymous 4chan user. Set langauge to English in game options menu. Download
hcl
installation scriptmodule with terminal command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/testing/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hurrican is a free jump-and-shoot game made by Poke53280 (aka Eiswuxe), with additional work by Pickle136, Stefan Schmidt (thrimbor) and Leandro Nini (drfiemost). It is based on the Turrican series of run-and-gun platformers. This scriptmodule installs the SDL port by drfiemost. Select gamepad controls in game options menu. Download
hurrican
installation scriptmodule with command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Hurrican-RPi/testing/hurrican.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Maldita Castilla is a free traditional arcade game made by Locomalito, inspired by classic favorites like the Ghosts 'n Goblins series. On RetroPie, it runs under GMLoader, part of the Droidports project by JohnnyonFlame, which runs GameMaker Studio games for Android on non-Android devices.
Download the official Ouya port of Maldita Castilla from Locomalito's website at https://locomalito.com/juegos/Maldita_Castilla_ouya.apk and place the
.apk
file inRetroPie/roms/ports/droidports/
, then download and install the GMLoader scriptmodule:wget https://raw.githubusercontent.com/s1eve-mcdichae1/GMLoader-RPi/testing/gmloader.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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