Suggestions for ports #2
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@ExarKunIv Sorry about that. I'll just check if rottexpr needs additional files and update from source.
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Haven't tried myself as it's 32bit only and I'm messing with the pi5 on 64bit builds but apparently the perfect dark source port has support for Linux Arm 32bit machines if anyone wants to attempt that:-
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@ExarKunIv I took a shot at trying Diablo 2 after getting Diablo to run sucessfully. I downloaded the installers from Battle.net and obtained all the .mpq files requested from Diablo II and the Lord of Destruction Expansion Set. I also set the Virtual Machine resolution to 800x600 in WineCFG before launching the Diablo 2.sh. I am getting the screen that should appear, but there's an error message saying that I'm missing a d2exp.mpq file along with libd2game_sa_arm.exe. According to the runcommand.log, it says that a gtk module doesn't exist too:
Parameters:
Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keepttyX.Org X Server 1.20.4
X Protocol Version 11, Revision 0
Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7l
Kernel command line: coherent_pool=1M 8250.nr_uarts=1 snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 video=HDMI-A-1:1280x720M@60,margin_left=48,margin_right=48,margin_top=48,margin_bottom=48 smsc95xx.macaddr=DC:A6:32:03:C2:0A vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000 console=ttyS0,115200 console=tty1 root=PARTUUID=a373f3d2-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait loglevel=3 consoleblank=0 plymouth.enable=0
Build Date: 19 April 2021 03:23:36PM
xorg-server 2:1.20.4-1+rpt3+deb10u3 (https://www.debian.org/support)
Current version of pixman: 0.36.0
Before reporting problems, check http://wiki.x.org
to make sure that you have the latest version.
Markers: (--) probed, (**) from config file, (==) default setting,
(++) from command line, (!!) notice, (II) informational,
(WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Thu Nov 9 19:40:39 2023
(==) Using system config directory "/usr/share/X11/xorg.conf.d"
(II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
Set mode 800x600@60Hz on HDMI-1Executing (via xinit): SDL_VIDEO_KMSDRM_CRTCID=87 SDL_VIDEO_KMSDRM_MODEID=19 /opt/retropie/ports/diablo2/diablo2r.sh
/opt/retropie/ports/diablo2/diablo2 ~
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ImportError: No module named gtk
0034:fixme:event:wait_for_withdrawn_state window 0x10048/c00001 wait timed out
./diablo2.sh: line 47: kill: (3242) - No such process
xinit: connection to X server lostwaiting for X server to shut down (II) Server terminated successfully (0). Closing log file.
Should I use a certain set of commands to get the gtk file(s) created? Are there any other steps I should take to get this working properly? Please let me know. Thanks.
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@Striderx99 said in Suggestions for ports #2:
ImportError: No module named gtk
This looks like a
python
error, while trying the load thegtk
python module. Maybe you missed an installation pre-requisite (python3-gi-cairo
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@mitu I just used ExarKunlv's scriptmodule, but I'm not sure if I was supposed to use some preliminary installation commands first. I looked at the steps under Package Help and included what was requested for the diablo2 folder, along with the selection for the correct resolution under the General tab and checked off the Virtual Machine option. If anyone knows those commands to add the gtk python module, please let me know. I'll try it out to see if that resolves the issue.
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@Striderx99 again. That's probably not going to work since you are on a 64bit OS. The special library that was custom made for it to work was made with 32bit in mind.
Everything installs correctly with the current image from retropie.
Maybe once bookworm has been out there longer they will make a library that will work for it. But I don't know. -
This is the last game I want to add onto the Ports section before I map the rest of these games to the joysticks I have (8-Bitdo and the Xbox 360). After that, I'll save this image of everything I got working on here. I'll move onto the Pi5 once that is done. If it doesn't work out, I'll just delete Lord of Destruction and add that once that gets ironed out.
I was able to get the Rise of the Triad working (the wrong scriptmodule was in the RetroPie-Setup section for some reason, so I copied the updated one there), but from what I read a few posts ago, joystick controls don't seem to work. The GL port of Hexen 2 also gave me a small problem, but I found a missing pak3.pak file and it works perfectly now.
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