lr-px68k Multidisk games problem
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@mitu said in lr-px68k Multidisk games problem:
There should be - how are you looking/viewing the file ?
WinSCP
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Do you have enough disc space left on your sdcard ?
WinSCP should be able to look/transfer the file, try doing it after exiting RetroArch. -
@mitu I have enough disk space. After exiting retroarch, the contents of the file are the same. Can you show me yours runcommand.log file?
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@krinasam said in lr-px68k Multidisk games problem:
Can you show me yours runcommand.log file?
It should look similar to this, including the messages showing the core shutdown:
... [INFO] [Core]: Unloading core.. [INFO] [Core]: Unloading core symbols..
Your log stops before the core is loaded/game is started.
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@mitu I tried to run another system (psx) and runcommand.log looks like yours. It looks like lr-px68k doesn't write to the runcommand.log file.
in retroarch/options/logging i set verbose logging and logging to file.
/opt/retropie/configs.hdmi/all/retroarch/logs/retroarch.log
this is log when game won't run:
link text
and this is log file when i removed read permission, and game loads correct:
link text
I don't see any difference -
I suspect the the folder override you saved for
x68000
has an impact on the behavior and the logging file being smaller:... [INFO] [Overrides]: Content dir-specific overrides found at "/home/pi/.config/retroarch/config/PX68K/x68000.cfg". ...
Can you try renaming the file, just for testing, to see if this changes the core's behavior ?
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@mitu you were right. after deleting a file, the log is saved correctly. But this does not fix the problem with the sram.dat file
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That was kind of expected and it looks like a core issue.
The logs show that the disc images are properly set into FDD0/FDD1, so the only explanation for your problem would be that thesram.dat
is corrupted between games.
As a workaround, you could delete thesram.dat
file between runs, using anonstart
script for runcommand. -
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@krinasam I'm not familiar with
drastic
, maybe other forum user has an idea.
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