Is it possible to install Arduous (Arduboy emulator)?
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@Folly Thank you Folly. I'll check that out. Wasn't sure about reopening that old wound, but you've got me curious again!
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@Folly
I tested this, it installs and plays great
but i dont have that shader, granted i have not updated my build in a few months, would that be the problem? -
I just got home and tried it on my rpi4.
Same result no shader.
I am now reinstalling RetroArch from source again to see what happens.EDIT:
Too bad;-( , I really did not expect this.
The shader I have on my x86_64 debian doesn't seem to be on the rpi.
The directory structure is totally different, really not sure why.I have found some alternatives but not that nice.
I will have a look later. -
@Folly it all good, i will pull out for now, once you are happy with it, let me know.
but so for it does play well and the random shader worked to give a close look at what you showed, so once you find something you like. i think it will look great
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Ok that's ok.
Btw.
I discovered that when installing retroarch from rpi it will clone the rpi-branch of the commom-shaders not the master-branch, that's the difference, You can look here :
https://github.com/RetroPie/common-shadersI was curious and just pasted the one I used in my shader-directory and it worked.
Can you test the shader, would like to know what you think of it when running it on the rpi.Perhaps we can add a download function to only add this shader.
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@Folly i manualy installed that shader and it fails to load, all my permissions are set to the same as all the others
i think that shader might only work on x86? -
It does work on my rpi4, but I use a desktop environment.
Perhaps it will only work if you use that.At least it's working now the shader isn't that important.
Everyone can apply there own, if they want. -
@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
desktop environment
that does seems a bit odd to me, but it is what it is i guess@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
At least it's working now the shader isn't that important.
Everyone can apply there own, if they want.i agree, let people pick what they want, i know some people like shaders and some dont.
i will add it to my Repo, again thanks for your work on this.
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@ExarKunIv said in Is it possible to install Arduous (Arduboy emulator)?:
desktop environment
that does seems a bit odd to me, but it is what it is i guessI think it's an other problem did you copy the whole handheld directory or only gb-pocket-shader.glslp.
It needs to find gb-pass-0.glsl etc.
Can you try again ? -
@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
gb-pass-0.glsl etc
i didn't know that i needed to have that stuff with it,
i dont mess with shaders much, since i deal with ports, way too much. loli did that and it works perfectly. so we just need to download it and install it
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I was thinking maybe we can do it as a dependency ,cloning it not to the standard shader folder but into a shader-extra folder.
Then it will not harm or have conflicts.Perhaps I will change my version to do that than we have different versions for people to choose from and we will not have duplicate errors if someone has both.
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@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
Perhaps I will change my version to do that than we have different versions for people to choose from and we will not have duplicate errors if someone has both.
i like that idea
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This should do the trick :
https://github.com/FollyMaddy/RetroPie-Share/commit/7b64947e2f8d70f7ce29089a8366a44b47e69315 -
@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
https://github.com/FollyMaddy/RetroPie-Share/commit/7b64947e2f8d70f7ce29089a8366a44b47e69315
Why don't you submit a PR to the RetroPie shaders' repo (for the right branch) to include this shader preset ? Should be simpler than adding another extra configuration step.
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Hello. I have been following this thread with interest and testing out the new core on my RetroPie. Everything works great - except I am unable to get sound on Arduventure. (To get the *.hex file for this game, extract it from this *.arduboy file with 7Zip.)
This forum post suggests that you can resolve this issue with a Game Loader on original hardware - but that obviously doesn't apply to RetroPie.
I wondered if you might know if there's a workaround for this issue?
I've also encountered sound issues on PaqMan, FYI.
For what it's worth, I find the sameboy-lcd.glsl shader looks good with Arduboy.
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@mitu said in Is it possible to install Arduous (Arduboy emulator)?:
@Folly said in Is it possible to install Arduous (Arduboy emulator)?:
https://github.com/FollyMaddy/RetroPie-Share/commit/7b64947e2f8d70f7ce29089a8366a44b47e69315
Why don't you submit a PR to the RetroPie shaders' repo (for the right branch) to include this shader preset ? Should be simpler than adding another extra configuration step.
Yes, that is probably a better idea in the long run.
I must admit after adding it I have been thinking about what you suggest.
But first I want to do some playing, to be sure that the shader is good enough. -
@fryguy1 said in Is it possible to install Arduous (Arduboy emulator)?:
Hello. I have been following this thread with interest and testing out the new core on my RetroPie. Everything works great - except I am unable to get sound on Arduventure. (To get the *.hex file for this game, extract it from this *.arduboy file with 7Zip.)
This forum post suggests that you can resolve this issue with a Game Loader on original hardware - but that obviously doesn't apply to RetroPie.
I wondered if you might know if there's a workaround for this issue?
I've also encountered sound issues on PaqMan, FYI.
For what it's worth, I find the sameboy-lcd.glsl shader looks good with Arduboy.
I had a quick look, I don't think I can find a fix, sorry.
You should contact the developers of lr-arduous on github. -
@Folly i updated the script on my end with your newest version.
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@Folly Thanks for checking into it. I reported it to the lr-arduous devs: https://github.com/libretro/arduous/issues/8
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@ExarKunIv @Folly Super-excited to see this working. I have no idea what all the shaders stuff is about, except that the default one is a bit unpleasant and makes the Retroarch menus so slow they're almost unuseable.
While messing around, I found that if reduced the number of passes to 3, applied the changes (the Arduboy screen goes blank at this point), then set them back to 5 and applied the changes again without altering anything else, I got a nice clean fast black-and-white display that was much more agreeable for playing and also sorted the menus out. (It actually shows the number of passes as 0 even though I set them to 5.)
Unfortunately the emu reports an error if you try to save those shader settings in any way, and if you just disable shaders entirely you get a very fuzzy picture.
Any idea what's going on there?
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