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    Take and Scrape Your Own Screenshots

    Scheduled Pinned Locked Moved Ideas and Development
    retroarchscreenshotscrapesselphruncommand
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    • G
      gomisensei @meleu
      last edited by

      @meleu said in Take and Scrape Your Own Screenshots:

      I think I solved all the issues. Let's remember:

      Seems to work, just did a few quick test as i am about to sleep.

      Successfully adds image to entry with no image.

      Replaces existing image if a new one is found.

      Will test gamelist creation tmrw.

      Thanks for the work, appreciate it, this is a great tool for us folks who want our own screenshots without using a text editor.

      meleuM 1 Reply Last reply Reply Quote 1
      • meleuM
        meleu @gomisensei
        last edited by

        @gomisensei
        Your feedback was really important to these last fixes.

        I enjoyed to code it. Improved my sed skills. :-)

        I'm just having troubles to take screenshots of the arcade games main screen, because the hotkey is select and it also insert coins (easy to workaround remapping this function to another button). :-) Apart from that, everything seems to be fine.

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        • G
          gomisensei @meleu
          last edited by

          @meleu said in Take and Scrape Your Own Screenshots:

          @gomisensei
          Your feedback was really important to these last fixes.

          I enjoyed to code it. Improved my sed skills. :-)

          YW

          I'm just having troubles to take screenshots of the arcade games main screen, because the hotkey is select and it also insert coins (easy to workaround remapping this function to another button). :-) Apart from that, everything seems to be fine.

          I just hit menu key, then quick menu -> take screenshot for each one.

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          • meleuM
            meleu
            last edited by

            Just sharing an info...
            I have just noticed that when scraping screenshots with those methods, the runcommand launch menu art doesn't work.

            I think it happens because runcommand searches for filenames ending with -image.{jpg,png}, as we can see here:

                    for path in "${image_paths[@]}"; do
                        if [[ -f "$path/${rom_bn}-image.jpg" ]]; then
                            image="$path/${rom_bn}-image.jpg"
                            break
                        elif [[ -f "$path/${rom_bn}-image.png" ]]; then
                            image="$path/${rom_bn}-image.png"
                            break
                        fi
                    done
            
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            herb_fargusH 1 Reply Last reply Reply Quote 0
            • herb_fargusH
              herb_fargus administrators @meleu
              last edited by

              @meleu simple enough to either add an on start function to look for non -images or a different function to batch append -image to all jpg and png files.

              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @herb_fargus
                last edited by

                @herb_fargus
                The renaming process needs to occurs before the gamelist.xml manipulation in both methods. If it occurs after, the ES will look for the filename in the <image> field and won't find the file.

                It would be simple in method 2, because it already uses a runcommand-onend.sh script. But method 1 would need a runcommand-onend.sh just for this task.

                For now I will just add a warning in the wiki talking about this issue...

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                • C
                  Chameleon
                  last edited by Chameleon

                  @meleu

                  I followed the wiki but found out that Retroarch was overwriting the changes your runcommand-onend.sh script was making.

                  Turns out, "Save Meta Data On Exit" was enabled by default under "Main Menu>Other Settings". Once I disabled this everything worked beautifully.

                  I think it would be helpful if the wiki is updated to reflect/mention checking this.

                  Thanks for the great work on the script!

                  PS: I'm on RetroPie 4.0.

                  edit: words

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                  • meleuM
                    meleu @Chameleon
                    last edited by meleu

                    @Chameleon The "save metadata on exit" has nothing to do with RetroArch. It's an emulationstation feature. Anyway, I can't reproduce your issue here.

                    I turned on the "save metadata on exit", played some games that has screenshots as emulationstation image, exited emulationstation (to get metadata updated), came back to emulationstation and the screenshots still there.

                    Can you describe what exactly happened to you?

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                    • C
                      Chameleon @meleu
                      last edited by

                      @meleu

                      I was trying to capture screenshots for arcade roms that didn't have an existing image (ie: no existing <image> tags in the gamelist.xml).

                      After capturing an in game screenshot, a file would be saved to my custom screenshot directory with the rom as the name of the file (as expected).

                      The emu/system level gamelist.xml showed that your script added the <image> tag details (as expected).

                      Once I restarted emulationstation (via the menu), I noticed the emu/system level gamelist.xml has been overwritten with the original contents (ie: <Image> tag details are removed).

                      Further testing concluded that what ever was in memory was most likely being written back into the gamelist.xml file upon emulationstation restart; hence the <image> tag removal.

                      I then turned off "Save MetaData On Exit" and the gamelist.xml file was no longer being overwritten upon emulationstation restart.

                      Side note: trying to capture screenshots with lr-mame2003 produces no images in my custom folder, but it works fine for fba-next and lr-mame4all.

                      1 Reply Last reply Reply Quote 1
                      • meleuM
                        meleu @Chameleon
                        last edited by meleu

                        @Chameleon Oh! I reproduced here. I took a screenshot for a game that didn't have an screenshot as emulationstation image, the script updated the gamelist.xml, and when I exited emulationstation the updated entry was gone.

                        Thanks for the feedback. I'll update the wiki.
                        [edit: wiki page updated]

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                        • C
                          Chameleon
                          last edited by Chameleon

                          >Side note: trying to capture screenshots with lr-mame2003 produces no images in my custom folder, but it works fine for fba-next and lr-mame4all.

                          Further investigation reveals that lr-mame2003 is saving screenshots to:

                          /home/pi/.config/retroarch/screenshots

                          With filenames like: RetroArch-0530-043358.png

                          I assume that is the typical default filename with datetime stamp as suffix. Viewing the png files reveals direct matches to the screenshots I took in game.

                          Is there a way to inform lr-mame2003 to use the my custom screenshot_directory as defined in the retroarch.cfg file?

                          Not sure why lr-mame2003 isnt following the convention.

                          Edit: my retropie datetime stamp is currently set to May 30 just in case the above filename causes confusion lol.

                          Edit: spelling

                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @Chameleon
                            last edited by

                            @Chameleon it seems that it is ignoring auto_screenshot_filename AND screenshot_directory. Can you check if its respective retroarch.cfg #includes the global one?

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                            • C
                              Chameleon @meleu
                              last edited by

                              @meleu said in Take and Scrape Your Own Screenshots:

                              @Chameleon it seems that it is ignoring auto_screenshot_filename AND screenshot_directory. Can you check if its respective retroarch.cfg #includes the global one?

                              You are totally correct. I overwrote my mame-libretro \ retroarch.cfg awhile back and hence the #include "/opt/retropie/configs/all/retroarch.cfg" line was missing as the last line of the file - my bad.

                              Putting the #include line back in fixed it for me.

                              Thanks a lot!

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                              • C
                                CoolCat
                                last edited by

                                what would be the easiest way of have screenshots instead of art?
                                i like the idea of take our own screenshot, but sometimes scrapper is handy.
                                best wishes,

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                                • meleuM
                                  meleu @CoolCat
                                  last edited by

                                  @CoolCat said in Take and Scrape Your Own Screenshots:

                                  what would be the easiest way of have screenshots instead of art?

                                  My opinion:

                                  1. Use the runcommand-onstart.sh from method 1 (this will set the needed configs in retroarch.cfg files).
                                  2. Use the runcommand-onend.sh from method 2 (this will fill the gamelist.xml with the path to the screenshot files).
                                  3. Turn off "save metadata on exit" in emulationstation.
                                  4. Take screenshots of your games.

                                  i like the idea of take our own screenshot, but sometimes scrapper is handy.

                                  Uh... I think it was a little contradictory... :-)
                                  If you scrape your roms first of all, and then do what I described above, you'll get what I think you want.

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                                  • C
                                    CoolCat
                                    last edited by

                                    Yes. You are right :)
                                    My issue is that i dont know how to scrape screenshot :/
                                    Best regards,

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                                    • C
                                      CoolCat
                                      last edited by

                                      I know how to take a screenshot with retroarch, but that seems to not work.
                                      Would be cool if retropie could try the other folder for screenshots and use it properlly anyway.
                                      Regards,

                                      meleuM 1 Reply Last reply Reply Quote 0
                                      • meleuM
                                        meleu @CoolCat
                                        last edited by

                                        @CoolCat did you read the first post of this thread? There is a link to the wiki showing how to do it.

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                                        • C
                                          CoolCat @meleu
                                          last edited by CoolCat

                                          @meleu Yes, i found it latter :)
                                          Anyhow, i have to look over so many things.
                                          ES has a thumbnail metadata that dont use.
                                          I think hyperspin does have even videos.
                                          Retropie is full new playground.
                                          Wonder if someone is thinking of a lr-jzintv for example.
                                          So im reading and testing atm, but i still need more time testing so i can say something better based.
                                          Probabbly the better would be use the thumbnail metadata (and probabbly have a theme that support it)
                                          For completeness a videoshot support, maybe.
                                          But first i need to understand why it wasnt made before.
                                          Btw, i loved this forum script :) (it just miss the reply by mail. )

                                          meleuM 1 Reply Last reply Reply Quote 0
                                          • meleuM
                                            meleu @CoolCat
                                            last edited by

                                            @CoolCat said in Take and Scrape Your Own Screenshots:

                                            @meleu Yes, i found it latter :)
                                            Anyhow, i have to look over so many things.

                                            I'll use the default argue to this :-)
                                            "Raspberry Pi is, first of all, a tool for learning."

                                            Although RetroPie is not limited to raspi, it's the plataform where we love to run it. :-)

                                            I think hyperspin does have even videos.

                                            Maybe you like to see what @Floob is doing with attract mode front-end.
                                            https://retropie.org.uk/forum/topic/93/attract-mode-with-retropie-alternative-to-emulationstation

                                            Personally, I love the simplicity of emulationstation and enjoy to run it on my raspi1.

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