Raspberry Pi 5 - official announcement
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Re: Model 1 and Model 2 on Pi 5: This is my experience.
Model 1:
Virtua Fighter seems to run at full speed for me, though I am not sure what bugs might exist for this game to be listed as not working. Virtua Racing is a buggy mess. The track and the other racers are all missing. All I see is my own car and the background, and I don't think the controls are working either. The same ROM/BIOS in lr-mame on Windows works fine, though, so something is not right on Pi here. Anybody got any ideas? A similar issue was mentioned on MAME's bug reports but was apparently fixed.Model 2:
Virtua Fighter 2 runs at about 72% speed for me if I use Libretro MAME 0.222. It's a bit slower than that in current lr-mame for me. Rail Chase 2 is at a completely unplayable 20%ish speed for me.@mechafatnick what speeds are you getting in VF2 and Sega Rally?
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@retropieuser555 I read the instructions but i didn't understand very well what i have to do, i read and your comment that you have issues to exit from the emulator and i leaved it for now. ~windg~
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I try to install the desktop from the RetroPie option and it's working. The only strange thing was the update notification to install sdl2 2.26. I choose it but nothing happen.
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Is anyone else having any odd USB issues with their pi5?
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@zaphod24 The only issue i have so far, is that the system can't boot from a certain usb card reader i have. The same device, is working with older Pi models.
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@zaphod24 My pi5 will sometimes not detect my wired 8bitdo controller unless I re-insert it but I haven't tried it lately to see if a firmware update fixed it. I boot RetroPie from a usb stick and my roms are on second usb stick. Those work fine.
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@Darksavior do you have one or two controllers? I have two and the second one doesn't detect/work and the first is hit and miss whether it detects or not.. If it does not, it usually will the next reboot or power cycle.
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Anyone with a 8GB fancy a challenge and attempting the Ocarina of Time PC Port:-
https://github.com/HarbourMasters/Shipwright/issues/3870
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
Add more swap ?
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@retropieuser555 I don't have the know how for such a task but do let me know when it's done as I'll be all over that :)
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@mitu said in Raspberry Pi 5 - official announcement:
@retropieuser555 said in Raspberry Pi 5 - official announcement:
I got right to the end and ran out of memory when compiling as I have a 4GB rather than 8GB Pi 5
Add more swap ?
Perfect, that did the job (https://retropie.org.uk/forum/topic/35182/guide-how-to-add-ocarina-of-time-pc-port-to-retropie-pi5-64bit for help).
I just followed Ship of Harkinain's Linux build instructions and followed a guide to change the swap memory from 100mb to 1024mb.
Haven't tried mod packs yet but 60 FPS works very nicely. Also there's no way to exit without using a mouse and keyboard yet, I might add a check in the guide+start SDL buttons so we can quit out, seeing as the PC Port is designed with desktops in mind
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@zaphod24 said in Raspberry Pi 5 - official announcement:
@Darksavior do you have one or two controllers? I have two and the second one doesn't detect/work and the first is hit and miss whether it detects or not.. If it does not, it usually will the next reboot or power cycle.
One controller. A reboot or re-connecting the controller fixes it.
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@Darksavior Two controllers here.. Having the second attached at boot or after doesn't matter, it's worked maybe one boot out of 50.
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I try to reinstall RetroPie to a new sd card but something is failing, that wasn't happen before. Maybe a new Pi OS update break something?
i follow the following commands and it was possible to correct the issue with the
libc-bin
package:sudo rm /var/lib/dpkg/info/libc-bin.* sudo apt-get clean sudo apt-get update sudo apt install libc-bin
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I am testing the latest Dolphin standalone. It doesn't run the games (.rvz), It's going back to ES. I had the same issue with the first version of dolphin-rpi5 script.
Log:
Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty X.Org X Server 1.21.1.7 X Protocol Version 11, Revision 0 Current Operating System: Linux retropie 6.1.0-rpi8-rpi-v8 #1 SMP PREEMPT Debian 1:6.1.73-1+rpt1 (2024-01-25) aarch64 Kernel command line: reboot=w coherent_pool=1M 8250.nr_uarts=1 pci=pcie_bus_safe snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 smsc95xx.macaddr=D8:3A:DD:94:75:FD vc_mem.mem_base=0x3fc00000 vc_mem.mem_size=0x40000000 console=ttyAMA10,115200 console=tty1 root=PARTUUID=adb73ae1-02 rootfstype=ext4 fsck.repair=yes rootwait cfg80211.ieee80211_regdom=GR xorg-server 2:21.1.7-3+rpt2+deb12u5 (https://www.debian.org/support) Current version of pixman: 0.42.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Sat Feb 17 09:38:45 2024 (==) Using system config directory "/usr/share/X11/xorg.conf.d" (EE) Fatal server error: (EE) Cannot run in framebuffer mode. Please specify busIDs for all framebuffer devices (EE) (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. (EE) Please also check the log file at "/home/pi/.local/share/xorg/Xorg.0.log" for additional information. (EE) (EE) Server terminated with error (1). Closing log file. xinit: giving up xinit: unable to connect to X server: Connection refused xinit: server error
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@abj what was your runcommand.log that shows what the command it attempted to run? Also I think it's included in RetroPie but did you install matchbox window manager? That could be it.
Been testing GameCube again today, holy crap how did nobody ever tell me how good Kirby's Air Ride is!
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@retropieuser555 The log i post above was the runcommand.log after the emulator didn't boot a game.
The only thing i did, it was to install the latest dolphin script. Did i had to do any extra steps? Thanks -
@abj The error you have is because you're missing the
gldriver-test
package.
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