Raspberry Pi 5 - official announcement
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Apologies if this is unrelated, but I have never been able to get neogeo working on the pi 5. I am using fbneo as the emulator, and trying to run it from "neogeo" as a system, not from the arcade system menu.
This works fine on my pi 4.
Any ideas? -
@Dopedtoinfinity said in Raspberry Pi 5 - official announcement:
This works fine on my pi 4.
Any ideas?No related to Pi5. Please open a separate topic and provide the info requested in https://retropie.org.uk/forum/topic/3/read-this-first.
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@mitu thanks and apologies.
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@Darksavior
I was using FBNeo for everything, but System 32 seems slow.
I think I was using Mame2010 and still getting some weird results on games like Jurassic Park.Though, I may be remembering wrong since it looks great in my video
Basically, my PI is so I can play and stream Arcade Games, 32X, and legacy consoles I don't own (The Ataris)
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does somebody tried solarus aarch64. It seems it exists
https://rpmfind.net/linux/rpm2html/search.php?query=solarus(aarch-64) . Is it work for Pi5 -
@DTEAM I'm not really sure why the 64 bit restriction is in place for Solarus, but it seems to build and run. I'll test a few games and see if we can remove that restriction.
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@mitu
I confirm. It works well on Pi 5. I tested it with few games . I removed the restriction in the script to run it.rp_module_id="solarus" rp_module_desc="Solarus - A lightweight, free and open-source game engine for Action-RPGs" rp_module_help="Copy your Solarus quests (games) to $romdir/solarus" rp_module_licence="GPL3 https://gitlab.com/solarus-games/solarus/raw/dev/license.txt" rp_module_repo="git https://gitlab.com/solarus-games/solarus.git master" rp_module_section="opt" #rp_module_flags="!aarch64"
I proposed a "Pull request"
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Solarus should be available now for 64bit, there are no more restrictions for it. @DTEAM thank you for testing.
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@retropieuser555
I don't think my case will allow for an SDD.. hell it wouldn't even let me have the official fan/thermal kit
https://vilros.com/products/vilros-aluminum-alloy-passive-and-active-cooling-cooling-raspberry-pi-5-case-cnc-crafted
Sadly, I also don't know where to start on self installing. -
@Jiryn unfortunately yes that case doesn't seem to allow for hats.
Manual install follow these instructions https://retropie.org.uk/docs/Manual-Installation/
The only extra bit is first you'd need to flash raspberry pi os 64bit lite onto your SD card, then those instructions above will get you retropie onto it with the main packages.
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
@Jiryn unfortunately yes that case doesn't seem to allow for hats.
Manual install follow these instructions https://retropie.org.uk/docs/Manual-Installation/
The only extra bit is first you'd need to flash raspberry pi os 64bit lite onto your SD card, then those instructions above will get you retropie onto it with the main packages.
Once installed, I can just add new packages like I've done before through the menus right??
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@Jiryn that's right. The GUI/ emulation station you can head into retropie menu and select setup, that runs the script that you can use to install other retroarch cores and emulators you want
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Oh btw, not sure anyone else has this problem but just an FYI, don't use run ahead with the saturn_beetle core. It absolutely destroys the framerate with that core, at least it did for me. I couldn't for the life of me figure out why Saturn games had suddenly stopped working as well and had forgotten I added in latency run ahead a few weeks back
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This might be a stupid question, but is it true to say that right now Retropie supports Vulkan via Retropie -Setup for:
Dolphin
and not support Vulkan for
PPSSPP, Lr-PPSSPP, lr-flycast-dev, lr-flycast
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@DTEAM said in Raspberry Pi 5 - official announcement:
This might be a stupid question, but is it true to say that right now Retropie supports Vulkan via Retropie -Setup for:
No, it's not true.
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@DTEAM It supports it. Just set the video driver in RetroArch to Vulkan and create an override for the core or game. An exception to this is the standalone PPSSPP that needs x11.
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@sugarfree said in Raspberry Pi 5 - official announcement:
@DTEAM It supports it. Just set the video driver in RetroArch to Vulkan
I don't have Vulkan as an option in RetroArch Drivers-> Video . I only see (gl, sdl2 and glcore)
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@DTEAM Yes, in the current state of development, you have to manually add the green lines from this commit to enable Vulkan:
https://github.com/RetroPie/RetroPie-Setup/pull/3785/commits/1b98fb55250bb02ac55f47288d1fb84990a93bc5. After that reinstall RetroArch . -
PPSSPP works for me with your advises and this command line in emulators.cfg
ppsspp_test = "XINIT-WM: /opt/retropie/emulators/ppsspp; /opt/retropie/emulators/ppsspp/PPSSPPSDL --fullscreen %ROM%; popd"
For NAOMI, Atomiswave and Dreamcast it doesn't work (won't load), but now I see the Vulkan option in the RetroArch driver selection.
Should I select something else in the RetroArch GUI or it's something to add in the command line? -
@DTEAM Try reinstalling lr-flycast-dev and test with this emulator again.
Good news that we can run standalone PPSSPP under Vulkan. Performance is better than with Libretro. I hope this solution will be permanent because Vulkan provides a great boost to PSP games.
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