Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5
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- Eternal Darkness with dolphin running ok but not perfect with some slowdowns (playable).
- Xenoblade for Wii, it's running ok with few slowdowns during fights, tested with lr-dolphing (playable)
- Blood Omen: Legacy of Kain, it's running ok with lr-dolphin.(playable)
- Rally Championship running ok with dolphin some slowdowns when you are crashing (playable)
Generally, if someone want to buy Pi5 for GC/Wii games then, avoid it !
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@retropieuser555 I have Mario Party 4 and 7 currently and will plan to add them to this list as soon as I test them.
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@abj What about 3DS and Wii U? :p
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@AwesomeKingClem I haven't test that systems, i don't know how. So far i haven't see a video for someone did it.
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@retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
So just a quick spreadsheet I'm leaving here for others who have built either dolphin standalone or lr-dolphin on the Pi 5 with RetroPie.
Love these, of course.
I contributed a bit to your spreadsheet, and was wondering if there could be a more specific legend before this gets out of hand with too much subjectivity:
- Red = Gameplay is prohibited in a major way (either cannot complete, or FPS is consistently so bad that the game is never enjoyable)
- Orange = Gameplay may be affected in moderate, but not permanent ways. Framerate is overall good, but may have moments of moderate to major hitches
- Yellow = Generally solid gameplay but with minor moments of incompatibility (graphic glitches, minor FPS hitches)
- Green = Fully playable at all times, with no major perceived issues with gameplay or FPS.
Something like this.
Would you consider this and let me know?Cheers!
-Ros -
@AwesomeKingClem do you have a USB Microphone btw? I'm curious if the dolphin functionality of the GameCube mic works for Mario party 7. I don't have a mic to hand so I can't test that unfortunately
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@retropieuser555 The only USB mic I have acts like a piece of —. It acts like a speaker. It’s unfixable, as far as I’m concerned.
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Thanks for the spreadsheet! I was wondering what OS versions everyone is using and would happily test some configs on my pi5 to see which runs Dolphin in Retropie the smoothest.
I saw this
Do you have any experience with 32bit vs 64bit for this purpose?
Do we need to have the Desktop version? Would it make a performance difference to go for the OS lite versions?
Was anything else installed besides retropie and dolphin-emu on a fresh install?
Were any other changes made to the system?I am happy to test a few configurations from a fresh start and benchmark some games. Thanks for sharing more info about your setups.
Cheers,
FK
Pi Model: Pi 5
Power Supply: Official Pi 5 Power Supply
Built From: retropie_setup.sh script on Raspbian official lite x64 img
Devices: XBOX360 Controller (2) -
@feldkiste said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
Do you have any experience with 32bit vs 64bit for this purpose?
Dolphin is 64bit only. I haven't looked at the video, but it's probably the 64bit variant of either RaspiOS or Ubuntu.
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@feldkiste you don't need the desktop no, you just need the ability to run xorg/x11. I did a reinstall earlier as I brought the nvme base and decided to do a fresh install rather than copy my existing SD card.
So usual steps, install 64bit Raspberry Pi OS Lite, follow RetroPie manual steps, then standalone dolphin. Only thing I needed to do was install gldriver-test as without it xorg wouldn't load for me and gave a framebuffer error
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@AwesomeKingClem said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
@abj What about 3DS and Wii U? :p
That aged like fine wine.
Jokes aside, sorry I couldn't get to testing Mario Party 4 and 7 beforehand. Life was happening recently, and I couldn't get time to test them.
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When you do get to Wii games eventually, I have a truckload that I can legally test. So when you need to test Wii games, I may be able to help you.
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@AwesomeKingClem oh the file is public, feel free to add a sheet for Wii. I didn't add originally as I'd only found a handful of working Wii games (2d ones usually) whereas Wiiware and GameCube I'd found a higher success rate
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@retropieuser555
Thanks to confirm that thegldriver-test
package was necessary, it puzzled me the last time i did a clean install of RetroPie. Maybe @mitu must include it in the dependencies of the Dolphin script. -
@abj It is already included.
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@mitu is there some issue with this? Trying from a clean install yesterday from scratch it didn't install it oddly, but you added it in a few months ago?:-
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@retropieuser555 Oh nice! I have 4 already set up, so expect some changes soon!
@abj I'm sorry, what do you mean by gldriver-test? I never heard anyone mention it before.
Edit: Ah, I looked at one of the posts in this thread and saw what you were talking about. That may be the issue with so many of my ports not working. -
@retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
@mitu is there some issue with this? Trying from a clean install yesterday from scratch it didn't install it oddly, but you added it in a few months ago?:-
I'll check, maybe there's some error somewhere.
EDIT: yes, it doesn't work. We need to find another solution to this.
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@mitu @retropieuser555 Thanks for your replies! I just installed the Desktop version due to some errors I was experiencing before, but reading this now it may also have been the missing gldriver-test.
So for Lite version you would also install xorg after / before the RetroPie installation like:
64bit Raspberry Pi OS Lite
[ retropie manual install steps ]
Optional: sudo apt install xserver-xorg xinit x11-xserver-utils
sudo apt install gldriver-test
Install dolphin-emu through retropie_setup.sh (experimental packages).I will replicate this to see if it works as expected, only I do not understand the point about helper.sh yet. If it says at some point the file is missing I just get it from github and put it in the expected location?
I will assume so and report back soon!
EDIT: Thanks for the comment, I updated the steps above accordingly.
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@feldkiste said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
So for Lite version you would also install xorg after / before the RetroPie installation like:
No,
xorg
is not stictly necessary, justgldriver-test
. Alsodolphin
installation is handled by RetroPie-Setup, not done viaapt
.I will replicate this to see if it works as expected, only I do not understand the point about helper.sh yet. If it says at some point the file is missing I just get it from github and put it in the expected location?
No, just follow the manual installation document, then update RetroPie regularly. Support for Pi5 is still ongoing, so some things are expected not to be 100% working. Please post your issues in the Pi5 topic, not here.
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