RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    3DS emulator for Pi users based on "Borked 3DS"

    Scheduled Pinned Locked Moved Projects and Themes
    nintendo 3dspi 4pi5borked 3dsx86-64
    97 Posts 7 Posters 12.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FollyF
      Folly @gvx64
      last edited by Folly

      @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

      @DTEAM Thanks for letting me know. I haven't made any changes to the name of the fork. It should work same as before. Do you have any info on where it is failing? The log should be retrievable at this location (just correctly enter the fields that have x's below):

      sudo zcat /home/pi/RetroPie-Setup/logs/rps_2025-xx-xx-xxxxx.log.gz
      

      Just to let you know, there is no need to use sudo, it should work without it.

      DTEAMD 1 Reply Last reply Reply Quote 0
      • DTEAMD
        DTEAM @Folly
        last edited by DTEAM

        @gvx64

        Now Is it borked3ds-qt instead of borked3ds? Maybe it's on my side. I'll double check. It says the emulator is a Port now. It doesn't make sense.

        [100%] Building CXX object src/borked3ds_qt/CMakeFiles/borked3ds-qt.dir/borked3ds-qt_autogen/37D3MJFPTG/qrc_style.cpp.o
        [100%] Linking CXX executable ../../bin/Release/borked3ds
        /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/input_common/gcadapter/gc_poller.cpp: In member function ‘GetAnalog’:
        /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/input_common/gcadapter/gc_poller.cpp:202:38: note: parameter passing for argument of type ‘struct pair’ when C++17 is enabled changed to match C++14 in GCC 10.1
          202 |         const auto [x, y] = GetAnalog(axis_x, axis_y);
              |                                      ^
        [100%] Built target borked3ds-qt
        gmake: *** [Makefile:146: all] Error 2
        /home/pi
        /home/pi/RetroPie-Setup/tmp/build/borked3ds /home/pi
        '/home/pi/RetroPie-Setup/tmp/build/borked3ds/build/bin/Release/borked3ds' -> '/opt/retropie/emulators/borked3ds/borked3ds'
        cp: cannot overwrite non-directory '/opt/retropie/emulators/borked3ds/borked3ds' with directory '/home/pi/RetroPie-Setup/tmp/build/borked3ds/'
        /home/pi
        /opt/retropie/emulators/borked3ds /home/pi
        
        = = = = = = = = = = = = = = = = = = = = =
        Configuring 'borked3ds' : 3DS Emulator borked3ds
        = = = = = = = = = = = = = = = = = = = = =
        
        /home/pi
        
        Log ended at: Tue 10 Jun 08:54:36 EDT 2025
        Total running time: 0 hours, 9 mins, 5 secs
        
        1 Reply Last reply Reply Quote 0
        • DTEAMD
          DTEAM @gvx64
          last edited by

          @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

          @DTEAM Thanks for letting me know. I haven't made any changes to the name of the fork. It should work same as before. Do you have any info on where it is failing? The log should be retrievable at this location (just correctly enter the fields that have x's below):

          sudo zcat /home/pi/RetroPie-Setup/logs/rps_2025-xx-xx-xxxxx.log.gz
          

          here's my log
          https://pastebin.com/W93hFNQs

          G 1 Reply Last reply Reply Quote 1
          • G
            gvx64 @DTEAM
            last edited by gvx64

            @DTEAM Thanks for this info. Can you try building Borked3DS-rpi using the instructions below (instead of using the install script). It's building successfully on my Pi4 using these steps.

            Instructions for Building from Source:

            cd /home/pi
            
            sudo git clone https://github.com/gvx64/Borked3DS-rpi.git
            
            cd ./Borked3DS-rpi
            
            sudo git submodule update --init --recursive
            
            sudo mkdir ./Build ; cd ./Build
            
            sudo cmake .. 
            

            (note minimum cmake 3.26 requirement - if necessary follow instructions to build new cmake https://geeksww.com/tutorials/operating_systems/linux/installation/downloading_compiling_and_installing_cmake_on_linux.php )

            sudo make -j4
            

            Note that if this build attempt fails, please try the build command again using sudo make -j1 as this will sometimes provide a more descriptive error log (the second build attempt should take a lot less time as well).

            Note that I am going to try to get your script to build on my Pi.

            DTEAMD 2 Replies Last reply Reply Quote 0
            • DTEAMD
              DTEAM @gvx64
              last edited by

              @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

              (note minimum cmake 3.26 requirement - if necessary follow instructions to build new cmake https://geeksww.com/tutorials/operating_systems/linux/installation/downloading_compiling_and_installing_cmake_on_linux.php )

              I'm ok for that part, with Bookworm backport, I'm at 3.31 or 3.3x

              1 Reply Last reply Reply Quote 1
              • DTEAMD
                DTEAM @gvx64
                last edited by DTEAM

                @gvx64

                The script works, but I have to run it twice, like for an update. I leave the temporary folder there and run the installation again. It'S strange. It was not like that before

                BTW, the emulator works very well.

                G 1 Reply Last reply Reply Quote 1
                • G
                  gvx64 @DTEAM
                  last edited by gvx64

                  @DTEAM Thank you for letting me know. When the build fails at the very end like that it usually means that it is a linking issue (e.g. a missing include or a module that was mistakenly not added to a CMake file). I wonder if it had something to do with one of the externals not downloading properly that set it off. It's weird that it is working now for you because I didn't change anything.

                  I actually have had a lot of difficulty successfully running these install scripts for the more complex emulators (ppsspp, dolphin, citra) I think because of my internet connection. That said, the install process usually fails for me prior to building when it is doing the submodule update stage not at the very end like it did for you. I usually find it a lot easier just to manually build.

                  Anyways, I was wondering if you might be able to update the configure_borked3ds() in your build script as follows and just test + verify that it works as intended. I haven't been able to test it out but ChatGPT says that this should get the env var gl_oes_texture_buffer added to the /etc/emulationstation/es_systems.cfg file as I showed above:

                  function configure_borked3ds() {
                      mkRomDir "3ds"
                      ensureSystemretroconfig "3ds"
                      local launch_prefix
                      isPlatform "kms" && launch_prefix="XINIT-WMC:"
                  
                      addEmulator 0 "$md_id-ui" "3ds" "$launch_prefix$md_inst/borked3ds"
                      addEmulator 1 "$md_id-roms" "3ds" "env MESA_EXTENSION_OVERRIDE=GL_OES_texture_buffer $launch_prefix$md_inst/borked3ds %ROM%"
                      #addEmulator 1 "$md_id-room" "3ds" "$launch_prefix$md_inst/borked3ds-room"
                      #addEmulator 2 "$md_id-cli" "3ds" "$launch_prefix$md_inst/borked3ds-cli"
                      #addEmulator 3 "$md_id-tests" "3ds" "$launch_prefix$md_inst/tests"
                  
                      addSystem "3ds" "3ds" ".3ds .3dsx .elf .axf .cci ,cxi .app"
                  }
                  
                  DTEAMD 1 Reply Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM @gvx64
                    last edited by

                    @gvx64

                    Same problem with your method on GitHub. I can't tell if the problem is only on my side. If someone else could test it on a Pi5, that might be helpful.

                    roslofR 1 Reply Last reply Reply Quote 0
                    • roslofR
                      roslof @DTEAM
                      last edited by roslof

                      @DTEAM said in 3DS emulator for Pi users based on "Borked 3DS":

                      @gvx64

                      Same problem with your method on GitHub. I can't tell if the problem is only on my side. If someone else could test it on a Pi5, that might be helpful.

                      It breaks for me earlier in the process:

                      [ 94%] Building CXX object src/tests/CMakeFiles/tests.dir/common/param_package.cpp.o
                      In file included from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/gl_texture_runtime.h:9,
                                       from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/gl_rasterizer.h:13,
                                       from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/renderer_opengl.h:12,
                                       from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/borked3ds/borked3ds.cpp:15:
                      /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: No such file or directory
                         15 | #include <tsl/robin_map.h>
                            |          ^~~~~~~~~~~~~~~~~
                      compilation terminated.
                      gmake[2]: *** [src/borked3ds/CMakeFiles/borked3ds.dir/build.make:96: src/borked3ds/CMakeFiles/borked3ds.dir/borked3ds.cpp.o] Error 1
                      gmake[1]: *** [CMakeFiles/Makefile2:4618: src/borked3ds/CMakeFiles/borked3ds.dir/all] Error 2
                      gmake[1]: *** Waiting for unfinished jobs....
                      
                      FollyF 1 Reply Last reply Reply Quote 0
                      • FollyF
                        Folly @roslof
                        last edited by Folly

                        @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                        /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: No such file or directory
                        15 | #include <tsl/robin_map.h>

                        @gvx64
                        For me it failed on the same when building manually.
                        (not using the command sudo btw., no need to do so)
                        Noticed that when using :

                        git submodule update --init --recursive
                        

                        It had a problem getting the submodule that contains robin_map.h.

                        I am trying again to see if it will work when doing it a second time.

                        roslofR 1 Reply Last reply Reply Quote 1
                        • roslofR
                          roslof @Folly
                          last edited by roslof

                          @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                          It had a problem getting the submodule that contains robin_map.h.

                          Right. Was just zeroing in on the same. It appears that it fails early on in the process, but doesn't Fatal until near the end. Here's where multiple files aren't found and a clue about why:

                            The following configuration files were considered but not accepted:
                          
                              /usr/lib/aarch64-linux-gnu/cmake/fmt/fmt-config.cmake, version: 9.1.0
                              /lib/aarch64-linux-gnu/cmake/fmt/fmt-config.cmake, version: 9.1.0
                          
                          
                          
                          -- Could NOT find mcl (missing: mcl_DIR)
                          -- Could NOT find tsl-robin-map (missing: tsl-robin-map_DIR)
                          -- Could NOT find oaknut (missing: oaknut_DIR)
                          CMake Deprecation Warning at externals/dynarmic/externals/robin-map/CMakeLists.txt:1 (cmake_minimum_required):
                            Compatibility with CMake < 3.10 will be removed from a future version of
                            CMake.
                          
                            Update the VERSION argument <min> value.  Or, use the <min>...<max> syntax
                            to tell CMake that the project requires at least <min> but has been updated
                            to work with policies introduced by <max> or earlier.
                          

                          @Folly are you using cmake 4.0 or higher? I'm wondering if CMake just needs a range for cmake_minimum_required as specified

                          .

                          FollyF 1 Reply Last reply Reply Quote 0
                          • FollyF
                            Folly @roslof
                            last edited by Folly

                            @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                            @Folly are you using cmake 4.0 or higher? I'm wondering if CMake just needs a range for cmake_minimum_required as specified

                            Yes, I use the latest cmake 4.0.2 now.

                            78% ...

                            roslofR 1 Reply Last reply Reply Quote 0
                            • roslofR
                              roslof @Folly
                              last edited by roslof

                              @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                              Yes, I use the latest cmake 4.0.2 now.

                              78% ...

                              I modified CMakeLists.txt adding the range and I'm giving it another run.
                              EDIT: Still having the same problem each time cmake is run. mcl_DIR, tsl-robin-map_DIR and oaknut_DIR are missing. Boo.

                              FollyF 3 Replies Last reply Reply Quote 1
                              • FollyF
                                Folly @roslof
                                last edited by Folly

                                @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                                I modified CMakeLists.txt adding the range and I'm giving it another run.

                                I didn't edit the CMakeList.txt, I think it should work oob.

                                90%..

                                Edit:

                                [ 95%] Building CXX object src/tests/CMakeFiles/tests.dir/common/bit_field.cpp.o
                                In file included from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/gl_texture_runtime.h:9,
                                                 from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/gl_rasterizer.h:13,
                                                 from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/renderer_opengl.h:12,
                                                 from /home/pi/Borked3DS-rpi/src/borked3ds/borked3ds.cpp:15:
                                /home/pi/Borked3DS-rpi/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: Bestand of map bestaat niet
                                   15 | #include <tsl/robin_map.h>
                                

                                git submodule seemed to get all submodules and cmake did not say "Not Found", Hmmm..

                                Edit : I will have a look later.

                                1 Reply Last reply Reply Quote 1
                                • FollyF
                                  Folly @roslof
                                  last edited by

                                  @roslof

                                  BTW.
                                  I see that tsl-robin-map seems to require cmake 3.5 or higher.

                                  roslofR 1 Reply Last reply Reply Quote 0
                                  • roslofR
                                    roslof @Folly
                                    last edited by

                                    @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                                    @roslof

                                    BTW.
                                    I see that tsl-robin-map seems to require cmake 3.5 or higher.

                                    I was able to clear the error by modifying Borked3DS-rpi/externals/dynarmic/externals/robin-map/CMakeLists.txt and adding the range to the top line:

                                    cmake_minimum_required(VERSION 3.5...4.0)
                                    

                                    But this did not solve the problem of the various "Could NOT find" issue.

                                    FollyF 1 Reply Last reply Reply Quote 1
                                    • FollyF
                                      Folly @roslof
                                      last edited by Folly

                                      @roslof

                                      Just to see if I get it compiling I copied the
                                      /home/pi/Borked3DS-rpi/externals/teakra/externals/robin-map/include/tsl
                                      folder to
                                      /home/pi/Borked3DS-rpi/src/tsl

                                      That will circumvent the not found issue, tsl/robin-map.h not found.

                                      Still have this issue :

                                      /home/pi/Borked3DS-rpi/src/borked3ds_qt/bootmanager.cpp:42:10: fatal error: qpa/qplatformnativeinterface.h: Bestand of map bestaat niet
                                         42 | #include <qpa/qplatformnativeinterface.h>
                                      

                                      Perhaps missing dependency.

                                      Edit :
                                      I missed the package :
                                      qt6-base-private-dev

                                      DTEAMD 1 Reply Last reply Reply Quote 0
                                      • FollyF
                                        Folly @roslof
                                        last edited by

                                        @roslof

                                        [ 97%] Linking CXX executable ../../bin/Release/borked3ds
                                        [100%] Built target borked3ds-qt
                                        
                                        roslofR 1 Reply Last reply Reply Quote 0
                                        • roslofR
                                          roslof @Folly
                                          last edited by

                                          @Folly That looks promising

                                          FollyF 2 Replies Last reply Reply Quote 0
                                          • FollyF
                                            Folly @roslof
                                            last edited by

                                            @roslof

                                            The binary seems to work.

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.