PS1 games that have bugs in retropie
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@dankcushions thanks for the reply, looks like I have to rename that file :)
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You should get newer bios as well, some games don't tend to work with that original bios from the very first Playstation version. :)
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@dd-indeed I'll do that. Renaming the bios file correctly did resolve my Need for Speed and Metal Gear issues but cannot get Tomb Raider II to work. These were the games I bought and ripped myself and can play in a pc emulator. I'll try getting an updated bios
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If you can get the PSOne bios (SCPH101.BIN, one zero missing), it is the latest one. Allthou, you also could try something like 55xx, 7xxx and 900x.
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@dd-indeed got it. Tomb Raider II is the only one that wont work. Works on my pc but once you select Laras house or start new game is does nothing
But very happy about the rest of the games
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@mtascavage It would have been ridiculous if Tomb raider 2 didn't work on the first generation ps1 system. The bios is not the problem, your ripped game probably is. You can find several tomb raider 2 iso's online, I am sure one of them will work.
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Crash Team Racing (CTR) for me runs ok, but sometimes the other racers go invisible, and all you can see is the boost from their exhaust. I am on latest and greatest, not overclocked.
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Hi guys! Anybody solved Driver crash when trying to retry a mission?
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This is something that I'm keen to know as well. Could be a problem with the emulation itself, since no matter what sort of settings you have (even with stock settings), the game freezes up the entire system, if you retry mission. Hard boot is needed after that everytime, you can't even exit the emulation at all.
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@dd-indeed said in PS1 games that have bugs in retropie:
keen
Actually on my pi the game freezes the system only if i use pcsx-rearmed instead of lr-pcsx-rearmed
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Well it happens with lr on me.
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@dd-indeed very strange... i have a pi3. what about you?
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Same, with the latest updates for Retropie + other stuff in it. Hopefully devs would try it out as well and log it as well.
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running fine on a pi3 b on a 64gb micro sd with the latest pcsx re-armed version and bios scph1001 final fantasy 7 lunar 2
both medal of honno reinhander r-type delta the phantom menace rebel assault 2 (sometimes has graphic glitches and policenauts translated.all tested with retropie 4.3 -
You called?
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@Cornervizion said in PS1 games that have bugs in retropie:
Dragon Valor (U) - The intro video stutters and pressing start reveals a splash screen in which that stutters too. As this is a 2-Disc game, expect this issue to reoccur upon booting the 2nd disc.
Dragon Valor works properly if you set the playstation controller type to 'analog' in the options in lr-pcsx-rearmed before starting the game.
I don't know why the controller type affects the emulation speed here. -
Just out of curiosity has anyone been able to get Worms Pinball to play on Playstation 1 emulators lr-pcsx-rearmed or PCSX-ReARMed? I just get a black screen on every attempt to run the rom. The cue file has the same name as the bin and i have my bios files. Tested the rom on pSX v1.13 emulator on my pc and it works. Thanks if anyone has the time to check it out or not.
Pi 3 Model B +
Power Supply used: official pi 2.5v
RetroPie Version Used: 4.4
Built From: Pre made SD Image on RetroPie website
USB Devices connected: wifi, keyboard
Controller used: Logitech F310 gamepad -
@dan18774
Worms pinball probably works, I haven't tested it.Possibly the bin filename in the context of the cue sheet, needs to match case sensitive, including the filename extension.
Maybe known filename extensions are disabled from view, on your windows machine.Or what I would recommend, is downloading PSX2PSP from filetrip and converting the .bin to .PBP format. Virtually no performance loss, and fair compression. If the file has multiple .bin tracks, download CDMAGE 1.02B; drop the ".cue" on cdmage it should load the entire rom, then save the file with cdmage will create a single ".bin" file. If a cue doesn't exist, the playstation bin can be loaded as a M2/2352 iso track.
or a cue sheet could be made, if it doesn't include cdaudio, copying an existing .cue from somewhere else and updating the filenames should work.
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