MAME ROW #6: Pang
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@dankcushions said in MAME ROW #6: Pang:
make that second place now :)
I think we need a billboard next time!
I see PANG! hits great resonance :) -
Where's the astronaut?!?!?! I want that bonus!! :D
Is the 4 stage the first of Mt. Keirin?!
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@meleu Yes @ stage4 Mt. Keirin
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Still going to have a final go at it for today :) Will attempt to at least change the rankings, though getting a score over 200k feels impossible to me at the moment. :)
What's the status?
GtBFilms - 235110
dankcushions - 210990
meleu - 146560
cyperghost - 123030
pjft - 104310Is that it?
Good fun, though, will report back.
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No good.
After quite a few attempts, my best is 119350 - Stage 7 :)
I'm closing Pang for now. Looking forward to tomorrow's ROW voting.
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That was good fun. I managed to grab a shot of that elusive astronaut. He's on level 5, not level 4 as I thought previously, sorry.
Looking forward to finding out next weeks selection!
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You guys were lucky because I was a little busy with RetroAchievements tests this week! :-)
But I'm happy with the 3rd place (and specially happy with the current status of RetroAchievements in RetroArch).
Let's go to the 7th MAME ROW: https://retropie.org.uk/forum/topic/4999/mame-row-7
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How did the RetroAchievements experiment go? I've been curious about those but never fully bothered.
Would love to read your impressions and thoughts.
Best!
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@pjft said in MAME ROW #6: Pang:
How did the RetroAchievements experiment go?
Do you mean the recent experiments or the RetroAchievements in general?
The recent experiments was basicaly: 1) creating save states right before get some problematic achievements (those which wasn't working in RetroArch but working with the retroachievements.org official emulators) and sending them to let the developer check what's wrong. 2) compiling his code with the fixes. 3) making tests and taking detailed notes. 4) sending detailed feedback. 5) repeating some of these steps.
But it worth the work. Now RetroArch seems to be "fully" compatible with RetroAchievements feature (as I posted here).
If you are talking about the RetroAchievements in general, I think it is a really cool feature. Sometimes it's good to keep track of your progress in a game (beat stage 1, beat stage 2, etc.), sometimes there are funny achievements to get. (finish the stage 1 of Contra (NES) without touching the water), and also there are really challenging achievements (beat the game without dying or with no continues).
This feature is cool because it increases your willingness to play a game that you had left aside. :-)
You can check the official site to learn more about it: retroachievements.org
And check the wiki to learn how to set it up in your RetroPie: https://github.com/retropie/retropie-setup/wiki/RetroAchievements -
I was referring to your recent experiments, but I appreciate your detailed answer! To be honest I had read about it but never really set it up - I suppose, partially laziness. I should look into that, as it looks really cool, and I'm thankful that you were helping the dev out with those kinks! :)
I'll look into the site and your forum thread!
Best, have a great day sir.
Paulo -
As far as I can remember the hi-score here is from @GtBFilms : 235110.
The @UDb23 's new Pang overlay made me play it again. And this is my hi-score:
238350270270340830
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