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    Step-by-step: How to build EmulationStation on Windows

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiobuildingwindows
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    • A
      AndroidKing @Nismo
      last edited by

      @Nismo The error log mentions not being able to find pthreads.
      C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj]

      CMakeError.log

      Determining if the include file pthread.h exists failed with the following output:
      Change Dir: C:/src/EmulationStation/build/CMakeFiles/CMakeTmp
      
      Run Build Command:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_bd6f9.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
      Microsoft (R) Build Engine version 15.1.1012.6693
      
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      
      
      Build started 4/23/2017 2:38:43 AM.
      
      Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj" on node 1 (default targets).
      
      PrepareForBuild:
      
        Creating directory "cmTC_bd6f9.dir\Debug\".
      
        Creating directory "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\".
      
        Creating directory "cmTC_bd6f9.dir\Debug\cmTC_bd6f9.tlog\".
      
      InitializeBuildStatus:
      
        Creating "cmTC_bd6f9.dir\Debug\cmTC_bd6f9.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      
      ClCompile:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_bd6f9.dir\Debug\\" /Fd"cmTC_bd6f9.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c
      
        Microsoft (R) C/C++ Optimizing Compiler Version 19.10.25019 for x86
      
        Copyright (C) Microsoft Corporation.  All rights reserved.
      
        
      
        cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_bd6f9.dir\Debug\\" /Fd"cmTC_bd6f9.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c
      
        CheckIncludeFile.c
      
        
      
      C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj]
      
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj" (default targets) -- FAILED.
      
      
      
      Build FAILED.
      
      
      
      "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj" (default target) (1) ->
      
      (ClCompile target) -> 
      
        C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\CheckIncludeFile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_bd6f9.vcxproj]
      
      
      
          0 Warning(s)
      
          1 Error(s)
      
      
      
      Time Elapsed 00:00:00.68
      

      CMakeOutput.log

      The system is: Windows - 10.0.15063 - AMD64
      Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
      Compiler:  
      Build flags: 
      Id flags:  
      
      The output was:
      0
      Microsoft (R) Build Engine version 15.1.1012.6693
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      Build started 4/23/2017 2:38:32 AM.
      Project "C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdC\CompilerIdC.vcxproj" on node 1 (default targets).
      PrepareForBuild:
        Creating directory "Debug\".
        Creating directory "Debug\CompilerIdC.tlog\".
      InitializeBuildStatus:
        Creating "Debug\CompilerIdC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      ClCompile:
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /nologo /W0 /WX- /diagnostics:classic /Od /Oy- /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue CMakeCCompilerId.c
        CMakeCCompilerId.c
      Link:
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdC.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdC.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdC.lib" /MACHINE:X86 /SAFESEH Debug\CMakeCCompilerId.obj
        CompilerIdC.vcxproj -> C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdC\.\CompilerIdC.exe
      PostBuildEvent:
        for %%i in (cl.exe) do @echo CMAKE_C_COMPILER=%%~$PATH:i
        :VCEnd
        CMAKE_C_COMPILER=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\cl.exe
      FinalizeBuildStatus:
        Deleting file "Debug\CompilerIdC.tlog\unsuccessfulbuild".
        Touching "Debug\CompilerIdC.tlog\CompilerIdC.lastbuildstate".
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdC\CompilerIdC.vcxproj" (default targets).
      
      Build succeeded.
          0 Warning(s)
          0 Error(s)
      
      Time Elapsed 00:00:01.13
      
      
      Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CompilerIdC.exe"
      
      Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CompilerIdC.vcxproj"
      
      The C compiler identification is MSVC, found in "C:/src/EmulationStation/build/CMakeFiles/3.8.0/CompilerIdC/CompilerIdC.exe"
      
      Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
      Compiler:  
      Build flags: 
      Id flags:  
      
      The output was:
      0
      Microsoft (R) Build Engine version 15.1.1012.6693
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      Build started 4/23/2017 2:38:33 AM.
      Project "C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
      PrepareForBuild:
        Creating directory "Debug\".
        Creating directory "Debug\CompilerIdCXX.tlog\".
      InitializeBuildStatus:
        Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      ClCompile:
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /nologo /W0 /WX- /diagnostics:classic /Od /Oy- /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc141.pdb" /Gd /TP /analyze- /errorReport:queue CMakeCXXCompilerId.cpp
        CMakeCXXCompilerId.cpp
      Link:
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdCXX.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdCXX.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdCXX.lib" /MACHINE:X86 /SAFESEH Debug\CMakeCXXCompilerId.obj
        CompilerIdCXX.vcxproj -> C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdCXX\.\CompilerIdCXX.exe
      PostBuildEvent:
        for %%i in (cl.exe) do @echo CMAKE_CXX_COMPILER=%%~$PATH:i
        :VCEnd
        CMAKE_CXX_COMPILER=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\cl.exe
      FinalizeBuildStatus:
        Deleting file "Debug\CompilerIdCXX.tlog\unsuccessfulbuild".
        Touching "Debug\CompilerIdCXX.tlog\CompilerIdCXX.lastbuildstate".
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\3.8.0\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets).
      
      Build succeeded.
          0 Warning(s)
          0 Error(s)
      
      Time Elapsed 00:00:01.10
      
      
      Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.exe"
      
      Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.vcxproj"
      
      The CXX compiler identification is MSVC, found in "C:/src/EmulationStation/build/CMakeFiles/3.8.0/CompilerIdCXX/CompilerIdCXX.exe"
      
      Determining if the C compiler works passed with the following output:
      Change Dir: C:/src/EmulationStation/build/CMakeFiles/CMakeTmp
      
      Run Build Command:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_ae4f8.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
      Microsoft (R) Build Engine version 15.1.1012.6693
      
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      
      
      Build started 4/23/2017 2:38:34 AM.
      
      Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_ae4f8.vcxproj" on node 1 (default targets).
      
      PrepareForBuild:
      
        Creating directory "cmTC_ae4f8.dir\Debug\".
      
        Creating directory "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\".
      
        Creating directory "cmTC_ae4f8.dir\Debug\cmTC_ae4f8.tlog\".
      
      InitializeBuildStatus:
      
        Creating "cmTC_ae4f8.dir\Debug\cmTC_ae4f8.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      
      ClCompile:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_ae4f8.dir\Debug\\" /Fd"cmTC_ae4f8.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\testCCompiler.c
      
        Microsoft (R) C/C++ Optimizing Compiler Version 19.10.25019 for x86
      
        Copyright (C) Microsoft Corporation.  All rights reserved.
      
        
      
        cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_ae4f8.dir\Debug\\" /Fd"cmTC_ae4f8.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\testCCompiler.c
      
        testCCompiler.c
      
        
      
      Link:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\link.exe /ERRORREPORT:QUEUE /OUT:"C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_ae4f8.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_ae4f8.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_ae4f8.lib" /MACHINE:X86 /SAFESEH   /machine:X86 cmTC_ae4f8.dir\Debug\testCCompiler.obj
      
        cmTC_ae4f8.vcxproj -> C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_ae4f8.exe
      
      FinalizeBuildStatus:
      
        Deleting file "cmTC_ae4f8.dir\Debug\cmTC_ae4f8.tlog\unsuccessfulbuild".
      
        Touching "cmTC_ae4f8.dir\Debug\cmTC_ae4f8.tlog\cmTC_ae4f8.lastbuildstate".
      
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_ae4f8.vcxproj" (default targets).
      
      
      
      Build succeeded.
      
          0 Warning(s)
      
          0 Error(s)
      
      
      
      Time Elapsed 00:00:01.17
      
      
      
      Detecting C compiler ABI info compiled with the following output:
      Change Dir: C:/src/EmulationStation/build/CMakeFiles/CMakeTmp
      
      Run Build Command:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_8955e.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
      Microsoft (R) Build Engine version 15.1.1012.6693
      
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      
      
      Build started 4/23/2017 2:38:36 AM.
      
      Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_8955e.vcxproj" on node 1 (default targets).
      
      PrepareForBuild:
      
        Creating directory "cmTC_8955e.dir\Debug\".
      
        Creating directory "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\".
      
        Creating directory "cmTC_8955e.dir\Debug\cmTC_8955e.tlog\".
      
      InitializeBuildStatus:
      
        Creating "cmTC_8955e.dir\Debug\cmTC_8955e.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      
      ClCompile:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_8955e.dir\Debug\\" /Fd"cmTC_8955e.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue "C:\Program Files\CMake\share\cmake-3.8\Modules\CMakeCCompilerABI.c"
      
        Microsoft (R) C/C++ Optimizing Compiler Version 19.10.25019 for x86
      
        Copyright (C) Microsoft Corporation.  All rights reserved.
      
        
      
        cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_8955e.dir\Debug\\" /Fd"cmTC_8955e.dir\Debug\vc141.pdb" /Gd /TC /analyze- /errorReport:queue "C:\Program Files\CMake\share\cmake-3.8\Modules\CMakeCCompilerABI.c"
      
        CMakeCCompilerABI.c
      
        
      
      Link:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\link.exe /ERRORREPORT:QUEUE /OUT:"C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_8955e.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_8955e.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_8955e.lib" /MACHINE:X86 /SAFESEH   /machine:X86 cmTC_8955e.dir\Debug\CMakeCCompilerABI.obj
      
        cmTC_8955e.vcxproj -> C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_8955e.exe
      
      FinalizeBuildStatus:
      
        Deleting file "cmTC_8955e.dir\Debug\cmTC_8955e.tlog\unsuccessfulbuild".
      
        Touching "cmTC_8955e.dir\Debug\cmTC_8955e.tlog\cmTC_8955e.lastbuildstate".
      
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_8955e.vcxproj" (default targets).
      
      
      
      Build succeeded.
      
          0 Warning(s)
      
          0 Error(s)
      
      
      
      Time Elapsed 00:00:01.17
      
      
      
      Determining if the CXX compiler works passed with the following output:
      Change Dir: C:/src/EmulationStation/build/CMakeFiles/CMakeTmp
      
      Run Build Command:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_d3e04.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
      Microsoft (R) Build Engine version 15.1.1012.6693
      
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      
      
      Build started 4/23/2017 2:38:37 AM.
      
      Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_d3e04.vcxproj" on node 1 (default targets).
      
      PrepareForBuild:
      
        Creating directory "cmTC_d3e04.dir\Debug\".
      
        Creating directory "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\".
      
        Creating directory "cmTC_d3e04.dir\Debug\cmTC_d3e04.tlog\".
      
      InitializeBuildStatus:
      
        Creating "cmTC_d3e04.dir\Debug\cmTC_d3e04.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
      
      ClCompile:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_d3e04.dir\Debug\\" /Fd"cmTC_d3e04.dir\Debug\vc141.pdb" /Gd /TP /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\testCXXCompiler.cxx
      
        Microsoft (R) C/C++ Optimizing Compiler Version 19.10.25019 for x86
      
        Copyright (C) Microsoft Corporation.  All rights reserved.
      
        
      
        cl /c /Zi /W3 /WX- /diagnostics:classic /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\"Debug\"" /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_d3e04.dir\Debug\\" /Fd"cmTC_d3e04.dir\Debug\vc141.pdb" /Gd /TP /analyze- /errorReport:queue C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\testCXXCompiler.cxx
      
        testCXXCompiler.cxx
      
        
      
      Link:
      
        C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\link.exe /ERRORREPORT:QUEUE /OUT:"C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_d3e04.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_d3e04.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/src/EmulationStation/build/CMakeFiles/CMakeTmp/Debug/cmTC_d3e04.lib" /MACHINE:X86 /SAFESEH   /machine:X86 cmTC_d3e04.dir\Debug\testCXXCompiler.obj
      
        cmTC_d3e04.vcxproj -> C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\cmTC_d3e04.exe
      
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        Touching "cmTC_d3e04.dir\Debug\cmTC_d3e04.tlog\cmTC_d3e04.lastbuildstate".
      
      Done Building Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_d3e04.vcxproj" (default targets).
      
      
      
      Build succeeded.
      
          0 Warning(s)
      
          0 Error(s)
      
      
      
      Time Elapsed 00:00:01.17
      
      
      
      Detecting CXX compiler ABI info compiled with the following output:
      Change Dir: C:/src/EmulationStation/build/CMakeFiles/CMakeTmp
      
      Run Build Command:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community/MSBuild/15.0/Bin/MSBuild.exe" "cmTC_99e30.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=15.0"
      Microsoft (R) Build Engine version 15.1.1012.6693
      
      Copyright (C) Microsoft Corporation. All rights reserved.
      
      
      
      Build started 4/23/2017 2:38:39 AM.
      
      Project "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\cmTC_99e30.vcxproj" on node 1 (default targets).
      
      PrepareForBuild:
      
        Creating directory "cmTC_99e30.dir\Debug\".
      
        Creating directory "C:\src\EmulationStation\build\CMakeFiles\CMakeTmp\Debug\".
      
        Creating directory "cmTC_99e30.dir\Debug\cmTC_99e30.tlog\".
      
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      N 1 Reply Last reply Reply Quote 0
      • N
        Nismo @AndroidKing
        last edited by

        @AndroidKing

        I don't know what to do at this point, so only thing you can try it's download the source from github, place the folder emulationstation-master inside C:\src
        and try to use my build folder, place it inside C:\src\EmulationStation-master\ and then you don't need to use C-make, simply open C:\src\EmulationStation-master\build\emulationstation-all.sln in Visual Studio 2015 and build.

        If that doesn't fix your problem, I don't know what to do.

        Here's my build folder: http://www.mediafire.com/file/18wup39qx35x1ht/build.7z

        A 1 Reply Last reply Reply Quote 0
        • A
          AndroidKing @Nismo
          last edited by

          @Nismo That works, thanks.

          N 1 Reply Last reply Reply Quote 0
          • N
            Nismo @AndroidKing
            last edited by Nismo

            @AndroidKing

            Finally!!! I'm glad to help. Regards.

            1 Reply Last reply Reply Quote 0
            • D
              duiz
              last edited by

              @Nismo I'm getting this error using your build folder

              Severity Code Description Project File Line Suppression State
              Error MSB6006 "cmd.exe" exited with code -1073741819. ZERO_CHECK C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171
              Error MSB6006 "cmd.exe" exited with code 1. nanosvg C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171
              Error MSB6006 "cmd.exe" exited with code 1. pugixml C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171
              Error MSB6006 "cmd.exe" exited with code 1. es-core C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171
              Error MSB6006 "cmd.exe" exited with code 1. emulationstation C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171
              Error MSB6006 "cmd.exe" exited with code 1. ALL_BUILD C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.CppCommon.targets 171

              N 1 Reply Last reply Reply Quote 0
              • N
                Nismo @duiz
                last edited by

                @duiz

                Maybe it's because of this?:

                Visual Studio Community 2015:
                Use the web setup at https://www.visualstudio.com/vs/community/ selecting the following options:

                Custom install
                Select Visual C++->Common Tools (nothing else)
                Select Common Tools->Git & GitHub
                Everything else off

                1 Reply Last reply Reply Quote 0
                • D
                  duiz
                  last edited by

                  That's VS 2017

                  N 1 Reply Last reply Reply Quote 0
                  • N
                    Nismo @duiz
                    last edited by Nismo

                    @duiz I know it, that's because I use bold in 2015...

                    All it's working fine for me in Vs 2015.

                    1 Reply Last reply Reply Quote 0
                    • A
                      AndroidKing
                      last edited by

                      I was able to open the sln with 2017, have it update the files and continue to build with no problem. I did build with 2015 before trying 2017.

                      1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User
                        last edited by

                        Is there a way to compile this onto a USB? Or is there no difference?

                        Z 1 Reply Last reply Reply Quote 0
                        • Z
                          Zigurana @A Former User
                          last edited by

                          @itsnitro there's no difference, just copy all the required files into the same dir on de usb.

                          If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                          1 Reply Last reply Reply Quote 0
                          • R
                            ray3d
                            last edited by

                            I tried to install and all steps run perfect except the last step to build ES in VS 2015 these are the errors are shown. How can I fix:

                            Severity Code Description Project File Line Suppression State Error (active) identifier "open" is undefined es-core c:\src\EmulationStation\es-core\src\platform.cpp 87 Error (active) identifier "close" is undefined es-core c:\src\EmulationStation\es-core\src\platform.cpp 89 Error C3861 'open': identifier not found es-core C:\src\EmulationStation\es-core\src\platform.cpp 87 Error C3861 'close': identifier not found es-core C:\src\EmulationStation\es-core\src\platform.cpp 89 Error C2440 'initializing': cannot convert from 'const boost::filesystem::path::value_type *' to 'std::basic_string<char,std::char_traits<char>,std::allocator<char>>' es-core C:\src\EmulationStation\es-core\src\Util.cpp 105 Error C2440 'initializing': cannot convert from 'const boost::filesystem::path::value_type *' to 'std::basic_string<char,std::char_traits<char>,std::allocator<char>>' es-core C:\src\EmulationStation\es-core\src\Util.cpp 106

                            Z 1 Reply Last reply Reply Quote 0
                            • Z
                              Zigurana @ray3d
                              last edited by

                              @ray3d please put the output in a code block (three backticks + newline, see compose?) if you want people to be able to parse this.

                              If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                              R 1 Reply Last reply Reply Quote 0
                              • R
                                ray3d @Zigurana
                                last edited by

                                @zigurana Thank you ziguana for answer. I see what was the pro the problem was I made the build for both versions at the same time in same directory. Then what I did was only use the commands at post and on VS to only debug version and the build was made perfectly.

                                Now sorry for my ignorance but after I made the build of EmulationStation how do you run? I see in the debug directory these files:"nanosvgd.lib" and "pugixmld.lib" but not an exe sorry to ask but how do you run EmulationStation?

                                Z 1 Reply Last reply Reply Quote 0
                                • Z
                                  Zigurana @ray3d
                                  last edited by Zigurana

                                  @ray3d
                                  Are you sure the linking did succeed successfully after compilation? It would be good if you could post the complete build output logging (in a codeblock)
                                  I have the following library files included in my Debug folder:

                                  • boost_date_time-vc140-mt-gd-1_61.dll
                                  • boost_filesystem-vc140-mt-gd-1_61.dll
                                  • boost_locale-vc140-mt-gd-1_61.dll
                                  • boost_system-vc140-mt-gd-1_61.dll
                                  • emulationstation.exe
                                  • emulationstation.ilk
                                  • emulationstation.pdb
                                  • es-cored.lib
                                  • FreeImage.dll
                                  • libcurl.dll
                                  • libvlc.dll
                                  • libvlccore.dll
                                  • nanosvgd.lib
                                  • pugixmld.lib

                                  If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                  1 Reply Last reply Reply Quote 0
                                  • R
                                    ray3d
                                    last edited by

                                    You are right there is something wrong. Actually I made a re build and I have this errors now:

                                    **Severity Code Description Project File Line Suppression State
                                    Error C3861 'open': identifier not found es-core C:\src\EmulationStation\es-core\src\platform.cpp 87
                                    Error C3861 'close': identifier not found es-core C:\src\EmulationStation\es-core\src\platform.cpp 89
                                    Error C2440 'initializing': cannot convert from 'const boost::filesystem::path::value_type ' to 'std::basic_string<char,std::char_traits<char>,std::allocator<char>>' es-core C:\src\EmulationStation\es-core\src\Util.cpp 105
                                    Error C2440 'initializing': cannot convert from 'const boost::filesystem::path::value_type ' to 'std::basic_string<char,std::char_traits<char>,std::allocator<char>>' es-core C:\src\EmulationStation\es-core\src\Util.cpp 106
                                    Error C1083 Cannot open include file: 'SDL2/SDL.h': No such file or directory emulationstation C:\src\EmulationStation\es-app\src\views\ViewController.cpp 15

                                    What could be the problem?

                                    1 Reply Last reply Reply Quote 0
                                    • Z
                                      Zigurana
                                      last edited by

                                      You are missing some dependencies, did cmake find all it needed? You are still only showing part of your output. Please use https://pastebin.com/ to show us all the output of a rebuild.

                                      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                      1 Reply Last reply Reply Quote 0
                                      • R
                                        ray3d
                                        last edited by

                                        Here are the logs of the cmake of EmulationStation via the developer command prompt VS 2015 :

                                        https://pastebin.com/T4dKM21z

                                        And here are the logs of the VS 2015 building EmulationStation:

                                        https://pastebin.com/SNQW0k7J

                                        Z 1 Reply Last reply Reply Quote 0
                                        • Z
                                          Zigurana @ray3d
                                          last edited by Zigurana

                                          @ray3d wait, what branch are you trying to build?
                                          my touch() method in platform.cpp looks like:

                                          void touch(const std::string& filename)
                                          {
                                          #ifdef WIN32
                                          	FILE* fp = fopen(filename.c_str(), "ab+");
                                          	if (fp != NULL)
                                          		fclose(fp);
                                          #else
                                          	int fd = open(filename.c_str(), O_CREAT|O_WRONLY, 0644);
                                          	if (fd >= 0)
                                          		close(fd);
                                          #endif
                                          }
                                          

                                          Looks like you are trying to build one of the older branches, that did not have the fixes to build on VS2015 yet.

                                          If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                          1 Reply Last reply Reply Quote 0
                                          • R
                                            ray3d
                                            last edited by

                                            I use this like the post say:

                                            git clone https://github.com/fieldofcows/EmulationStation.git EmulationStation

                                            Nothing else and my touch() in platform.cpp I have:

                                            • void touch(const std::string& filename)
                                              {
                                              int fd = open(filename.c_str(), O_CREAT|O_WRONLY, 0644);
                                              if (fd >= 0)
                                              close(fd);
                                              }

                                            What I need to download then and from where?

                                            Z 1 Reply Last reply Reply Quote 0
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