[SOFT] Universal XML Scraper V2 - Easy Scrape with High Quality picture
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@hansolo77
I added in the last version this :- New Element Type : RomExcluded
Exemple :
<Element Type="RomExcluded"> <Source_Type>Variable_Value</Source_Type> <Source_Value>%AutoExclude%</Source_Value> <AutoExcludeEXT>bin|img|iso|ccd|sub</AutoExcludeEXT> <AutoExcludeValue>(Track |[Bios]|(Bios)</AutoExcludeValue> </Element>
Mean :
When a duplicate name file (without extension) is found:- it check the extension. If in list (bin|img|iso|ccd|sub) it won't scrape it
- it check if the file contain a value ("(Track ","[Bios]","(Bios)"). If yes, it won't scrape it
normaly it works (on my test)...
You can add in <AutoExcludeEXT> the WAV format. have you the last one ? -
@screech sorry to bother you, but do you know why the scraper doesn't detect some roms even when the names are registered in the list of rom names for that game in screenscraper?
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@kbronctjr The games you listed before contain special characters (i had the same problems with Chip's Challenge because of the ') and there always was a problem with them. The only thing you can try is to use the hash method instead of just names.
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@EctoOne The problem is that the psx games are compressed in PBP format and the crc is not the same I guess.
The GBA splinter cell is a regular version but still is undetected with hash method
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I still have problem with Filename Match with the '.
It's not only on my side... I ask the API with an URL request, so I can put ' directly in the url or urlencode it.. but in both case, the API don't find it... I need to work with the API dev but he (and me) are really busy these last time... can't manage to find some time to check that.. SorryStill the Hash method who is the best to be sure match is OK, but with PBP it's a problem (every PBP will be different so we can't add all PBP Hash in the DB, it's a nonsense. They're some, but it's because they are coming from "kown" romset)...
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@screech don't worry, you already have done a lot of work by providing this application.
For one of the games I tried using and original .cue and hashing it and it worked, then I rename the rom name to the pbp one in the gamelist. Hashing bin takes a lot of time so if I find .cue for the remaining roms I will use that method
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So I finished scraping all my systems. The new version is a vast improvement from the older one I was using before. It's still a little buggy though. When I looked at the game lists, specifically CD games that have multiple disks, it doesn't display things like "disk 1", "disk 2", etc. So I'm kind of lost there. I'm going to try rescraping that system (psx) with a different rom naming setting.
Something else I'd like to ask the community in general... Has anybody experienced weird playback of the videos inside RetroPie? I'm on a Raspberry Pi 3 using the Carbon theme (because it's the least cpu/gpu intensive theme). All of my videos are playing back green, super pixelated, and laggy. Is this something that I can fix, or is it something that's just going to have to be lived with until better support for video comes out? If I have to wait on a solution, is there a way to have it display the image art first?
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@hansolo77 I don't use videos but everyone says that the res has to be shrunk to at least 320X240 @ 30fps for them to run correctly.
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@AlexMurphy Ah.. is there a utility to batch process this?
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@hansolo77 Again,
handbrake
is often spoken of. -
Thanks I'll give it a try.
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@screech where do I find the settings for this "RomsExcluded" functionality? Is it built into the program, or is it something I have to manually add to the ini? When I scrape SegaCD I still get multiple entries for the same game. Here is an example of the artwork it creates:
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@hansolo77 Your img files are split in to multiple bin files. Rebuild your Redump games by mounting the image. Select your cue file and mount it. Make new image with imgburn.
That will produce one bin/img file and one cue file.
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That sounds too easy. :) Will the emulators for Sega read bin/cue? I thought I read somewhere the files had to be bin/cue/wav.
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@hansolo77
Normally the RomsExcluded is already in the Retropie.xml Profil.
But maybe it won't work, I haven't so much tested this :SThe best way still to exclude *.wav from the scrape or like Rion Say : Create a cue+bin and scrape the cue.
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Yeah, my xml has it listed, but it didn't catch it. I'm trying to rebuild bin/cue images now.
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@screech Good news. Was able to download the new XML update without any firewall/Windows defender hits.
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Ok, so mounting the images and remaking them in bin/cue doesn't work. For some reason, I'm now only able to scrap about 3 games. :(
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:( I'm having all kinds of problems now. I managed to get my SegaCD to scrape with only 1 entry for each finally. Now I'm trying to re-scrape my PSX path. It goes through the "Please wait testing server.." then says it will kill EmulationStation. I click "OK" then it gives me an error "Roms path can't be reached". It's ubsurd. I don't know why it's giving me this error. I checked, and I can access the path fine.
In Putty:
pi@retropie:~ $ cd /home/pi/RetroPie/roms/psx pi@retropie:~/RetroPie/roms/psx $
With a keyboard connected to the PI:
pi@retropie:~ $ cd /home/pi/RetroPie/roms/psx pi@retropie:~/RetroPie/roms/psx $
Through SFTP:
/home/pi/RetroPie/roms/psx
Everything works. So why is UXS telling me it can't access the path?! Argh!
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Is Universal XML working when you boot roms off a USB?
I've connected to my Pie via Windows 10, and can see that the scraper makes images in the home/pi/.emulationstation/downloaded_images folder, and the corresponding home/pi/.emulationstation/gamelist links to the above mentioned images, but the images does not show, and it seems that it's still the old scraping from the built-in / sselph scraper metadata that's showing underneath the games.I can see that in my other games folders, the gamelist is in the roms folder, but for this particular folder, it's not there. So where does it get the old metadata from? And how do I reset all this old metadata and start using Universal XML with my roms running off a usb?
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