common-shaders - Unify Directory Structure for RPi and other Platforms?
-
I just learned that the shaders repository
https://github.com/RetroPie/common-shaders
contains two different branchesmaster
andrpi
. For RPisrpi
is used and other platforms usemaster
.
A problem in my opinion is that the directory structure in those branches is not identical. This means that config files referencing shaders with absolute pathes have to be platform specific.E.g. the path to the shader
crt-pi
is on non-RPi-platforms:
/opt/retropie/emulators/retroarch/shader/retropie/crt-pi.glslp
but on Rpi it is:
/opt/retropie/emulators/retroarch/shader/crt-pi.glslp
So, would it be a good idea to unify the structure?
I am currently writing a tool to install different presets with shaders and overlays (similar to rp-video-manager) but it won't work on RPi when it uses a different directory structure :( -
@vbs they were the same before. We flattened the RPI structure so shader previous/next hotkeys worked as they don't work with subfolders
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