System view text on screen
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Negative. I put the following in System view:
<text name="md_lbl_releasedate, md_lbl_developer, md_developer, md_lbl_publisher, md_publisher, md_lbl_playcount, md_playcount, md_lbl_lastplayed, md_description, md_lbl_rating, md_genre, md_lbl_genre, md_players, md_lbl_players"> <pos>1 1</pos> </text> <datetime name="md_releasedate, md_lastplayed"> <pos>1 1</pos> </datetime> <rating name="md_rating"> <pos>1 1</pos> </rating>
Super weird. What metadata would even be displaying in the System view?
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@phrazelle could render them as transparent perhaps if they really are ES metadata
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@herb_fargus How would I render as transparent?
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@phrazelle http://stackoverflow.com/questions/23201134/transparent-argb-hex-value
Eg:
<color>FFFFFF00</color>
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@herb_fargus Nice! Unfortunately, that didn't work. It brought the whole theme to white screens and blue text.
That has to be metadata elements in the corner there, right? But what would be referencing metadata in the System View?
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@herb_fargus Alpha is the last 2. FFFFFF00
There is no meta data in the system view. That is really weird. Like a debug menu or something. I've never seen it happen.
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@phrazelle There is one peculiar thing with ES, and that is that it renders the entire interface to a giant picture. And ES will push elements into other "systems" if you aren't careful. It's possible that this information isn't actually on the "system" screen... but the metadata from another screen that was "offset" and ended up here. Check your gamelist themes positioning for metadata... I bet if you adjust those, or reset their positioning and make them transparent color, it will fix this.
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@Rookervik that -is- peculiar!
Is that like a buffer overflow, but manifested in canvasses? -
Idk what the issue was, but I scrapped the theme and started over and now it's fine! I globalized my metadata a little heavier and that might have been it. Either way...
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@herb_fargus i used to do this all the time but on my last theme it would crash es to commandline everytime i tried it.
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@edmaul69 weird. I think there are still some weird es bugs with rendering of some stuff
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