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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Donkey Kong Classic on NES not working with Xbox controller

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    nes classic
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    • P
      pieinthesky
      last edited by

      I managed to get Pi 3 B running NES emulator with couple classic games,

      Donkey Kong Classics (USA, EUROPE)
      Pac-Man (USA) (NAMCO)

      I can use the keyboard to play, but I can't seem to get it working with an Xbox controller. I know the Xbox controller is working cause I can use it to navigate on the main menu. I could even use it to play "Galaga (NAMECO REV. B)" on Advmame 0.94 emulator. But, for the life of me I can't figure out why the controller is not working in the NES system.

      Once I get in the NES system I could even use the Xbox controller to move up and down to select the games. But, once it's in the game, the controller seem to stop working. What am I doing wrong?

      And please don't help by telling me to read the wiki...cause I already tried to read it there and could not figure it out.

      rbakerR 1 Reply Last reply Reply Quote 0
      • rbakerR
        rbaker @pieinthesky
        last edited by

        @pieinthesky said in Donkey Kong Classic on NES not working with Xbox controller:

        And please don't help by telling me to read the wiki...cause I already tried to read it there and could not figure it out.

        What about this? https://retropie.org.uk/forum/topic/3/read-this-first

        Pi Model or other hardware: (B, B+, 2 B, 3, X86 PC etc..)
        Power Supply used: (If using a Pi)
        RetroPie Version Used (3.6, 3.8.1, 4.01 etc.. - do not write latest):
        Built From: (Pre made SD Image on RetroPie website, Berryboot, or on top of existing OS etc..)
        USB Devices connected:
        Controller used:
        Error messages received:
        Log found in /dev/shm/runcommand.log (if relevant):
        Guide used: (Mention if you followed a guide)
        File: (File with issue - with FULL path)
        Emulator: (Name of emulator - if applicable)
        Attachment of config files: (PLEASE USE PASTEBIN.COM FOR LARGE LOGS)
        How to replicate the problem:

        1 Reply Last reply Reply Quote 0
        • P
          pieinthesky
          last edited by Floob

          Pi Model or other hardware: Pi 3 B
          Power Supply used: Pi power adapter with 2 amp, runs fine
          RetroPie Version Used (3.6, 3.8.1, 4.01 etc.. - do not write latest): 4.1
          Built From: Pre made SD Image on RetroPie website
          USB Devices connected: wireless mouse, keyboard, usb drive (transfer roms)
          Controller used: Xbox
          Error messages received: none
          Log found in /dev/shm/runcommand.log (if relevant): n/a
          Guide used: (Mention if you followed a guide)
          File: [Do NOT link to roms - read the forum rules]
          Emulator: advmame 0.94
          Attachment of config files: n/a
          How to replicate the problem: Play the game and the controller does not work, keyboard works.

          rbakerR P 2 Replies Last reply Reply Quote 0
          • rbakerR
            rbaker @pieinthesky
            last edited by

            @pieinthesky said in Donkey Kong Classic on NES not working with Xbox controller:

            Emulator: advmame 0.94

            Is for mame roms! not NES. I'm guessing that you didn't mean to write that? There are 3 NES emulators, which one?

            Pi power adapter with 2 amp

            You need 2.5A to reliably run a Pi3 with controllers and peripherals .

            File: You are in breach of the forum rules

            Attachment of config files: n/a

            Why? people need to see your configs to spot mistakes

            P 1 Reply Last reply Reply Quote 0
            • P
              pieinthesky @pieinthesky
              last edited by

              @pieinthesky Sorry, I meant NES emulator should be lr-fceumm

              rbakerR 2 Replies Last reply Reply Quote 0
              • rbakerR
                rbaker @pieinthesky
                last edited by

                @pieinthesky ok, and your autoconfig from /opt/retropie/configs/all/retroarch-joypads?

                P 1 Reply Last reply Reply Quote 0
                • rbakerR
                  rbaker @pieinthesky
                  last edited by

                  @pieinthesky and it would be helpful to see /opt/retropie/configs/nes/retroarch.cfg. I am assuming that you followed this guide first with your controller plugged in?

                  P 1 Reply Last reply Reply Quote 0
                  • P
                    pieinthesky @rbaker
                    last edited by

                    @rbaker Thanks. It's 2.5 amp. Power is definitely not the problem.

                    1 Reply Last reply Reply Quote 0
                    • P
                      pieinthesky @rbaker
                      last edited by Floob

                      @rbaker Sorry, I'm not very good with Linux commands. Can't quite figure out how to download a file from putty. But, I managed to CAT it. I found Xbox360WirelessReceiver(XBOX).cfg' in the retroarch-joypads directory

                      input_device = "Xbox 360 Wireless Receiver (XBOX)"
                      input_driver = "udev"
                      input_r_y_plus_axis = "+3"
                      input_l3_btn = "11"
                      input_r_x_minus_axis = "-2"
                      input_l_btn = "4"
                      input_load_state_btn = "4"
                      input_start_btn = "9"
                      input_exit_emulator_btn = "9"
                      input_l_y_minus_axis = "-1"
                      input_up_btn = "15"
                      input_r_y_minus_axis = "-3"
                      input_a_btn = "0"
                      input_b_btn = "1"
                      input_reset_btn = "1"
                      input_down_btn = "16"
                      input_l_x_plus_axis = "+0"
                      input_l_y_plus_axis = "+1"
                      input_r_btn = "5"
                      input_save_state_btn = "5"
                      input_r2_btn = "7"
                      input_r3_btn = "12"
                      input_right_btn = "14"
                      input_state_slot_increase_btn = "14"
                      input_x_btn = "2"
                      input_menu_toggle_btn = "2"
                      input_select_btn = "8"
                      input_enable_hotkey_btn = "8"
                      input_l_x_minus_axis = "-0"
                      input_y_btn = "3"
                      input_left_btn = "13"
                      input_state_slot_decrease_btn = "13"
                      input_r_x_plus_axis = "+2"
                      input_l2_btn = "6"
                      
                      1 Reply Last reply Reply Quote 0
                      • P
                        pieinthesky @rbaker
                        last edited by Floob

                        @rbaker This what is in retroarch.cfg

                        # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
                        
                        input_remapping_directory = "/opt/retropie/configs/nes/"
                        
                        #include "/opt/retropie/configs/all/retroarch.cfg"
                        
                        rbakerR 1 Reply Last reply Reply Quote 0
                        • rbakerR
                          rbaker @pieinthesky
                          last edited by rbaker

                          @pieinthesky put small logs in code blocks - see http://commonmark.org/help/ - and put large logs on a pastebin type site like http://paste.ubuntu.com/ http://pastebin.com/ or similar as advised in https://retropie.org.uk/forum/topic/3/read-this-first. Now can you post fully the contents of /opt/retropie/configs/all/retroarch.cfgor just the control section of it. This file will control retroarch based emulations preceding with the lr prefix. Take a look at the typical default config. You should be seeing lines like

                          input_player1_joypad_index = 0
                          input_player1_b_btn = 2
                          input_player1_a_btn = 1
                          input_player1_y_btn = 3
                          input_player1_x_btn = 0
                          input_player1_l_btn = 4
                          input_player1_r_btn = 5
                          input_player1_start_btn = 9
                          input_player1_select_btn = 8
                          input_player2_joypad_index = 1
                          input_player2_b_btn = 2
                          input_player2_a_btn = 1
                          input_player2_y_btn = 3
                          input_player2_x_btn = 0
                          input_player2_l_btn = 4
                          input_player2_r_btn = 5
                          input_player2_start_btn = 9
                          input_player2_select_btn = 8
                          

                          But the values will be determined by what your controller gives.

                          1 Reply Last reply Reply Quote 0
                          • D
                            dudleydes
                            last edited by

                            @pieinthesky Just a thought...what happens if you unplug your keyboard?

                            1 Reply Last reply Reply Quote 1
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