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    Add these gameboy shaders?

    Scheduled Pinned Locked Moved Ideas and Development
    shadershadersgameboygame boy
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    • DarksaviorD
      Darksavior
      last edited by

      Is there a chance we might get these shaders in the future? dmg and/or gb-pocket-shader.cgp
      0_1484564715891_zK7DwY8.jpg
      0_1484564744852_2tGRwwO.png

      edmaul69E 2 Replies Last reply Reply Quote 0
      • T
        Tasio
        last edited by

        I think this is too heavy for the Raspberry Pi 3, it seems struggling on my mobile phone with some gameboy cores. I hope at some point there is a "light" version for the Pi.

        1 Reply Last reply Reply Quote 0
        • edmaul69E
          edmaul69 @Darksavior
          last edited by edmaul69

          deleted look at last post

          1 Reply Last reply Reply Quote 0
          • edmaul69E
            edmaul69 @Darksavior
            last edited by edmaul69

            deleted

            1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69
              last edited by edmaul69

              deleted look at last post

              1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69
                last edited by edmaul69

                so i figured out how to get it working. not as good as original because of the grid i had to add to it. in /opt/retropie/configs/all/retroarch/shaders/ create a file named "gb-pocket-shader.glslp". in that file insert this:

                shaders = "5"
                shader0 = "shaders/dot.glsl"
                shader1 = shaders/gb-pass-1.glsl
                shader2 = shaders/gb-pass-2.glsl
                shader3 = shaders/gb-pass-3.glsl
                shader4 = shaders/gb-pass-4.glsl
                
                scale_type0 = "viewport"
                scale0 = 1
                
                scale_type1 = source
                scale1 = 1
                
                scale_type2 = source
                scale2 = 1
                
                scale_type3 = source
                scale3 = 1
                
                scale_type4 = source
                scale4 = 1
                
                filter_linear0 = false
                filter_linear1 = false
                filter_linear2 = false
                filter_linear3 = false
                filter_linear4 = false
                
                textures = COLOR_PALETTE;BACKGROUND
                COLOR_PALETTE = resources/sample-palettes/gbp-palette.png
                COLOR_PALETTE_linear = false
                BACKGROUND = resources/sample-bgs/paper-bg.png
                BACKGROUND_linear = true
                
                mediamogulM 1 Reply Last reply Reply Quote 2
                • mediamogulM
                  mediamogul Global Moderator @edmaul69
                  last edited by mediamogul

                  @edmaul69

                  Chez swanky!

                  This is one of the most impressive shaders I've seen. Does it affect performance at all?

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  edmaul69E 2 Replies Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @mediamogul
                    last edited by edmaul69

                    ignore this.

                    1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @mediamogul
                      last edited by

                      @mediamogul also it does not cause slowdown. it is nice. i am glad he brought this to my attention.

                      1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69
                        last edited by

                        im not sure how the code was originally but this looks good on the pi but doesnt seem as nice as the pics you posted. can you post the contents of the shader you have?

                        T 1 Reply Last reply Reply Quote 0
                        • T
                          Tasio @edmaul69
                          last edited by

                          @edmaul69 This shader is included with the RetroArch but the one in the retropie is different.
                          The good looking is this https://github.com/RetroPie/common-shaders/blob/master/handheld/gameboy/gb-shader.glslp

                          works fine on windows, click for more quality
                          0_1485988703954_gb shader.png

                          edmaul69E 1 Reply Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @Tasio
                            last edited by edmaul69

                            @Tasio and i cant get the grid with the settings that way. i had to change shader 0 to dot.glsl. no clue how to get the grid otherwise. but even this way is still better than the previous options on the pi. if i knew how to edit a .glslp file i would.

                            1 Reply Last reply Reply Quote 0
                            • DarksaviorD
                              Darksavior
                              last edited by

                              @edmaul69 Thanks. I tried your shader config but unfortunately, besides not looking that great, it makes the games so slow that they're unplayable.

                              edmaul69E 1 Reply Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69 @Darksavior
                                last edited by edmaul69

                                @Darksavior i am aware. i was not happy with any shader for the gameboy. every overlay i have seen arent any good because they arent pixel accurate placed lines. i made an overlay specific to my screen resolution. for these to lookany good they have to be specific to the resolution size. not as good as that shader but i think its way better than anything on the pi at the moment for gameboy. if you are on a small device you will have to click on the pic to enlarge it to see how it really looks. i will settle on this for the time being. plus overlays have no slowdown. if you like it any i can make it in whatever resolution you are using. @mediamogul i would love your opinion or critique on this. Ive also played with rounding the corners a little but it doesnt display properly when i created this image since i just took a screenshot and then slapped the overlay on top of it since overlays dont appear in screenshots.

                                alt text

                                mediamogulM 1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @edmaul69
                                  last edited by

                                  @edmaul69

                                  I think the overlay is a good compromise that still looks nice. Sure, it isn't as as authentic as the shaders in question, but since they're just too much for the Pi to handle, it's great to have this as an option.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  edmaul69E 1 Reply Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @mediamogul
                                    last edited by edmaul69

                                    @mediamogul can you do me a favor and take a 1080p screenshot of in game play of super off road not using horizontal stretching? I dont have a 1080p tv until i move back home 3000 miles away at the end of this month.

                                    I wish those shaders worked. I absolutely love them. That mario pic just shows pure awesomeness. Its cool that it actually squares up all of the pixels because there are 4 different size pixels on the pi.

                                    mediamogulM 1 Reply Last reply Reply Quote -1
                                    • mediamogulM
                                      mediamogul Global Moderator @edmaul69
                                      last edited by

                                      @edmaul69

                                      Here you go...

                                      https://s28.postimg.org/okri4npy3/Super_Off_Road_U_170202_133843.png
                                      https://s28.postimg.org/c4usawwm3/Super_Off_Road_U_170202_133823.png

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      edmaul69E 1 Reply Last reply Reply Quote 0
                                      • edmaul69E
                                        edmaul69 @mediamogul
                                        last edited by edmaul69

                                        @mediamogul here you go. this is the green one to test. once you let me know if it is aligned right i will start a new thread. let me know if i need to move a pixel to the left or right. look along the edges of the black blocks. if you see a thin pixel line of the background color i need to fix that by shifting one pixel to the right or left. i may need to thicken the line too if it is too thin. i have full instructions for anyone testing it out. these lines of code go in your /opt/retropie/configs/gb/retroarch.cfg file:

                                        input_overlay = /opt/retropie/configs/all/retroarch/overlay/"NameOfGreen1080Overlay".cfg
                                        input_overlay_enable = true
                                        input_overlay_opacity = 0.800000
                                        input_overlay_scale = 1.000000
                                        

                                        then you need to make a config to go with the overlay named the exact same as the overlay and put this info in it:

                                        overlays = 1
                                        overlay0_overlay = "NameOfGreen1080Overlay.png"
                                        overlay0_full_screen = true
                                        overlay0_descs = 0
                                        

                                        then you need to name the overlays .png file the same as all the other info. then stick the overlay and the config file in /opt/retropie/configs/all/retroarch/overlay/

                                        alt text

                                        mediamogulM K 2 Replies Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @edmaul69
                                          last edited by

                                          @edmaul69

                                          I'll set it up a little later this evening and let you know how it goes.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          edmaul69E 1 Reply Last reply Reply Quote 0
                                          • edmaul69E
                                            edmaul69 @mediamogul
                                            last edited by

                                            @mediamogul cool. Thank you.

                                            mediamogulM 1 Reply Last reply Reply Quote 0
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