RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Add these gameboy shaders?

    Scheduled Pinned Locked Moved Ideas and Development
    shadershadersgameboygame boy
    59 Posts 20 Posters 35.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • edmaul69E
      edmaul69 @mediamogul
      last edited by edmaul69

      ignore this.

      1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @mediamogul
        last edited by

        @mediamogul also it does not cause slowdown. it is nice. i am glad he brought this to my attention.

        1 Reply Last reply Reply Quote 0
        • edmaul69E
          edmaul69
          last edited by

          im not sure how the code was originally but this looks good on the pi but doesnt seem as nice as the pics you posted. can you post the contents of the shader you have?

          T 1 Reply Last reply Reply Quote 0
          • T
            Tasio @edmaul69
            last edited by

            @edmaul69 This shader is included with the RetroArch but the one in the retropie is different.
            The good looking is this https://github.com/RetroPie/common-shaders/blob/master/handheld/gameboy/gb-shader.glslp

            works fine on windows, click for more quality
            0_1485988703954_gb shader.png

            edmaul69E 1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69 @Tasio
              last edited by edmaul69

              @Tasio and i cant get the grid with the settings that way. i had to change shader 0 to dot.glsl. no clue how to get the grid otherwise. but even this way is still better than the previous options on the pi. if i knew how to edit a .glslp file i would.

              1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior
                last edited by

                @edmaul69 Thanks. I tried your shader config but unfortunately, besides not looking that great, it makes the games so slow that they're unplayable.

                edmaul69E 1 Reply Last reply Reply Quote 0
                • edmaul69E
                  edmaul69 @Darksavior
                  last edited by edmaul69

                  @Darksavior i am aware. i was not happy with any shader for the gameboy. every overlay i have seen arent any good because they arent pixel accurate placed lines. i made an overlay specific to my screen resolution. for these to lookany good they have to be specific to the resolution size. not as good as that shader but i think its way better than anything on the pi at the moment for gameboy. if you are on a small device you will have to click on the pic to enlarge it to see how it really looks. i will settle on this for the time being. plus overlays have no slowdown. if you like it any i can make it in whatever resolution you are using. @mediamogul i would love your opinion or critique on this. Ive also played with rounding the corners a little but it doesnt display properly when i created this image since i just took a screenshot and then slapped the overlay on top of it since overlays dont appear in screenshots.

                  alt text

                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • mediamogulM
                    mediamogul Global Moderator @edmaul69
                    last edited by

                    @edmaul69

                    I think the overlay is a good compromise that still looks nice. Sure, it isn't as as authentic as the shaders in question, but since they're just too much for the Pi to handle, it's great to have this as an option.

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    edmaul69E 1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @mediamogul
                      last edited by edmaul69

                      @mediamogul can you do me a favor and take a 1080p screenshot of in game play of super off road not using horizontal stretching? I dont have a 1080p tv until i move back home 3000 miles away at the end of this month.

                      I wish those shaders worked. I absolutely love them. That mario pic just shows pure awesomeness. Its cool that it actually squares up all of the pixels because there are 4 different size pixels on the pi.

                      mediamogulM 1 Reply Last reply Reply Quote -1
                      • mediamogulM
                        mediamogul Global Moderator @edmaul69
                        last edited by

                        @edmaul69

                        Here you go...

                        https://s28.postimg.org/okri4npy3/Super_Off_Road_U_170202_133843.png
                        https://s28.postimg.org/c4usawwm3/Super_Off_Road_U_170202_133823.png

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @mediamogul
                          last edited by edmaul69

                          @mediamogul here you go. this is the green one to test. once you let me know if it is aligned right i will start a new thread. let me know if i need to move a pixel to the left or right. look along the edges of the black blocks. if you see a thin pixel line of the background color i need to fix that by shifting one pixel to the right or left. i may need to thicken the line too if it is too thin. i have full instructions for anyone testing it out. these lines of code go in your /opt/retropie/configs/gb/retroarch.cfg file:

                          input_overlay = /opt/retropie/configs/all/retroarch/overlay/"NameOfGreen1080Overlay".cfg
                          input_overlay_enable = true
                          input_overlay_opacity = 0.800000
                          input_overlay_scale = 1.000000
                          

                          then you need to make a config to go with the overlay named the exact same as the overlay and put this info in it:

                          overlays = 1
                          overlay0_overlay = "NameOfGreen1080Overlay.png"
                          overlay0_full_screen = true
                          overlay0_descs = 0
                          

                          then you need to name the overlays .png file the same as all the other info. then stick the overlay and the config file in /opt/retropie/configs/all/retroarch/overlay/

                          alt text

                          mediamogulM K 2 Replies Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @edmaul69
                            last edited by

                            @edmaul69

                            I'll set it up a little later this evening and let you know how it goes.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            edmaul69E 1 Reply Last reply Reply Quote 0
                            • edmaul69E
                              edmaul69 @mediamogul
                              last edited by

                              @mediamogul cool. Thank you.

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @edmaul69
                                last edited by

                                @edmaul69

                                Alright, I think it lines up pretty well, but I'll let you be the judge:
                                https://s29.postimg.org/89hqxpf91/Donkey_Kong_JUE_v1_1_170202_203604.png
                                https://s29.postimg.org/uzgvqoygl/Donkey_Kong_JUE_v1_1_170202_203637.png

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                edmaul69E 1 Reply Last reply Reply Quote 0
                                • edmaul69E
                                  edmaul69 @mediamogul
                                  last edited by

                                  @mediamogul any thoughts on how it is playing with it? I just now beat super mario land so it at least inspired me enough to play with it. If you think its good enough (of course nowhere as good as those shaders :( ) i will put together a zip file with a green, gray and black one for several different resolutions and post it on here.

                                  mediamogulM 1 Reply Last reply Reply Quote 0
                                  • mediamogulM
                                    mediamogul Global Moderator @edmaul69
                                    last edited by

                                    @edmaul69

                                    I played through a few levels of Kong 94 and it didn't seem to skip a beat. I'd say it's good to go. Nice job btw.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    edmaul69E 1 Reply Last reply Reply Quote 0
                                    • edmaul69E
                                      edmaul69 @mediamogul
                                      last edited by

                                      @mediamogul thanks. I do like that there isnt any trailing or weird effects you get from a lot of overlays because the pixels dont line up with the overlays. I just wish i had more control of the background color in this emulator with the existing shaders but i have tried and failed. I need to spend more time to get it working right.

                                      1 Reply Last reply Reply Quote 0
                                      • HexH
                                        Hex
                                        last edited by

                                        How do i get the GB pocket shader?

                                        Sent from 20,000 leagues under the sea.

                                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                        1 Reply Last reply Reply Quote 0
                                        • MydriazeM
                                          Mydriaze
                                          last edited by

                                          HEllo everyone, any update on this? I've tried the GB shaders too, but any is as good as the one show on this page. Any "good urinal color" shaders for the old GB?

                                          Thanks for your reply.

                                          DarksaviorD herb_fargusH 2 Replies Last reply Reply Quote 0
                                          • DarksaviorD
                                            Darksavior @Mydriaze
                                            last edited by

                                            @mydriaze I'm unfamiliar with the process, but I believe someone must port the shader to the pi. Even then, I'm not sure if the pi is fast enough.

                                            MydriazeM 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.