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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Maximum number of wired controller

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    controllerpi3
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    • AndersHPA
      AndersHP
      last edited by

      Hope it's ok for me to revive this topic, but what about adding wired USB controllers on top of an already working iPac2 setup?
      Is this possible?

      I recently finished my bartop arcade, and it's really great with the arcade buttons and joysticks, but I thought it would be cool to add 2 gamepads also (preferably wired).

      Is it possible to have iPac2 inputs hardcoded into the CFG files and also have gamepad buttons assigned?
      This way, both players have 2 controllers each, will it not interfere in some way?

      My "Bubble Bobble" Themed Bartop Arcade
      My Gameboy

      1 Reply Last reply Reply Quote 0
      • CapemanC
        Capeman
        last edited by

        Pi should be able to handle it, the only thing is you need to setup the gamepads in the cfg to read as player 3 and 4, I think this is done with Joypad-index in the cfg, but im not sure. Somebody more knowledgable may be able to elaborate.

        Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

        AndersHPA 1 Reply Last reply Reply Quote 0
        • AndersHPA
          AndersHP @Capeman
          last edited by

          @capeman But would this make the controllers useable for player 1 and 2?

          My thought was that generally the iPac is the preferred controller, but if some games play better on a gamepad, the players could just grab these instead.

          My "Bubble Bobble" Themed Bartop Arcade
          My Gameboy

          edmaul69E 1 Reply Last reply Reply Quote 0
          • edmaul69E
            edmaul69 @AndersHP
            last edited by

            @andershp the ipac is a keyboard so there is no issues. I have an ipac2 and 6 controller setup. Players 1&2 controllers work at the same time as the ipac2

            AndersHPA 1 Reply Last reply Reply Quote 0
            • AndersHPA
              AndersHP @edmaul69
              last edited by

              @edmaul69 OK, cool - so it's perfectly doable. I just don't understand why I should hardcode gamepads for player 3 and 4. What have you done, do you have double inputs in the CFG files? input_player1= and input_player1_btn= ?

              My "Bubble Bobble" Themed Bartop Arcade
              My Gameboy

              edmaul69E 1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69 @AndersHP
                last edited by

                @andershp dont hardcode your controllers at all. You are using them as player 1&2.

                AndersHPA 1 Reply Last reply Reply Quote 0
                • AndersHPA
                  AndersHP @edmaul69
                  last edited by

                  @edmaul69 said in Maximum number of wired controller:

                  @andershp dont hardcode your controllers at all.

                  This is how I got the iPac to work, so it's the only way I know. I guess I'll find out once I have a gamepad in my posession.

                  My "Bubble Bobble" Themed Bartop Arcade
                  My Gameboy

                  edmaul69E 1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @AndersHP
                    last edited by edmaul69

                    @andershp yes you have to hardcode the ipac because its a keyboard. But the controllers will just work after you configure them in emulationstation.

                    AndersHPA 1 Reply Last reply Reply Quote 0
                    • AndersHPA
                      AndersHP @edmaul69
                      last edited by

                      @edmaul69 Oh, cool. Thought only player 1 was included in this initial controller setup.

                      My "Bubble Bobble" Themed Bartop Arcade
                      My Gameboy

                      edmaul69E 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @AndersHP
                        last edited by edmaul69

                        @andershp if you have two matching controllers, just set up player 1's controller in emulationstation, then restart emulationstation and you will be good to go.

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