How to get best image quality on a 1080 modern screen
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@Tasio GBA Looks really good!
I tried setting up my GBA with the same shader, but I couldn't select it in the Configuration menu. Do I need to install it first? -
@Capt_MorganCreek thanks for the feedback, I'm glad you like this configuration. I haven't install any additional shaders, I think an up to date Retropie should have it.
This is the path where I have set it up:
RetroPie -> Configure basic libretro emulator options -> configure additional options for gba -> video shader file -> 451 shaders_glsl/handheld/lcd-shader/lcd-shader.glslpAlternatively you can select this shader from the retroarch menu following this path:
Load shader preset -> shaders_glsl -> handheld -> lcd-shader -> lcd-shader.glslp -
Thanks for the suggestions folks! I have settled on the CRT shader as the optimal option for 8-bit/16-bit, but will need to fiddle with these extra variables (integer scaling).
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@Tasio Thanks! It seems this shaders_glsl is missing in my install, but I tried some other shaders and found the LCD grid (just lines) works nice for me. Also tried the nds shader, but it makes the picture to soft for my taste.
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Back when I did all my retrogaming on my PC, I avoided scanlines and stuff like the devil, but now that I'm playing on an HDTV I actually find the picture and contrast to be almost painfully bright if I don't use the crt-pi shaders. Maybe it's my age?
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@tonytoon You are not alone. 😀
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For me scanlines are almost like "anti aliasing" for strong pixel style games.
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Did somebody manage to get a nice image out of mupen64plus+Glide?
lr-Glupen (sadly it's dead) looks good, but mupen looks somewhat blurry and the aspect ratio seems off, as I described here.
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@tekn0 said in How to get best image quality on a 1080 modern screen:
For me scanlines are almost like "anti aliasing" for strong pixel style games.
Have you ever tried the video smooth option? If you haven't then you really should give it a try. The games will look way better on a HD TV. Go to the main retroarch.cfg file and enable video_smooth and set it on true. I'm surprised no one mentioned this because if you combine this with a shader it will look amazing.
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@PetroRie It won't affect shaders, which control this setting independently.
source: https://retropie.org.uk/docs/Shaders-and-Smoothing/
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