ZDoom questions
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Oh and is it possible to combine more custom mods? fr example one mod for new levels plus another mod for sxf's and graphics? just got this Doom4 weapons mod.
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@mahcneto yes. After you put in the doom/doom 2 wad in the config, you put in any other games wad, then you add any maps, then add mods like weapons. Its best to do them in that order. Skip anything i listed if it doesnt pertain to you. All mods including different games use the same setting in the config file. I only know how to get them working in zdoom though.
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@edmaul69 that's enough for me, i'll use zdoom from now on, but have 0 knowledge about hot to make mods work with it
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I reworked the guide a bit. There's still a lot of room for improvement and I haven't made the information agnostic yet, but I corrected some things, shortened the whole process by several steps and removed the superfluous information about the
retroarch.cfg
from the ZDoom section altogether. It could really use a second pair of eyes on it for corrections whenever you happen to get a chance. -
@mediamogul it looks good to me. You made it so much better and actually the correct way to do mods with lr-prboom. I like how much it goes into detail.
One thing, you dont actually have to chmod +x .sh files. Just 0775 permissions. It saves a lot of time if you use something like winscp if you know how to right click on the file and choose properties to set permissions. But if people who know how to do that think they have to make the file executable then they will waste more time doing so. Once i found out it saved me a lot of time not making them executable.
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Good to know. I'll change that up.
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tried the new method and still kicks me back to ES. Does this version supports .pk3 files ? I'm trying with a.wad though, dunno what might be happening, followed the tutorial step by step
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It's funny, I decided to give 'Brutal Doom' another try and I'm facing the same problem at this very minute. All I can think is that there's some other way that pk3 files must be launched from the command line. I'm scouring the internet, but most every bit of advice is just to drag the pk3 file onto the ZDoom window, but of course that doesn't apply here. I can't find a reference for the command line usage anywhere.
Edit: The only difference is that I don't get kicked back to Emulation Station. Instead, it always loads the base IWAD and completely ignores the pk3.
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@mediamogul I'm trying with an .iwad file though, and i'm having this problem. I replaced the iwad name to the one I have, and also i even changed my iwad to The Darkest hor to just copy and paste stuff but still get back to ES, any clues?
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Not at this time. The commands are relatively straight forward. Perhaps the whole ability to run PWADS is broken.
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@edmaul69 what about you, man? you seem to know how to play custom wads with zdoom, can you guide me please?
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Post the contents of your
/dev/shm/runcommand.log
and let's see how far it's able to open. -
@mahcneto @mediamogul iam posting a few of my configs. i will note that i keep all of my iwads, pwads, pk3 and any other files all in one location. all files work for me.
batman doom plus
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/doom/batman.wad -file /home/pi/RetroPie/roms/ports/doom/BatDoomPatchPlus04.pk3"
Doom 2 Master Levels
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/doom/ZDMLMENU.pk3"
John Romero's Doom e1m8b
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom1.wad -file /home/pi/RetroPie/roms/ports/doom/e1m8b.wad"
Knee Deep in Z-Doom
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/doom/kdizd_12.pk3 -file /home/pi/RetroPie/roms/ports/doom/Enable_Item_Rotations.pk3 -file /home/pi/RetroPie/roms/ports/doom/Disable_Glows.pk3"
Strife
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/STRIFE1.WAD -file /home/pi/RetroPie/roms/ports/doom/VOICES.WAD
and a more simpler one. Winter's Fury
zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/doom/doom/doom2.wad -file /home/pi/RetroPie/roms/doom/doom/WintersFury.wad"
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@mahcneto read my last post. also remember, everything is case sensitive.
@mediamogul @mahcneto i should also mention i give 0777 permissions to every single file i add to the doom folder.
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I'll try changing the permissions. I've got a question posted to the ZDoom forums about 'Brutal Doom'.
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Well, my particular issue was related to how the built-in Mac 'Unarchiver.app' decompressed the original download. I decompressed it through the command line, moved it over to the Pi and it booted right up on the first try. At first blush 'Brutal Doom' appears to be running very well.
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Holy schnikes, this game is amazing!
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@mediamogul are you running the 2.0 version? Im actually having trouble finding the brutal doom download. I was able to get the add-on but on the site i couldnt figure out how to get the game.
Edit: i think i have the correct file. Is the file brutalv20b.pk3?
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i also got the brutal doom hell on earth starter pack. it has bdv20 plus hellonearthstarterpack.wad and freedoom.wad. not sure what they are exactly just yet
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