Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons
-
This just keeps getting better. Great work on all this.
-
For what it's worth, i have made a few changes to the jfroco version.
This version handles button support for the option, start and select keys found in the 800 / XL emulator.The Binary may be found here : https://github.com/futurechild/atari800-rpi/raw/master/atari800
There is a new parameter in atari800.cfg : SDL_JOY_0_OPTION=4 <-- button ID -
@future.child I Installed the futurechild vesion and it works great. . .Except the screen is smaller. . .Is this a setting somewhere??
-
@lakindc I remember having this problem too but am unsure what i did so solve it.
I currently have 4:3 fullscreen emulator with a black bar left and right to fit my 16:9 screen.Could you have a look at "video mode settings" in the menu under "Display settings" inside the emulator ?
Fullscreen should be set to "No" and i have resolution set to "640x480".These are my current settings in the atari800.cfg file :
DEFAULT_TV_MODE=PAL
COLOURS_PAL_GAMMA=0.3
ARTIFACT_NTSC=NONE
ARTIFACT_PAL=NONE
ARTIFACT_NTSC_MODE=0
VIDEO_FILTERING=1
VIDEO_ZOOM=1.00You can also check if the video mode is correct in the launcher (when launching the emulator you should get a message "press a button to configure"), mine is set to 1920x1080 @ 50 Hz 16:9.
-
Hello all,
I've downloaded @future-child 's version and It works except for the fact I cannot seem to figure out my button mapping situation. I'm using a Wi u controller that works great with emulationstation.
I am using the emulator for Atari 800 (not xl/xe) emulation, not for 5200 games as is on this thread. But its the same emulator so I wouldn't see a problem
Here is my atari800.cfg file pertaining to button mapping:
SDL_JOY_0_ENABLED=1
SDL_JOY_0_LEFT=260
SDL_JOY_0_RIGHT=262
SDL_JOY_0_UP=264
SDL_JOY_0_DOWN=261
SDL_JOY_0_TRIGGER=305
SDL_JOY_1_ENABLED=0
SDL_JOY_1_LEFT=97
SDL_JOY_1_RIGHT=100
SDL_JOY_1_UP=119
SDL_JOY_1_DOWN=115
SDL_JOY_1_TRIGGER=306
SDL_JOY_0_SELECT=8
SDL_JOY_0_START=9
SDL_JOY_0_TRIGGER1=2
SDL_JOY_0_TRIGGER2=1
SDL_JOY_0_ASTERISK=3
SDL_JOY_0_HASH=0
SDL_JOY_0_SECOND_AXIS=2
SDL_JOY_0_INDEX=0
SDL_JOY_1_INDEX=1My 'Start' button works like you hit the 'H' button which pauses emulation. very strange . I went thru button configuration twice so I'm prettiy sure I have all the buttons defined within emulation station.
The new version of atari800 does let me exit out of a game (no more F9!) but, I cannot start a game without 'F4'
Does anyone have a working atari800.cfg file I can use?
A side note - I have to use ATARIOSB.ROM as my games will crash (Galahad and the Holy Grail) if I don't use the early Atari800 ROM. XL/XE crashes the game after killing the 3rd knight every time :(
Thanks for any help you guys can give (newbie)
-
OK, I copied the file from @future-child github directly and I'm not running with the start!
1st problem solved.
Now I am seeing The small screen issue too. if @lakindc , if you can tell me how you fixed that issue think I am in in business!
All except for 'SELECT' and 'OPTION' buttons
Thanks for letting me bounce my head around
-
Ok Optioni/Select buttons were good all the while. I used jstest /dev/input/js0 to discover that
SDL_JOY_0_OPTION=4 is mapped to the Left Shoulder button
Last Post from me - I will stop thinking out loud on the forum! Just looking for the small screen size resolution
and I am golden
-
I LIED and I'm sorry for that. I figured it out. SO I will post for those who are going to use this wonderful version of atari800:
VIDEOMODE_WINDOW_WIDTH=336
VIDEOMODE_WINDOW_HEIGHT=240
VIDEOMODE_FULLSCREEN_WIDTH=640
VIDEOMODE_FULLSCREEN_HEIGHT=480
VIDEOMODE_WINDOWED=0The Key setting is the last line is set to:
VIDEOMODE_WINDOWED=1And Indeed It makes sense as :
VIDEOMODE_WINDOW_WIDTH=336
VIDEOMODE_WINDOW_HEIGHT=240becomes the new screen size.
Hey guys - thanks for all your help! Special thanks to both @jfroco and @future-child for their efforts!
-
Thanks @Veramacor , This video issue has been in the back of my mind since @lakindc's post but was unsure of it's cause.
I have updated my sample.cfg to include these videomode settings. -
If you use a program called Altirra and load your 5200 roms, you can then save them with a header that will designate how the Pi emulator should load the game. Then if you remove the part of the emulators.cfg file that references cart type 4 and load the games normally they will all load without that screen asking you what type of cart the game is. :)
I would share mine, but without even reading the rules here I'm sure that's not allowed. It's really easy once you figure it out, and it doesn't take all that long since the 5200 library is so small.
I could post instructions on how to do this if anyone is interested.
-
Could somebody explain to me how the Robotron controls are supposed to work? I've got everything else working now, but the Robotron controls do not function for Robotron or Space Dungeon. Thanks!
-
@Used2BeRX Robotron:2084 uses a two-joystick control scheme; player 1 joystick controls the on-screen character's movement, while player 2 controls the direction the character's weapon fires.
It would take a fair amount of changes to the emulator to be able to remap the additional controller1 axis (ie thumb-right) to player2 controlls (plus it would be hardly fair in a two player game, as player 1 would be able to interfere with player 2).
My advise would be to use either two joysticks, use the keyboard as input, or combine joystick and keyboard.
-
@Used2BeRX said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:
If you use a program called Altirra and load your 5200 roms, you can then save them with a header that will designate how the Pi emulator should load the game. Then if you remove the part of the emulators.cfg file that references cart type 4 and load the games normally they will all load without that screen asking you what type of cart the game is. :)
I would share mine, but without even reading the rules here I'm sure that's not allowed. It's really easy once you figure it out, and it doesn't take all that long since the 5200 library is so small.
I could post instructions on how to do this if anyone is interested.
Yes please!
I'm interested :)
Thanks in advance.
-
@weirdocollector No problem man. I went ahead and made a separate thread for it. You can find it here: https://retropie.org.uk/forum/topic/10337/making-headers-on-your-atari-5200-game-images-to-auto-run-in-retropie
Let me know if you have any problems with the instructions or if I could clear anything up with it.
Cheers
-
@future.child Hey.... Did nobody ever get it working then? The OP of this thread at one point said that he put in maps that made the 2nd player joystick operate on your right joystick so you would be able to play Robotron 2084 or Space Duel with a single controller. That was something he said that he had updated with this about midway through this discussion. It didn't work for you either, huh?
-
@Used2BeRX I must have missed the 2nd player part .
I'll have a look at the code @jfroco made, to see if i get it working for me (and let you know what i did to do so). -
@future.child Thanks for looking into that. I'm a code dummy so I never would have figured it out. Not sure if you'd be interested, but I posted that guide to putting headers on your 5200 roms so they load automatically. Worth doing if you play the system more than once or twice.
-
As far as i can tell something is indeed wrong in joystick handing or enumeration.
When having two controllers connected, the first controller's second axis also controlls player two.
When having only one controller connected the second axis data is discarded.I'll see if i can fix this (note, I'm no code hero).
-
Sounds good. Keeping my fingers crossed. Maybe we can figure out why I couldn't get your update running as well. I had to revert to the OP's update. When I tried loading a game with your version it would just kick me back to the romlist. I wasn't going to do Atari 800 on the Pi, but I've spent today making headers for about 150 Atari 800 images so they auto-load like the 5200 carts. Would probably be wise for me to get your upgrade installed too. :)
-
@Used2BeRX I have updated my version to prevent discarding of 2nd axis data when not having two joysticks.
As far as i can tell 2nd axis now works as intended.as for not being able to run my binary, i can't really say what's going on on your system without additional info.
The binaries should be interchangeable between jfroco's and mine (compiled on a raspberry pi 3).Did you install using the following procedure ?
cd /opt/retropie/emulators/atari800/bin/ sudo cp atari800 atari800.original sudo wget https://github.com/futurechild/atari800-rpi/blob/master/atari800?raw=true -O atari800 sudo chmod +x atari800
I myself use the following emulators.cfg
atari800
atari800 = "/opt/retropie/emulators/atari800/bin/atari800 %ROM%" default = "atari800"
atari5200
atari5200="echo %ROM: -\ % > /dev/null;/opt/retropie/emulators/atari800/bin/atari800 -config /opt/retropie/configs/atari5200/atari5200.cfg -cart %ROM%" default = "atari5200" atari800 = "/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
and have the following config files:
atari800.cfg
Atari 800 Emulator, Version 3.1.0 ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/ATARIOSA.ROM ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM ROM_5200=/home/pi/RetroPie/BIOS/5200.ROM ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM OS_400/800_VERSION=AUTO OS_XL/XE_VERSION=AUTO OS_5200_VERSION=AUTO BASIC_VERSION=AUTO XEGS_GAME_VERSION=AUTO ATARI_FILES_DIR=/home/pi/RetroPie/BIOS HD_READ_ONLY=1 PRINT_COMMAND=lpr %s SCREEN_REFRESH_RATIO=1 MACHINE_TYPE=Atari XL/XE RAM_SIZE=64 DEFAULT_TV_MODE=PAL MOSAIC_RAM_NUM_BANKS=0 AXLON_RAM_NUM_BANKS=0 ENABLE_MAPRAM=1 DISABLE_BASIC=1 ENABLE_SIO_PATCH=1 ENABLE_H_PATCH=1 ENABLE_P_PATCH=1 ENABLE_NEW_POKEY=1 STEREO_POKEY=0 SPEAKER_SOUND=1 BUILTIN_BASIC=1 KEYBOARD_LEDS=0 F_KEYS=0 BUILTIN_GAME=0 KEYBOARD_DETACHED=0 1200XL_JUMPER=0 CFG_SAVE_ON_EXIT=0 CARTRIDGE_TYPE=0 CARTRIDGE_PIGGYBACK_TYPE=0 CARTRIDGE_AUTOREBOOT=1 CASSETTE_LOADED=0 CASSETTE_WRITE_PROTECT=0 RTIME=1 COLOURS_NTSC_SATURATION=0 COLOURS_NTSC_CONTRAST=0 COLOURS_NTSC_BRIGHTNESS=0 COLOURS_NTSC_GAMMA=0.3 COLOURS_NTSC_HUE=0 COLOURS_NTSC_GTIA_DELAY=26.8 COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0 COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0 COLOURS_PAL_SATURATION=0 COLOURS_PAL_CONTRAST=0 COLOURS_PAL_BRIGHTNESS=0 COLOURS_PAL_GAMMA=0.3 COLOURS_PAL_HUE=0 COLOURS_PAL_GTIA_DELAY=23.2 COLOURS_PAL_EXTERNAL_PALETTE= COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0 COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0 ARTIFACT_NTSC=NONE ARTIFACT_PAL=NONE ARTIFACT_NTSC_MODE=0 SCREEN_SHOW_SPEED=0 SCREEN_SHOW_IO_ACTIVITY=1 SCREEN_SHOW_IO_COUNTER=0 SCREEN_SHOW_1200XL_LEDS=1 SOUND_ENABLED=1 SOUND_RATE=44100 SOUND_BITS=16 SOUND_FRAG_FRAMES=0 SOUND_LATENCY=20 VIDEO_FILTERING=1 VIDEO_ZOOM=1.00 SDL_JOY_0_ENABLED=1 SDL_JOY_0_LEFT=276 SDL_JOY_0_RIGHT=275 SDL_JOY_0_UP=273 SDL_JOY_0_DOWN=274 SDL_JOY_0_TRIGGER=306 SDL_JOY_USE_HAT=1 SDL_JOY_0_SELECT=8 SDL_JOY_0_START=9 SDL_JOY_0_TRIGGER1=1 SDL_JOY_0_TRIGGER2=2 SDL_JOY_0_ASTERISK=0 SDL_JOY_0_HASH=4 SDL_JOY_0_OPTION=5 SDL_JOY_0_SECOND_AXIS=2 SDL_JOY_1_ENABLED=0 SDL_JOY_1_LEFT=97 SDL_JOY_1_RIGHT=100 SDL_JOY_1_UP=119 SDL_JOY_1_DOWN=115 SDL_JOY_1_TRIGGER=306
atari5200.cfg has the following different settings:
MACHINE_TYPE=Atari XL/XE RAM_SIZE=64 BUILTIN_BASIC=0
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.