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Super Gameboy Border overlays - complete set



  • Can I use your Newgen theme?



  • @rrdein said in Super Gameboy Border overlays - complete set:

    Can I use your Newgen theme?

    Hi, not sure what you mean? I've not released Newgen yet as it needs more work, I will be going back to it once my nesmini theme is a bit more complete.



  • @ruckage just thought i would let you know i am using the 4:3 fill. Took me forever to make all the individual config files and then test them all to make sure i didnt mess up some of the. I did mess up on several that i had to go back and fix. There is a problem with one of the default gameboy screens. The light gray one that is also in mario picross. There is a huge watermark in it. I fixed it for the 4:3 fill since i am using it.



  • @edmaul69 said in Super Gameboy Border overlays - complete set:

    @ruckage just thought i would let you know i am using the 4:3 fill. Took me forever to make all the individual config files and then test them all to make sure i didnt mess up some of the. I did mess up on several that i had to go back and fix. There is a problem with one of the default gameboy screens. The light gray one that is also in mario picross. There is a huge watermark in it. I fixed it for the 4:3 fill since i am using it.

    Bet that was a lot of work, shame the borders aren't named in a way that would allow an automatic solution.

    Regarding the watermark - not sure what you mean. Do you mean the embossed effect on the mario picross border? If so that is how it's supposed to look, it actually lines up with the picross title screen to complete Mario's face - not a good idea in my opinion but it is how it was made.
    Here is a screenshot from bsnes showing this.

    0_1490535168851_Mario's Picross (USA, Europe) (SGB Enhanced)-20170326-142314.png

    If this is not what you mean then if you can tell me the filename of the affected border and I will fix it and re-upload.

    edit: actually i think that border was designed solely for the title screen - I tested it in bsnes which emulates super gameboy accurately and once you start a game it changes to a green gameboy border



  • @ruckage i guess i am wrong. I did not realize that. Strange that only one of the picross overlays does that. It looks like crap.

    Edit: just saw your edit. Picture didnt load for me at first either. i guess if its only for the title screen... well i guess i am going to have to change that back.

    Edit. I tested and the mario picross overlay lines up perfectly on the pi too.



  • A great thanks for this full pack <3



  • Hello @ruckage

    I have copied your awesome overlays in an overlay compilation pack : https://github.com/cosmo0/retropie-overlays

    I hope it's alright with you ? Please let me know if you have issues with it.

    Thank you for your awesome work :)



  • @cosmo0 said in Super Gameboy Border overlays - complete set:

    Hello @ruckage

    I have copied your awesome overlays in an overlay compilation pack : https://github.com/cosmo0/retropie-overlays

    I hope it's alright with you ? Please let me know if you have issues with it.

    Thank you for your awesome work :)

    Hello,

    I don't have a problem with you adding these to your pack as I'm sure it will be useful for people, however in future the polite thing to do is ask before you add them to the pack.



  • @ruckage

    You're right obviously, sorry.
    I just started copying this stuff for my personnal usage, then thought that it could be useful to others, and only then started asking around for inclusion. It may be a poor excuse.
    In the future I will be sure to ask before :)



  • @ruckage :Oh my god! You just made my entire month!



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