Updated EmulationStation for Windows
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@0zzy jrassa's fork is just the RetroPie fork. You posted some screenshots a while ago - those are taken from which version of ES (the exact version if possible) ? What's the URL you downloaded it ?
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@mitu screenshots are about the last ES version taken fom the main site https://emulationstation.org/ , but as you said this is not the right thread in which talk about it, so i'm looking for another version running under xp, if someone still uses it.
This is why i tried jrassa 's win32 fork -
@0zzy Maybe it's time to upgrade your OS.
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@mitu said in Updated EmulationStation for Windows:
@0zzy Maybe it's time to upgrade your OS.
d'oh! i have a few arcade machine running on it, i'll try another frontend
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Sorry if this is off-topic but can we do the N64 Hi-Res textures in the Windows setup of Emulation Station?
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@jinxerfelix said in Updated EmulationStation for Windows:
Sorry if this is off-topic but can we do the N64 Hi-Res textures in the Windows setup of Emulation Station?
That wouldn't have anything to do with EmulationStation. EmulationsStation is just the frontend for selecting games. The Hi-res textures would be feature found in the N64 emulator.
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Hello, I would like to have a consultant.
Do you know what is the part of the code that runs the command line?
I'm wanting to make it not do a popup when running the emulator and I want to hide that window.
I'm not a programmer, let alone C ++, but I know something about Delphi and Windows management.
Perhaps by managing the Windows APIs, you can hide that pop-up window or change those lines of code.
In Delphi I can do that perfectly, but I would like to have the EmulationStation with that function without having to add an external program.
Good work with ES for Windows!
Thank you!!! -
Hi, @jdrassa :
I've read @Nismo comment: https://retropie.org.uk/forum/topic/5202/step-by-step-how-to-build-emulationstation-on-windows/71
I've downloaded the source(http://www.mediafire.com/file/18wup39qx35x1ht/build.7z) and libs(http://www.mediafire.com/file/7nzb0820w24is4a/lib_folder_for_ES_build.7z), and tried to build in vs2017, but got the error as "missing CMakeLists.txt".Then I've tried the source you provided(https://github.com/jrassa/EmulationStation), and using cmake-gui to build, still get error as below:
Looking for FreeImage... Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE) Found FreeImage: optimized;C:/src/lib/FreeImage/Win32/Release/FreeImage.obj;debug;C:/src/lib/FreeImage/Win32/Debug/FreeImage.obj CMake Error at CMake/Packages/FindVLC.cmake:33 (macro_ensure_version): MACRO_ENSURE_VERSION Macro invoked with incorrect arguments for macro named: MACRO_ENSURE_VERSION Call Stack (most recent call first): CMakeLists.txt:59 (find_package) CMake Error at CMake/Packages/FindVLC.cmake:39 (message): VLC library not found Call Stack (most recent call first): CMakeLists.txt:59 (find_package) Configuring incomplete, errors occurred!
Could you please provide your build step details? And is there any possibilty to attach your lib folder?
My environment is windows 10, vs enterprise and community 2017, cmake3.7
source directory isc:\src\EmulationStation-master
libs is:
c:\src\lib\boost_1_61_0 c:\src\lib\curl-7.50.3 c:\src\lib\eigen c:\src\lib\FreeImage c:\src\lib\freetype-2.7 c:\src\lib\freetype-windows-binaries-master c:\src\lib\libvlc-2.2.2 c:\src\lib\SDL2-2.0.5
Thank you!!!
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@hawkli It been a long while since I have actually built it locally so I don't have a lib directory to share. I have automated builds setup via Appveyor. You can read the build script to get an idea of how the build is configured. It is failing to find VLC, so I would pay extra attention to the VLC arguments in the cmake command.
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@jdrassa I tried appveyor.yml , It's works!!
thanks a lot. -
How can I do in cfg using several emulators for a folder
for example i use
<system> <name>Arcade</name> <fullname>ARCADE</fullname> <path>~\.emulationstation\roms\mame</path> <extension>.zip .ZIP</extension> <command>%HOME%\.emulationstation\systems\retroarch\retroarch.exe -L %HOME%\.emulationstation\systems\retroarch\cores\mame2003_libretro.dll "%ROM_RAW%"</command> <platform>arcade</platform> <theme>mame</theme> </system>
I only use mame2003 and I would like to use at least 3 more, this is possible. Thanks
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@jero I don't think that's possible without an additional helper or re-using the same folder to add a different emulator. On RetroPie, there's Runcommand that takes care of using multiple emulators, but Emulationstation doesn't have this capability built-in.
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Thank you for responding, I saw that possibility in retropie and I thought that Windows ES could also. You know where to find information on how to install ES with retroarch all from 0 in windows.
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@jero said in Updated EmulationStation for Windows:
You know where to find information on how to install ES with retroarch all from 0 in windows.
I'm not aware of such installer and the RetroPie project does not provide one.
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@jero There is an old version of the Portable Version in the Links Section of the Theme Tutorial here. You just need to download the latest Windows ES Build from this threat and the latest RetroArch Version from their website. Then you probably could just replace the respective folders.
Although you probably need to backup the old es_systems.cfg first.
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@jero gamestation got most systems configured with retroarch buts its portable. If you want portable then:
1- Download gamestation: https://github.com/HerbFargus/Portable-Game-Station
2- Download ES win latest release from: https://github.com/jrassa/EmulationStation/releases/
3- Unzip gamestation
4- Unzip and paste ES win latest on top of gamestation folder, press ok for overwrite
5- Use portable.bat to run ES, directly running ES will throw an error.
6- You'll have to config the controller, plus may have to add a rom in one of the system (you can make a dummy/empty rom with same extension as that required for emulator)If you don't want portable then:
1- download latest win es
2- copy the es_system file from gamestation and place in /.emulationstation
3- Modify the paths as you deem fit. -
Or thanks guys for all it's information, I've seen some of that already, but thanks. Amazing this forum.
I think I'm already making progress by going from retropie to ES windows. I think what I need is pretty good. I already handle Overlays, spaps, boxart.
Although there is something that I would like very much and I do not know if it is possible, use game loading image as in retropie, to not see the XD background windows. In addition it would be incredible to create a system that was multi-system as in retropie. With those things ES in window would grow a lot, for me ES is the prettiest system -
@jero I recommend taking a look into this: https://github.com/PRElias/win10_emulation_station
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Thank you, use that, what a good job you did. With this I already have something more advanced running to ful, boxart, xml video .........
but something that would be very good are launching images so you do not see the wallpaper of windows hehehehe, I think with that and sounds in the main meeenu, I would not need anything else, but I imagine that it can not be implemented -
@jero Thanks. Yes, it would be great.
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