Updated EmulationStation for Windows
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@f-caruso said in Updated EmulationStation for Windows:
crash
I recorded the error and uploaded the video. Warning. the audio is very loud.
https://streamable.com/09ddp
anything saved via emulationstation is not really saved and when you try to edit the description of any game make the emulationstation closes. -
@miojopronto said in Updated EmulationStation for Windows:
@f-caruso
sorry, I uploaded the video with an older version than the current one, emulationestation is no longer closing, it's just a white screen bug and you can't see what you write. should be the same as you have on yours, thanks for the attention. I just wanted to notify you. -
@f-caruso I downloaded the new version you released today, and it fixed the issue, EmulationStation doesn't close and doesn't bug when editing the theme. however you can no longer create gamelist via EmulationStation but you can use and modify it if you already have a gamelist for that system.
https://streamable.com/1r9f7
as long as you have a gamelist on each system everything should work normally but if you don't have a gamelist and you try to create one using emulationstation, as you could do before, then it doesn't show the information. -
Hi f.caruso, I love your emulationstation fork. Especially because she accepts music. I'm just having a problem. Every time I get into retroarch it gets in the background. Would there be any option to always leave Retroarch in front of emulationstation as soon as a game is started?
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@wwsnkneo It's probably not related to emulationstation. but you can try change the option "hide when launch game"
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@f-caruso I tried that but no good. I did it using another method. I think this is something of retroarch itself. Thanks for the fork and keep up the good work.
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Hello,
f.caruso, I have a problem using the padtokey function of your emulationstationportable. No key combination on the remote works. Basically I'm interested in closing the active window so I can close the emulators or games that are not retroarch. Is your version of emulationstation portable (with the joytokey) compatible with the latest Continuous build you publish? I have all the logs and configurations ( es_input.cfg, es_log.txt, es_log.txt.bak, es_padtokey.cfg ), but I think it would create a very long post and I don't know if it's allowed to post. If you want, I can upload the files on a drive or similar.
By the way, every day I like more as you are leaving emulationstation, thank you for your work.
Greetings,
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@lopapa Yes this exe is compatible with every version.
Also, try this version : http://fabrice.caruso.free.fr/EmulationStationPortable.zip
I recently added logs in case of errors. Also check every process are elevated the same way ( see my previous posts on the subject ). Also be sure joy2key is not running ( or mine is deactivated ) -
@f-caruso
I try with latest exe with same result. I can't see anything strange in the log. If you want, I can upload the file to a drive or wherever you tell me to.You indicate that your pad2key may be disabled. How can it be activated or deactivated? Maybe I've deactivated it and I haven't even
I don't have any gamepad control software installed.Regards
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@lopapa said in Updated EmulationStation for Windows:
You indicate that your pad2key may be disabled. How can it be activated or deactivated?
It is automatically enabled when the file es_padtokey.cfg is present in .emulationstation folder. Except, it is disabled if joy2key process is running.
I've just updated the file. Please download it again. The previous version may not work fine if your device is not xinput compatible. I also added new informations in the log file. By the way, the created log file name is 'EmulationStationPortable.log' in the exe's folder.
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@lopapa
Hello,I just tried it. I have updated to the latest version of emulationstation --> https://github.com/fabricecaruso/EmulationStation/releases/tag/continuous-master
and then I downloaded and updated the version of the portableemulationstation --> http://fabrice.caruso.free.fr/EmulationStationPortable.zip
I've started portable emulationstation. I re-configured the 8bitdo controller and did the test. The result is the same, I don't close the active window. I tried to connect the control by dinput, xinput and switch (3 of the 4 modes it has). In all three cases, the behavior is the same.
I haven't been able to see the emulationstationportable.exe log file. Only the file es_log.txt and es_log.txt.bak is generated from the .emulationstation folder. Indicate that it is generated in the same folder as the exe, I suppose you mean the exe emulationstationportable.exe?
Attached my file is_padtokey.cfg: (I have tried with and without Dolphin processes)
<?xml version="1.0" encoding="UTF-8"?>
<padToKey>
<app name="*">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="dolphin">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="Dolphin">
<input name="hotkeyenable start" key="(%{CLOSE})"/>
<input name="hotkeyenable rightshoulder" key="(%{TAB})"/>
</app>
<app name="devenv">
<input name="hotkeyenable start" key=""/>
</app>
</padToKey>Regards,
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@lopapa emulationstationportable log is located in emulationstationportable.exe folder. With the last version, the file is always created. Is Dophin run as Admin ? Certainly the cause, see my previous posts on the subjet.
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@f-caruso
Hello,I just checked and if I run emulationstationportable.exe it doesn't generate any kind of log. The normal emulationstation log is generated es_log.txt and the es_log.txt.bak. What requirements does emulationstationportable.exe need to work apart from .NET 4.0? Maybe I'm missing something, but I can't see what it could be.
I have checked that the processes run at the same level. In all cases there is no elevation. To discard, I retested running emulationstationportable.exe with elevation with the same result (all processes elevated; emulationstationportable.exe, emulationstation.exe and dolphin.exe).
I am running on a Windows 10 LTSC, to discard I have also tested with a Windows 10 Professional v1903 with identical results (In both cases I have .NET 4 installed). Can the language of Windows influence? Can the location of the folder also influence? (To discard things). I used the 8bitdo SF30 Pro connected by USB, xinput and dinput for testing.
Greetings,
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@lopapa Did you really redownload/update the exe ? I tested it : the log file appears as soon as I run the exe.
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Yeah,
I use this executable: EmulationStationPortable.exe --> 24/10/2019 23:32. Size --> 799.232 bytes and CD31411C CRC
Regards,
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@f-caruso
Hi Fabrice,Judging from the screenshots, descriptions and videos online you have done a marvellous job of improving the ES experience on Windows! Thank you!! I am particularly happy that you get rid of the console window before and after game launch.
However - maybe it is just my incompetence, but - I cannot get your version running properly:
I have your just-updated continuous-build ES installed. If I run it it exits right after the start. So I copied es_settings.cfg (from my perfectly working jrassa version to the .emulationstation folder). If I run it now I have a working version, which, however looks pretty ugly. So I created a themes folder under .emulationstation and copied a few regular ES themes there (e.g. TronkyFran, Carbon, Simple). Now it gets better, however whichever theme I chose, the page of any emulator (where I can browse the games) is broken:
https://drive.google.com/open?id=1E0GbAhzTf_5Z5wmm0O4m0z2RcNKBL2HU
all text are stuffed at the top and written on one other, while screenshots, box graphics are not displayed.
The Game List View Style setting is Detailed. (The only other option is Basic - if I chose it, only the console name is displayed nothing else, so it is not good, either).
What do I miss?Thank you so much,
Joss
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@Joss I don't know I never saw something like that. I've tested all the themes you name and they are working fine with my latest build. Plus, ES starts fine without any es_settings.cfg file...
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@lopapa The exe you name is the good one... I don't know how to help you, in the code the log file is always created when the program runs.
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@f-caruso
Ok then. I will do another clean install to give it one last desperate try. What downloadable do you suggest to use?
Previously I used https://github.com/fabricecaruso/EmulationStation/releases/download/continuous-master/EmulationStation-Win32.zip
Is there a dedicated folder it should be installed to?
Thanks. -
@Joss Yes... And No. also, place your .emulationstation folder inside exe's directory, app is portable.
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