question of dosbox versions
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to anyone or herb_fargus - I have a silly question for you. I apologize if I am asking it wrong.
What version of dosbox does the retropie 4.2 build use? Do you know what SVN or version is it based on? There are many different versions and each have different features.
Lastly, and this may not have an answer, do you know how the version retropie used was compiled or what that process looked like?
thank you again and sorry to bug.
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@tyreal90 r3876 from https://sourceforge.net/projects/dosbox/
probably time to update.
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I'm curious as to your thoughts on this idea. The existing version of dosbox is very good. It has speed and compatibility with most every dos based game. At the experimental end of the dosbox spectrum for PC, people created branches like hal9000 or daum or dosbox-x to do opengl, advanced hardware emulation and the ability to create some pretty gnarly situations (like early 2000's windows game support). The issue with the experimental builds is that while they can do incredible things with newer games, their compatibility with old games is sometimes a little suspect.
What if you treat the experimental versions of dosbox like experimental packages and housed them like separate emulators? Most of them have source code packages that can be compiled for pi. I'm just curious to your thoughts on this as an eventual direction you may decide to go in.
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