Announcing Pegasus Frontend
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There might be no updates this week due to real life issues.
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Well I didn't plan to do a weekly update, but I ended up doing some fixes:
- The Flixnet theme got updated to work with the current Pegasus
- Fixed a bug where gamepad layout configurations of multiple gamepads weren't saved properly
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Weekly update!
- Updated and in some parts rewrote the theme related documentation. All tutorials should now use up-to-date API calls. I've also split them into smaller and so perhaps more readable pages. There might be a few weird places with all the editing but otherwise should be readable.
- Fixed a build error on Arch Linux
With that all the documentation should be up to date now. I was planning to write some more pages and tutorials, but for me it's more time consuming than actual development, so I think I'll leave them to the holidays maybe.
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Great frontend! Thank you for creating this. :) Is there a way to change the "Pegasus 0 Games found" screen that comes up when a game is exited or closed? Or just make it black?
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@tekn0 You mean the loading screen? I think that's fine, it might take some time on certain systems so with it you still see something happening on the screen.
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Also no updates this week due to lack of time :( I'm planning some theme updates for the next days though.
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@fluffypillow It seems there are two different screens or values? When I first start the frontend I get the Pegasus loading screen and it finds 900 games and loads the theme.
Then when I start and play a game. After I exit that game (in retropie it's select+start) I get the pegasus logo screen again that stays there for about 6 seconds and says "0 games found" then goes back to the theme.
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@tekn0 Ah I see, yes, the numbers there might be incorrect; that screen is merely waiting for the UI to be ready.
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@fluffypillow Yeps that's the one. Is there a way to change that screen or make it black by chance? Or, change the text to read "returning to pegasus launcher" or just black it out completely?
I have some custom autostart.sh code I use to remove all of the term text. This keeps the game launching very clean with no rom launch or yellow error text. I was hoping there might be a quick way to null that return screen as well when it shows 0 roms.
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Weekly update!
- Fixed games provided by EmulationStation not having launch commands in some cases
- Fixed the loading progress bar's width behaving incorrectly
- Fixed the loading bar showing "0 games found" when returning from a game (< @tekn0). The loading consists of loading the game list and loading the UI; there is now no text displayed while only the UI is loading, eg. when returning from a game. Ideally the UI loads faster than the game list, but on some systems this can take surprisingly long time (eg. Windows). Will see if this needs more improvements.
- Main theme improvements
- The release year and number of players (for multiplayer games) is now displayed
- There is now a placeholder text for collections that have no logo
- There is now a little heart next to favorite games
- Added fade in animations for background and videos
- Fixed game images overlapping each other
- Improved layout calculations, ie. mixed portrait/landscape images should now look better together
- Fixed a bug where the selection got stuck on the very first item, on certain systems with certain gamepads. This will probaly need some additional work in Pegasus itself too, but the situation is now highly improved
- Updated the Flixnet heme
- Fixed collections with not too many games getting unaligned
- Fixed missing release years
- Fixed screenshots not getting scaled up on larger resolutions
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Hi fluffy ! I wanted to know if is it possible to use ahk scripts to launch games on their emulators ?
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@fluffypillow Yes it works with standalone exe ! Thank you for your fast awswer. And I love your work, keep it up !
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@fluffypillow is there a way to configure/map controls inside pegasus-frontend (Android) and tell retroarch to use that configuration from pegasus-frontend?
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@spartan This cannot be done automatically on Android because apps are not allowed to change other apps' settings. It may be possible with a custom script however, if RA is set up to load the settings from eg. the SD card then that can be modified with a script, and Pegasus can be set up to call this script on config change.
At least, in theory; haven't tried it yet but I plan to make a similar script for RetroPie in the future, which might also work on Android too.
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I ran into some trouble with Pegasus.
So I'm trying to import a game, Popful Mail, it has multiple wav files. An ISO and a cue sheet.
I keep all of the Popful Mail files in their own folder for organization purposes. And when I try and edit the metadata file to read the other directory, it won't show any metadata (the media folder is in the root of the rom folder.) It will all show if I move the metadata file and media folder to the popful mail folder, but that wouldn't work if I want to add more games.
Sega CD -> ROMs -> Popful Mail folder, metadata.txt, media folder.
(Sidenote: I wrote this at 1am, and am tired. So if anything needs clarification, lemmie know)
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@lilbud Not the answer you're looking for, but why not convert them to .chd? It'll be a single file and be smaller in size. You don't mention what pi you're using, but chd only works with genesis plus gx.
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@Darksavior I'm actually on PC, and Genesis plus Gx didn't play audio the last time I tried.
It will either play static or no sound at all
Update: My save doesn't work with a CHD file and Genesis Plus GX
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Figured it out, I have to have a metadata txt file and a media folder in every subfolder for every sega cd game I want to add.
There probably is a better way, but this works for now
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@lilbud Have you tried referencing the rom file (in this case the .cue) including the subfolder name in the path? The metadata.txt does support folder paths.
So instead of
file: Popful Mail.cue
it would be:
file: ./<folder name>/Popful Mail.cue
I can't remember if it's forward slash or backslash so try both.
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