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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • lilbudL
      lilbud @A Former User
      last edited by lilbud

      @fluffypillow said

      currently loading ~1000 games

      0_1492989341715_upload-c4f15882-31bd-41cb-9617-503cabbade0a

      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

      Backlog: http://backloggery.com/lilbud

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      • ?
        A Former User
        last edited by

        Not this again.

        1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow
          last edited by

          @meleu as soon as it's generally in a usable state, I'll open source it. There are some basic features I'd still like to work on before, like gamepad navigation, but I can make an alpha release this week or the next probably.

          1 Reply Last reply Reply Quote 7
          • fluffypillowF
            fluffypillow
            last edited by fluffypillow

            I've made a new video:

            (I did cheat a bit, I've turned off displaying the videos, but that doesn't affect the loading speed anyway. Also it's "just" 750 games this time.)

            For some reason starting right after boot, like ES2, takes 1 second longer... interesting. Anyway, according to the logs, game data loading took 1991ms even with this delay.

            cafarellidigitalC ? 2 Replies Last reply Reply Quote 9
            • cafarellidigitalC
              cafarellidigital @fluffypillow
              last edited by

              @fluffypillow goddamn that's some smooth scrolling and loading.

              Console Stripe Video Splashscreen | Mushberry Splatter Splashscreen

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              • ?
                A Former User @fluffypillow
                last edited by

                @fluffypillow said in Announcing Pegasus Frontend:

                "just" 750 games this time

                JUST?
                ARE YOU CRAZY?
                THIS WILL (and I mean will) EXCEED THE PERFORMANCE OF RETROPIE

                1 Reply Last reply Reply Quote 0
                • TMNTturtlguyT
                  TMNTturtlguy
                  last edited by

                  @fluffypillow will we be able to use current themes from ES on this front end or will we need to rebuild them in a different format? Looks like some cool modifications could be done to my themes! Have you thought about a screensaver like @fieldofcows and @pjft have built for their ES fork? The screensaver is the coolest feature and would be a great addition to what you are working on. Looking forward to testing this one out soon......this might mean I need a 4th SD card so I can keep running all the different builds I am working on!

                  1 Reply Last reply Reply Quote 2
                  • fluffypillowF
                    fluffypillow
                    last edited by

                    @TMNTturtlguy It uses a different format, but I think it would be possible to write a converter script. Haven't thought about the screensaver before, but yeah, that's a good idea!

                    1 Reply Last reply Reply Quote 1
                    • InsecureSpikeI
                      InsecureSpike
                      last edited by

                      wow, looking awesome!
                      great work!

                      RPi 3 - RetroPie + 500gb HDD [consoles] + Razer Onza Tournament
                      RPi 3 - RetroPie + 32gb USB [computers] + Keyboard
                      both with AttractMode + FuzzBoxx Layout

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                      • T
                        teknomusik
                        last edited by

                        Any chance this front end could have a menu for loading / previewing save states similar to the NES Classic menu?
                        nes classic menu

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                        • fluffypillowF
                          fluffypillow
                          last edited by

                          @teknomusik well that depends on the emulators; if the frontend can read the states, displaying them is not a problem. Most emulators use their own save state formats, so we'd either need some common file format, some information about the individual saves, or some kind of plugin system for the individual emulators/formats.

                          1 Reply Last reply Reply Quote 0
                          • fluffypillowF
                            fluffypillow
                            last edited by

                            This week's progress:

                            • improved screen resolution / aspect ratio support
                            • added different box size support
                            • added basic gamepad support
                            • improved game list loading speed by about 30%
                            • some style changes
                            • polished the source code, made the project structure cleaner, internal changes
                            lilbudL 1 Reply Last reply Reply Quote 6
                            • fluffypillowF
                              fluffypillow
                              last edited by fluffypillow

                              Screenshot:

                              sreenshot

                              1 Reply Last reply Reply Quote 6
                              • lilbudL
                                lilbud @fluffypillow
                                last edited by

                                @fluffypillow Is there a limit on systems you can add?

                                Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                Backlog: http://backloggery.com/lilbud

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                                • fluffypillowF
                                  fluffypillow
                                  last edited by

                                  @lilbud yes, 2147483647      ( ͡° ͜ʖ ͡°)

                                  1 Reply Last reply Reply Quote 5
                                  • fluffypillowF
                                    fluffypillow
                                    last edited by

                                    As for the "system bar" on the top of the current theme, it loops like the carousel, and shows as many as it can while the name of the platforms remains visible.

                                    1 Reply Last reply Reply Quote 0
                                    • fluffypillowF
                                      fluffypillow
                                      last edited by

                                      This week Pegasus got open sourced, and is available here. There are no proper releases yet, since it's still in alpha, but you can already build it from source. Automatic build testing has been set up for desktop Linux, Pi1, Pi2 and Windows. It is also confirmed working on Windows 10.

                                      mattrixkM meleuM 3 Replies Last reply Reply Quote 8
                                      • mattrixkM
                                        mattrixk @fluffypillow
                                        last edited by

                                        @fluffypillow You're doing some great work mate. I'd love to try this out for windows, but have no idea how to get it from your github to a usable program on my PC.

                                        My ES themes: MetaPixel | Spare | Io | Indent

                                        1 Reply Last reply Reply Quote 0
                                        • meleuM
                                          meleu @fluffypillow
                                          last edited by

                                          @fluffypillow can you be more specific about the dependencies on the README? I mean, which debian packages do I have to install to build the pegasus-frontend?

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                                          • meleuM
                                            meleu @fluffypillow
                                            last edited by

                                            @fluffypillow Well, I kinda figured out the dependencies. I'm trying first on my Linux Mint x86. I installed qtdeclarative5-dev and qtbase5-dev and it brought a lot of other packages.

                                            And then I've got this:

                                            $ make
                                            cd src/ && ( test -e Makefile || /usr/lib/x86_64-linux-gnu/qt5/bin/qmake /home/meleu/src/pegasus-frontend/src/src.pro INSTALLDIR=/opt/retropie/supplementary/pegasus-frontend/ -o Makefile ) && make -f Makefile 
                                            make[1]: Entrando no diretório `/home/meleu/src/pegasus-frontend/src'
                                            cd backend/ && ( test -e Makefile || /usr/lib/x86_64-linux-gnu/qt5/bin/qmake /home/meleu/src/pegasus-frontend/src/backend/backend.pro INSTALLDIR=/opt/retropie/supplementary/pegasus-frontend/ -o Makefile ) && make -f Makefile 
                                            make[2]: Entrando no diretório `/home/meleu/src/pegasus-frontend/src/backend'
                                            g++ -c -m64 -pipe -O2 -fPIC -fno-exceptions -Wall -W -std=c++0x -D_REENTRANT -DQT_DEPRECATED_WARNINGS -DQT_RESTRICTED_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII -DQT_NO_EXCEPTIONS -DQT_NO_DEBUG -DQT_QML_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++-64 -I. -isystem /usr/include/x86_64-linux-gnu/qt5 -isystem /usr/include/x86_64-linux-gnu/qt5/QtQml -isystem /usr/include/x86_64-linux-gnu/qt5/QtNetwork -isystem /usr/include/x86_64-linux-gnu/qt5/QtGui -isystem /usr/include/x86_64-linux-gnu/qt5/QtCore -I. -o Api.o Api.cpp
                                            Api.cpp: In member function ‘void ApiObject::onLoadingFinished()’:
                                            Api.cpp:54:11: error: ‘qInfo’ was not declared in this scope
                                                 qInfo().noquote() << tr("Data files loaded in %1ms").arg(m_loading_time_ms);
                                                       ^
                                            make[2]: ** [Api.o] Erro 1
                                            make[2]: Saindo do diretório `/home/meleu/src/pegasus-frontend/src/backend'
                                            make[1]: ** [sub-backend-make_first] Erro 2
                                            make[1]: Saindo do diretório `/home/meleu/src/pegasus-frontend/src'
                                            make: ** [sub-src-make_first] Erro 2
                                            

                                            It seems that we have some problem in Api.cpp file.

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