Carousel Enhancements
-
wow amazing! great work! @jdrassa
Is this feature going to be merged ?
-
Just curious, what is it about hyperspin that you dislike? I've never really used it myself but I always thought it looked cool.
-
@jdrassa Actually, never mind the alignment thing. (I was half asleep when mentioning that and I'm not even sure why in the first place.)
But could you show some examples of the origin support?
-
@ruckage I don't like hyperspin either. Everytime the screen changes it's a whole different UI experience and you have to reorient both your eyes and thought process. It's an ADD kid's nightmare.
It's kind of fun for about 30 seconds, but when you have a big library of games, jumping slowly though those menus while all that crap loads on screen is just an exercise in annoyance. Give me the simplicity of EmulationStation anytime.
-
@lilbud origin support is for the positioning of the carousel as a whole and it works pretty much the same as it does for images. The main advantage is ease of placement.
For example here is the default positioning for the carousel.
<carousel name="systemcarousel"> <size>1 0.2325</size> <pos>0 0.38375</pos> </carousel>
Here it is using origin.
<carousel name="systemcarousel"> <size>1 0.2325</size> <pos>0 0.5</pos> <origin>0 0.5</origin> </carousel>
-
@jdrassa will this be merged into the official repo?
-
@jdrassa So, origin for the carousel will decide which logo stands out?
-
-
@ruckage I don't want to derail this thread and take away from the hard work our friend is doing but to put it simply hyperspin reeks of everything I hate about the emulation community: greed, wanting full sets of everything complete with all videos, packaging it all up for a profit and a bunch of yokels on YouTube bastardising all our hard work by perpetuating these builds all the while slowly killing the project they are profiting off of.
-
@herb_fargus Hit the nail on the head...... Fanatical Clapping
-
@herb_fargus
Thanks for the reply. So it's more the Hyperspin community you dislike than the software itself?
I'm sure there are bad elements but my limited experience with members there was positive with people being helpful and polite (I've uploaded a few image packs there in the past). I guess there will always be bad apples in any community and people taking advantage (especially as the community grows). Sadly, as we know, it happens with Retropie as well - the number of ebay auctions profiting from it and people on youtube gaining masses of subs/views by providing 'fully loaded images' is quite depressing at times and discourages people from contributing to the project.Apologies @jdrasa for going off topic, it was just something I was really curious about as I had heard several people mention that they hated Hyperspin and I wanted to understand why.
-
-
One additional question for the theme makers. The unselected logos have their opacity set to 0x80. I am also going to allow this value to be set by themes. Any preference on whether it is set as a hex value as above or as a decimal value?
i.e.
0x00 vs 0
0x80 vs. .5
0xFF vs 1 -
@jdrassa Probably keep it as decimal values, keep it inline with everything else.
-
@jdrassa: I think I'm with @lilbud on this one. It's probably best to keep everything the same.
On a related note, are we going to able to colour the individual logos on the System View?
Eg: in
nes/theme.xml
having the code<image name="logo"> <path>./logo.png</path> <color>FF0000FF</color> </image>
Would turn the NES logo red (if it were a white image). We can still use
FF000080
to make it transparent. -
@jdrassa
This would be a great addition and something I was hoping for.I'm with @mattrixk. Having it as Hex and part of a color option would make the most sense as that's the way it's handled for every other element. Plus it then gives us the bonus of colouring the logos as we can with other elements.
So perhaps we could borrow a tag used in textlist for uniformity?
<Color>ABABAB00<Color> *** Used to set color & alpha for all unselected logos <selectedColor>ABABAB00</selectedColor> *** Used to set color & alpha for the selected logo
-
@mattrixk Isn't that already possible? I did that when I modified your IO theme and was able to delete all of the white system.svg (I had to keep the dark logos because that was before the carousel was themable) you had and used the color tag to change the color of the logos in detailed, basic view.
Oh, but if I remember right I tried that with png files and it did not work. So maybe it only works on svg. -
@ectoone I can't remember the exact details, but I think that while it worked okay in Basic and Detailed, it didn't really carry over to the System View.
-
@mattrixk Oh yeah stupid me. I even said that I tried it before the carousel was themable. So I'm not sure if I ever tried it with png or svg.
-
@mattrixk said in Carousel Enhancements:
On a related note, are we going to able to colour the individual logos on the System View?
Eg: in
nes/theme.xml
having the code<image name="logo"> <path>./logo.png</path> <color>FF0000FF</color> </image>
You should be able to do this now. I added this when I implemented theme variables.
@ruckage said in Carousel Enhancements:
So perhaps we could borrow a tag used in textlist for uniformity?
<selectedColor>ABABAB00</selectedColor> *** Used to set color & alpha for the selected logo
The problem with this approach is that the logo color can be set per system. I may just hold off and implement the opacity changes separately, so I can think about it more and try out a few approaches.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.