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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • DarksaviorD
      Darksavior @fluffypillow
      last edited by Darksavior

      @fluffypillow My mistake for saying there was a change in the spacing. I just got used to some sections being 4 columns not 5. Changing column numbers should be about the last feature I'm waiting for along with exiting game going back to the game itself and not the beginning of the list.

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      • T
        tronkyfran
        last edited by

        Well, I got working the blend image modes for my theme!!!was pretty easy, now to get a look to qt3d and rasp compatibility, that will be harder for sure. When I get everything working I can make a tutorial if anyone is interested! I see HUGE possibilities for this frontend,just dont know if the pi will hace enough juice for it ;)

        1 Reply Last reply Reply Quote 3
        • fluffypillowF
          fluffypillow
          last edited by

          @tronkyfran nice! I think if the Pi can play 3D games properly then you shouldn't have problems showing a simple scene either :)

          As for the weekly changelog, I've only had time the weekend, so there are just some minor fixes:

          • the grid now remembers the launched game when returning from play (< @Darksavior ;) )
          • memory optimizations: Pegasus now uses a little less RAM
          lilbudL 1 Reply Last reply Reply Quote 2
          • lilbudL
            lilbud @fluffypillow
            last edited by

            Do you think you could add a basic view to Pegasus?

            Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

            Backlog: http://backloggery.com/lilbud

            1 Reply Last reply Reply Quote 1
            • fluffypillowF
              fluffypillow
              last edited by

              What kind of basic view? Just the grid without showing the details?

              lilbudL 1 Reply Last reply Reply Quote 0
              • lilbudL
                lilbud @fluffypillow
                last edited by

                @fluffypillow Yeah, just like EmulationStation. A simple list

                Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                Backlog: http://backloggery.com/lilbud

                1 Reply Last reply Reply Quote 2
                • fluffypillowF
                  fluffypillow
                  last edited by

                  This week I've worked on improving the general "user experience":

                  • added confirmation dialog before shutdown and reboot
                  • added an error message when no games have been found
                  • added an error message when the selected theme couldn't be loaded
                  • fixed the antialiasing of the platform bar's edges
                  • made the main menu animations somewhat smoother

                  Fullscreen support on desktop is also almost done, I'll just have to add the relevant option in the settings menu. I'm also planning to clean that menu up a bit, then add theme-specific settings, which would also allow implementing eg. a basic view for the default theme.

                  1 Reply Last reply Reply Quote 1
                  • pompitousofsethP
                    pompitousofseth
                    last edited by

                    I have installed pegasus from the RetroPie setup menu and I have gotten it started. It only shows all of the .jpg images and not the .png images. I got all of the .png images from the Universal XML Scraper today. I have put them in the downloaded_images folder and in the [roms]/media folder and neither work. Any hints on what could be going wrong. Also the log doesn't show any errors except for not being able to load some one the .svg files for the system headers. Thanks. Awesome work BTW!

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                    • fluffypillowF
                      fluffypillow
                      last edited by

                      @pompitousofseth hm that sounds like a bug, I'll try to reproduce it the afternoon.

                      1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow
                        last edited by

                        @pompitousofseth just tested on my Pi 3, but everything seems to work fine for me. I'm using both PNG and JPG files too. Are you 100% sure the images are at the correct location with the correct name? On RetroPie, it should be ~/RetroPie/roms/[platform name]/media/, and the image names (without any suffix) should match the rom file name (also see here). The downloaded_images directory is no longer scanned directly, but ES2 gamelist files are supported (ie. if an image shows up in ES2, it should also appear in Pegasus). If it still doesn't work, feel free to open an issue so we can discuss what could be the problem.

                        AndersHPA 1 Reply Last reply Reply Quote 0
                        • AndersHPA
                          AndersHP
                          last edited by

                          Ok, I just installed Pegasus package from the RetroPie Setup... And so... Err... How do I install it, so it replaces ES?

                          Sorry, I know this is a noob question, since no-one asked before me.. I guess it has to do with the "Build Guide".. I just hoped it would install by itself. I'm no coder...

                          My "Bubble Bobble" Themed Bartop Arcade
                          My Gameboy

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                          • fluffypillowF
                            fluffypillow
                            last edited by fluffypillow

                            @AndersHP you can launch Pegasus manually by calling /opt/retropie/supplementary/pegasus-fe/pegasus-fe, and to make it start on boot instead of ES2, you'll need to edit the file /opt/retropie/configs/all/autostart.sh (replace its content with the path above). There's no menu option for this at the moment, unfortunately (I wonder if there's one for eg. AttractMode?). The build guide describes the building/development setup, as an end-user you won't have to deal with that :) (unless you're interested in it, of course).

                            AndersHPA 1 Reply Last reply Reply Quote 0
                            • AndersHPA
                              AndersHP @fluffypillow
                              last edited by AndersHP

                              @fluffypillow Makes sense - thank you. I searched again, but couldn't find this mentioned anywhere.

                              I had it up and running. Looks really good!
                              But since I'm not using a controller but keyboard inputs through iPac, I couldn't really do much. Directionals work fine, and the buttons that's working like Return and Escape all work, but since all other buttons, including shoulder buttons are mapped to work as letters and numbers, these won't work.. The Controller Setup doesn't accept my inputs, so I cannot change anything. Is keyboard inputs not supported yet?

                              Another peculiar thing: it seems that even though everything is scraped with UXMLS, only those games marked as favorites show up with boxart..?

                              My "Bubble Bobble" Themed Bartop Arcade
                              My Gameboy

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                              • fluffypillowF
                                fluffypillow
                                last edited by

                                @AndersHP Sorry, no, keyboard remapping is not yet supported. Until then you could try using some key remapping programs (Joy2Key maybe?), eg. create a custom keymap that is loaded before launching Pegasus. You can find the current default keys here.

                                Another peculiar thing: it seems that even though everything is scraped with UXMLS, only those games marked as favorites show up with boxart..?

                                Is there anything common in the image files of the games that have this problem? If you rename the image so that it belongs to a different game, does the image appear? Can you check if the format of the images match their extension? Ie. PNG files are actual PNG files, and not JPG files with .png extension (happened to me with UXMLS!). You can do that with file <filename>. Having box art and being a favorite aren't related inside Pegasus, so I'd guess something happened with the files before.

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                                • OmnijaO
                                  Omnija
                                  last edited by

                                  @fluffypillow can you make a new updated video showing all the new cool stuff that's been added?

                                  Systems: Raspberry Pi 2
                                  Overclocked: 1050 | 525 | 350 | 425 | 256
                                  My Themes: Metro Theme | Simpler Turtlepi | Future Mini

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                                  • T
                                    tronkyfran
                                    last edited by

                                    Well, my theme is not progressing a lot, sadly. I'm trying to get my head around QML programming but Im afraid its something to spend a lot of time. Im not being capable to understand the inner workings of the netflix theme(Im using that as a base for learning), probably because I overestimated my programming skills, and its a bit depressing.
                                    Its a pity because I got to make blend modes work(separatedly) and finally got to load a 3d model textured, but damn, I wish I had more time to dive in this.
                                    So, if someone with better programming skills wants to lend a hand, or team up with me on making a theme for this would be awesome.
                                    The possibilities are ENDLESS, and I think this frontend deserves a lot more attention and love than its given right now.

                                    herb_fargusH 1 Reply Last reply Reply Quote 1
                                    • herb_fargusH
                                      herb_fargus administrators @tronkyfran
                                      last edited by

                                      @tronkyfran said in Announcing Pegasus Frontend:

                                      So, if someone with better programming skills wants to lend a hand, or team up with me on making a theme for this would be awesome.

                                      If only I had better programming skills ;) perhaps one day... Might be helpful to have a mock-up/proof of concept so people have an idea of what you're going for with your theme idea

                                      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                                      • T
                                        tronkyfran
                                        last edited by

                                        I suppose that would be nice!!!!, I can even make an animated mockup if thats useful. I cannot program but I do can design :P jejeje. Ok, Ill go that router, lets see if I can inspire some computer wizard :D

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                                        • fluffypillowF
                                          fluffypillow
                                          last edited by

                                          @omnija Sure, that's a good idea. I'm working on improving the look and feel at the moment though, so if there'd be a new video, I'd like to show that too in it when it's done :)

                                          @tronkyfran I should really write that theming guide one of these days... Something that might help with the Flixnet theme is to follow the commits from the beginning in chronological order. The theme is not the most beginner-friendly (like, there's vertical axis that modifies horizontal axes and such), but I've tried to create commits that are more or less clean and implement only one thing. There's indeed some learning curve, but yeah after that you can do pretty much anything with it :)

                                          T 1 Reply Last reply Reply Quote 1
                                          • AndersHPA
                                            AndersHP
                                            last edited by AndersHP

                                            Got my entire keyboard mapping arranged to work both with ES and Pegasus now, so I can begin some proper testing. 3 questions:

                                            1. I tested FBA games, but had to move the images to the rom/media folder, since I guess Pegasus doesn't read the subfolders in the downloaded_images folder? (that's where UXMLS places them, in this example home/.emulationstation/downloaded_images/fba)

                                            2. What about the other metadata, i.e. the games description? These doesn't show up for me.

                                            3. Is it really true that every photo from UXMLS has to be renamed, in order to match the supported suffixes? That's a lot of work...

                                            My "Bubble Bobble" Themed Bartop Arcade
                                            My Gameboy

                                            DarksaviorD 1 Reply Last reply Reply Quote 0
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