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    shell scripting topic

    Scheduled Pinned Locked Moved Ideas and Development
    shellshell scriptprogramming
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    • cyperghostC
      cyperghost @lilbud
      last edited by

      @lilbud
      Bash? School computer?

      Code on your Pie!
      All you need is a SSH terminal and nanoas editor

      So you I would do the following.

      1. You write a selection menu that provides a layout for selected system and save it to config
      2. You write an "enabler" that sets overlay according to choosen system

      ;)

      lilbudL 1 Reply Last reply Reply Quote 0
      • lilbudL
        lilbud @cyperghost
        last edited by

        @cyperghost I don't have access to my pi in school, besides, the schools network is locked to any device that isn't a school issued computer.

        Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

        Backlog: http://backloggery.com/lilbud

        1 Reply Last reply Reply Quote 0
        • meleuM
          meleu @cyperghost
          last edited by

          @cyperghost said in shell scripting topic:

          For graphics menu layout you can use this

          I'm afraid that a scriptmodule isn't a good example for starters ;-)

          @lilbud said in shell scripting topic:

          Anything else needing further explanation?

          Yes, post your code in ghostbin or something so we can give more effective guidance.

          • Useful topics
          • joystick-selection tool
          • rpie-art tool
          • achievements I made
          lilbudL cyperghostC 2 Replies Last reply Reply Quote 0
          • lilbudL
            lilbud @meleu
            last edited by

            @meleu I'll have to redo it today, I'll post a link later.

            Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

            Backlog: http://backloggery.com/lilbud

            1 Reply Last reply Reply Quote 0
            • cyperghostC
              cyperghost @meleu
              last edited by cyperghost

              @meleu Yes but for the sake of coding style

              choice=$(dialog --command1 --command2 --menulist \
                      1 Option 1 \
                      2 Option 2 \
                      redirection to ....)
              

              is better coded in this script menu example ;)

              dialogcmd=(dialog --command1 --command2 --menu)
              dialogoptions=("1" "Option 1" "2" "Option 2")
              choice=$("${dialogcmd[@]}" "${dialogoptions[@]}" redirection to)
              

              And it will be much easier for bug hunting. Because structur here is clear. And this was my intention to bring this script module into game.
              dialogcmd sets the structure of how the menu will looks like as array
              dialogoptions is the data array for selection
              and now with choice you put cmd and options together.

              And I think this is a good example of clean coding ;)
              Of course @lilbud will choose his own flavour later

              1 Reply Last reply Reply Quote 1
              • lilbudL
                lilbud
                last edited by

                @meleu @cyperghost Here is my plan for the script: https://ghostbin.com/paste/6bbsa

                not much in the way of code since I don't have a way to write/test it on my school computer.

                Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                Backlog: http://backloggery.com/lilbud

                1 Reply Last reply Reply Quote 0
                • hiulitH
                  hiulit
                  last edited by

                  Hi there!

                  I've created my first shell script and I'd like your opinion, codewise.
                  It's a script to install some extras for RetroPie themes (icons, splashscreens and launching images).

                  The code is here: https://github.com/hiulit/es-theme-extras/blob/master/es-theme-extras.sh

                  I've created a post on this forum https://retropie.org.uk/forum/topic/13344/extras-for-retropie-themes-icons-splashscreens-and-launching-images-es_theme_extras-shell-script You can check it out to see more details.

                  Thanks! :)

                  My little contributions to the RetroPie project:

                  • Shell-Script-Boilerplate
                  • Fun-Facts-Splashscreens
                  • Limit-Last-Played-Games
                  meleuM 1 Reply Last reply Reply Quote 1
                  • meleuM
                    meleu @hiulit
                    last edited by

                    @hiulit I saw that post. That's a pretty cool idea. I'm just a little busy with RL stuff, but I'll take a look at that soon. ;-)

                    • Useful topics
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                    hiulitH 1 Reply Last reply Reply Quote 1
                    • hiulitH
                      hiulit @meleu
                      last edited by

                      @meleu I'm glad you think it's a good idea! :D I think so too, but it would need every theme creator to get involved. We'll see if more people find it useful.

                      My little contributions to the RetroPie project:

                      • Shell-Script-Boilerplate
                      • Fun-Facts-Splashscreens
                      • Limit-Last-Played-Games
                      cyperghostC 1 Reply Last reply Reply Quote 0
                      • cyperghostC
                        cyperghost @hiulit
                        last edited by

                        @hiulit Welcome on board ;)

                        hiulitH 1 Reply Last reply Reply Quote 1
                        • hiulitH
                          hiulit @cyperghost
                          last edited by

                          @cyperghost Thanks! :)

                          My little contributions to the RetroPie project:

                          • Shell-Script-Boilerplate
                          • Fun-Facts-Splashscreens
                          • Limit-Last-Played-Games
                          1 Reply Last reply Reply Quote 1
                          • lostlessL
                            lostless
                            last edited by lostless

                            Just to continue this discussion. The kill run command program portion of shutdown script no longer works with retroarch in the most latest update from yesterday. Raspian files updated as well. It works with kodi. I have no other apps other than retroarch or kodi to test on. But this happened on 2 pi’s of mine so it last not a config i messes up.

                            So in essence. If in ES, shuts down fine. If in kodi, it exits to ES and then shuts down. If in retroarch, it just shuts down without saving meta data. Using the kill portion as a exit button. Nothing happens in retroarch, but kodi does exit.

                            1 Reply Last reply Reply Quote 0
                            • F
                              FlashPC
                              last edited by

                              Hi guys, this is only a hypothetical question. Is it possible to reset the order of the joysticks on the raspberry pi from the command line without rebooting.

                              As far as I know udev takes care of the js ordering. Yet emulators like Daphne only uses js0.

                              So can it be done where the script takes a snapshot of the udev js order, then asks you which usb device to use, then organise the list to have your desired device use the js0 slot and disable the rest. Then on the emulator exit return the udev js order to what it was.

                              meleuM 1 Reply Last reply Reply Quote 0
                              • meleuM
                                meleu @FlashPC
                                last edited by meleu

                                @FlashPC You don't need to reboot to change the js* order. I think that changing the plugs is enough.

                                I don't know any way to set a joystick to be the js0 "on-the-fly" (keeping all of them connected). I've read something about using udev rules to set a specific controller to be the js0, but I'm afraid it isn't possible to change it on-the-fly.

                                By the way, I've wrote a script to let the user choose which controller to use for RetroArch players 1-4, but it works only for RetroArch emulators/cores.

                                • Useful topics
                                • joystick-selection tool
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                                • F
                                  FlashPC
                                  last edited by

                                  @meleu the retroarch joystick selector is sweet, and it works great with the retroarch cores.

                                  I did read somewhere that it might be possible to kill the udev process, and change the udev rules but that was using red hat linux I think....

                                  1 Reply Last reply Reply Quote 0
                                  • meleuM
                                    meleu
                                    last edited by

                                    @cyperghost let's bring this to our nerdy thread :-)

                                    @cyperghost said in Hide systems/consoles and only show "all games" section:

                                    @EctoOne you're right. Using that symbolic link approach and removing the unwanted systems from es_systems.cfg would work too (I think).

                                    Hmmm.... Are you sure? Where are the runcommand calls stored? Or do you create them by your custom control script?

                                    The script I made to launch the emulator detects the system in ROM's path. The script is quite small, then I'm pasting it here:

                                    #!/usr/bin/env bash
                                    # runcustom.sh
                                    
                                    # testing if it's a symbolic link
                                    if [[ ! -L "$1" ]]; then
                                        dialog --msgbox "ERROR: \"$1\" is not a symbolic link." 0 0
                                        exit 1
                                    fi
                                    
                                    # getting the name of the file that the symbolic link points to
                                    rom="$(readlink "$1")"
                                    
                                    # getting the system based on the folder the rom is stored
                                    system="$(echo "$rom" | sed 's|\(.*/RetroPie/roms/[^/]*\).*|\1|' | xargs basename)"
                                    
                                    # now launch runcommand normally
                                    /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ "$system" "$rom"
                                    

                                    More details in the original post: https://retropie.org.uk/forum/topic/10849/create-a-custom-es-system-able-to-launch-games-for-many-systems

                                    • Useful topics
                                    • joystick-selection tool
                                    • rpie-art tool
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                                    cyperghostC 1 Reply Last reply Reply Quote 0
                                    • cyperghostC
                                      cyperghost @meleu
                                      last edited by cyperghost

                                      @meleu Yes, last line is the call command like es_systems.cfg
                                      I'm not aware of the linking method but this should work in 99% of all time.
                                      The method I used is to extract the whole command calls of es_systems in one file.

                                      But both methods are hacks.... So your suggestions is really the best - use the all systems method. Maybe if the kios-mode is implented ES is supervisor-save and there is no need for such efforts :)

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                                      • meleuM
                                        meleu
                                        last edited by meleu

                                        @hiulit Another tip for your fun-facts-script project:

                                        Declare a variable for fun_facts.txt, set the file's full path to the variable, and use the variable when you need to reference that file.

                                        It avoids some No such file or directory errors when you invoke the script from another directory.

                                        Example:

                                        ~/src/funfacts $ ls
                                        es-fun-facts-splashscreens.sh*  fun_facts.txt
                                        ~/src/funfacts $ ./es-fun-facts-splashscreens.sh
                                        Mario first appeared in 1981 as the playable character in Nintendo's arcade game Donkey Kong. However, he was a carpenter known only as Jumpman
                                        ~/src/funfacts $ # THE SCRIPT RUNS FINE
                                        ~/src/funfacts $ cd ..
                                        ~/src $ ./funfacts/es-fun-facts-splashscreens.sh
                                        shuf: fun_facts.txt: No such file or directory
                                        
                                        

                                        EDIT

                                        This is the best method I've found to detect the script's dir:

                                        readonly SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
                                        

                                        if your fun_facts.txt is in the same file as the script, then you can just add the following line right after the SCRIPT_DIR definition:

                                        readonly FUN_FACTS_TXT="$SCRIPT_DIR/fun_facts.txt"
                                        
                                        • Useful topics
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                                        hiulitH 1 Reply Last reply Reply Quote 1
                                        • hiulitH
                                          hiulit @meleu
                                          last edited by

                                          @meleu Thank you! Done! Works perfectly :D
                                          Could you elaborate on how $(cd "$(dirname "$0") works? What does $0 mean? Thanks again!

                                          My little contributions to the RetroPie project:

                                          • Shell-Script-Boilerplate
                                          • Fun-Facts-Splashscreens
                                          • Limit-Last-Played-Games
                                          meleuM 1 Reply Last reply Reply Quote 0
                                          • hiulitH
                                            hiulit
                                            last edited by

                                            I found that if I specify a font when using convert it decreases the image creation time, like a lot!
                                            It also depends on the sentence's length. But when specifying a font I get pretty good results with a 3 line sentence :O

                                            real 0m3.338s
                                            user 0m2.472s
                                            sys  0m0.824s
                                            

                                            compared to:

                                            real 1m3.849s
                                            user 0m12.148s
                                            sys  0m1.024s
                                            

                                            My little contributions to the RetroPie project:

                                            • Shell-Script-Boilerplate
                                            • Fun-Facts-Splashscreens
                                            • Limit-Last-Played-Games
                                            cyperghostC 1 Reply Last reply Reply Quote 1
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