Help debugging emulationstation...
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Is there any way to debug emulationstation issues on starting? I did start with -debug but it's useless, I only get one or two more lines of debug in the es_log.log
This is on x86, and I did a fresh install of ubuntu 17.10, and ran all the retropie setup stuff as documented.
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@mseidl You could use
strace
to run the main binary to trace the execution and system calls. -
What is your issue? Maybe we can help you without you needing to go and set up a development environment?
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My issue is that emulationstation will load and show the press a key to configure a gamepad, then just isn't responsive. I cannot exit with my keyboard. If I had a controller plugged in, it would say on the first screen that 1 gamepad detected, but wouldn't accept any button being held. Nor could I exit with f4 on the key board. The machine doesn't freeze, I can ssh in and kill the process. But it's just not responsive in emulationstation.
This is an older computer, a q9550 quad core intel, with a 9600gt nvidia card. I had tried with both binary and opensource drivers but both had the same result. I removed retropie and tried a complete reinstall. Should I try anything else? I can try with strace, but with -debug is useless.
I posted in another thread but didn't get any input, so I made a thread about a more specific issue. This is an amd64 ubuntu fresh install/retropie setup.
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yeah, the --debug option is useless in that case, as it only adds some logging at locations in the code that were anticipated to cause issues. In your case, its an unexpected issue, so there is no additional logging to inspect.
Did you try other tools to see if inputs are detected? do you have other issues when not running ES?
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well, my pc is connected to the tv, and I can use the wireless keyboard from the "unresponsive" state to get to another console and login there on another console.
What other tools should I check?
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