Has N64 compatibility/stability improved since version 3.6?
-
@crazyspence Thanks for that extremely helpful information. I'm aware that other people design the emulators and I'm in no way making a statement as to the quality of RetroPie as a whole, or any component of it. I'm just looking for some insight from other users of RetroPie who have been keeping up-to-date on developments rather than going through 2 years worth of change logs and possibly some friendly discussion as well as a bonus. I believe that is in line with the general discussion theme of this forum.
-
It’s still about the same and your mileage may vary with n64
-
@lostless I see ok, thanks. For the most part I find 3.6 works great for me. I guess if I don't find a compelling reason to use a new build I'll keep using my old one. I'm not really surprised because the GPU in the Pi is kind of weak so I imagine that's why systems that use 3d acceleration and texture filtering suffer most.
-
Also it’s a cheap $35 computer that has to make a profit designed to tech people about computers. If you want performance, get a android box
-
@lostless If I want performance, I'll build an i7 or Xeon machine. Machine specs are not the only part of the equation.
-
compatibility is definitely better, but for a low power GLES2 device like the raspberry pi 3, that's not necessarily that helpful.
-
@dankcushions Ok thanks. Was just curious.
-
@drake999 just get a spare card and try it and see.
-
@drake999 N64 unfortunately won't be viable until the Pi 4. Saturn and 3DO are very viable, but those emulator development teams need some help though.
-
@drake999 If you haven't run N64 on the pi hooked up to the NesPi case, be prepared for possibly lots of voltage warnings. I'm still sorting that out and suspect bad wire gauge.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.