RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    lr-mame2003 driver improvement and backport

    Scheduled Pinned Locked Moved Ideas and Development
    mame2003mame-libretrodriverbackport
    507 Posts 30 Posters 266.9k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • RiverstormR
      Riverstorm
      last edited by

      @markwkidd - I merged the new samples for Donkey Kong & Donkey Kong Jr and added 'hack' to the end of the file name. You have a place to upload it?

      I don't know if there's any value to knowing exactly which sets are using the samples. but possibly to check for any errors. Such as Radar Scope uses the same samples as Donkey Kong or Street Heat - Cardinal Amusements uses the same sample set as Donkey Kong Jr.

      If the update didn't take these "other" games into account they will break or I can just update the samples for the changed games if there's a more specific list of exact games/clones updated. Leaving the existing samples intact for the "other" games.

      For example if Radar Scope is looking for effect00.wav (a file in the original dkong.zip
      sample) it will not work as Radar scope's parent for samples is dkong and it's been completely removed from all sets with the new samples.

      Unless of course all clone games have incorporated the new sample changes. Which some of the "other" games might not even use the new samples. The two examples mentioned above are actually parent games using samples from other parent/clone games. Hopefully that makes sense.

      arcadez2003A 1 Reply Last reply Reply Quote 0
      • darkniorD
        darknior
        last edited by

        https://github.com/libretro/mame2003-libretro/pull/228
        https://github.com/libretro/mame2003-libretro/pull/229

        0.88u7: BUT added sample support to Sasuke' (hit.wav, boss_start.wav, shot.wav, boss_attack.wav).
        0.88u7: BUT added speech sample support to Fantasy' (ft_voi-0 - ft_voi-b.wav).
        0.88u7: BUT added speech sample support to Vanguard' (vg_voi-0 to vg_voi-f.wav).
        0.88u7: MAME32 Improved sample support for Rockola driver HD38880 speech by samples.
        0.81u5: Curt Coder added Vanguard SHOTB sound effect.
        0.81u4: Curt Coder hooked up SN76477 sound in Fantasy, Nibbler, Pioneer Balloon, Sasuke and Vanguard

        @gamez-fan Fully tested no Roms have changed but to take advantage of the full range of
        sound improvements new samples are needed for Fantasy, Sasuke and Vanguard
        these are easily obtained from the old samples folder on Twistys site.

        Life is game, just play it !

        1 Reply Last reply Reply Quote 0
        • arcadez2003A
          arcadez2003 @Riverstorm
          last edited by

          @riverstorm said in lr-mame2003 driver improvement and backport:

          @markwkidd - I merged the new samples for Donkey Kong & Donkey Kong Jr and added 'hack' to the end of the file name. You have a place to upload it?

          I don't know if there's any value to knowing exactly which sets are using the samples. but possibly to check for any errors. Such as Radar Scope uses the same samples as Donkey Kong or Street Heat - Cardinal Amusements uses the same sample set as Donkey Kong Jr.

          If the update didn't take these "other" games into account they will break or I can just update the samples for the changed games if there's a more specific list of exact games/clones updated. Leaving the existing samples intact for the "other" games.

          For example if Radar Scope is looking for effect00.wav (a file in the original dkong.zip
          sample) it will not work as Radar scope's parent for samples is dkong and it's been completely removed from all sets with the new samples.

          Unless of course all clone games have incorporated the new sample changes. Which some of the "other" games might not even use the new samples. The two examples mentioned above are actually parent games using samples from other parent/clone games. Hopefully that makes sense.

          All the games that use the dkong and dkongjr samples are just sharing the same code, the update to the samples should be fine for all the games

          Regards.

          Arcade Addict

          1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003
            last edited by arcadez2003

            A final breakdown of the changes............

            New games now supported in no particular order

            Hyper Street Fighter II
            Puzz Loop 2
            Title Fight
            Air Rescue
            Baryon
            Cute Fighters
            Dream World
            Gaia : The Last Choice Of Earth
            Rolling Crush
            FixEight (bootleg)
            Hyper Crash
            Gunbarich
            Power Instinct Legends
            Counter Run
            Dyna Gears
            Vasara 2
            Sonic Boom
            Bang Bang Busters
            Ghost Loop
            Choutetsu Brikin'ger - iron clad
            Sengoku 3
            Zupapa
            King Of Fighters 2001
            King Of Fighters 2002
            King Of Fighters 2003
            Metal Slug 4
            Metal Slug 5
            Rage Of The Dragons
            Power Instinct Matrimelee
            Pochi & Nyaa
            Snk Vs Capcom : Svc Chaos
            Samurai Shodown V
            Samurai Shodown V Special
            Zintrick
            Crossed Swords 2
            The Last Hope
            Cabal (Joystick version with extra button 3 )
            Asura Buster
            Rock'n Tread 2
            Rock'n 3
            rock'n 4

            Games fixed and or now working

            Avenging Spirit
            DJ Boy
            Driftout 94
            Fire Barrel
            Monster Slider
            Snowboard Championship
            Street Fighter (with Added Speedup)
            Twin Eagle 2

            Games now with sound and or sound improvements

            Cosmic Alien
            Fire Shark
            Vimana
            Donkey Kong
            Donkey Kong JR
            Asura Buster
            Asura Blade
            Rock'n Tread 1 and 2
            Rock'n 3 and 4
            Fire Barrel
            Sasuke Vs Commander
            Fantasy
            Nibbler
            Pioneer Balloon
            Vanguard

            Improvements

            Added sound support to Asura Blade / Asura Buster
            Added sound support to Fire Shark and Vimana
            Added sound support for Cosmic Alien
            Added sound support for the Rock,n games
            Added BritneysPAIRS sound sample improvements for Donkey Kong and Donkey Kong JR
            New and improved sample support for Sasuke, Fantasy, Pioneer Balloon and Vanguard
            Enabled single screen hack for Lode Runner The Dig Fight
            Fixed end of game crash in Double Dragon
            Fixed random crashes in Rampage World Tour
            Added protection simulation for Snowboard Championship
            Added dsp handling for Driftout 94 and Twin Eagle 2 both games now playable
            Fixed incorrect game logic in Monster Slider game now playable
            Fixed bad graphics and added sound to Fire Barrel game now playable

            gamezfan with code additions via iq_132 and BritneysPAIRS.

            Arcade Addict

            RiverstormR 1 Reply Last reply Reply Quote 3
            • RiverstormR
              Riverstorm @arcadez2003
              last edited by

              @gamez-fan said in lr-mame2003 driver improvement and backport:

              New games now supported in no particular order...

              Holy smokes, now that's a list! Nice work! I am not very good at navigating which source drivers belong to which games to retrieve names and hashes to build out the DAT so I might need help to locate the correct files.

              All the games that use the dkong and dkongjr samples are just sharing the same code, the update to the samples should be fine for all the games

              Thanks I've updated the dkong & dkongjr samples and clones. 2 down... :)

              1 Reply Last reply Reply Quote 1
              • arcadez2003A
                arcadez2003
                last edited by arcadez2003

                Hyper Street Fighter II cps2.c
                Puzz Loop 2 cps2.c
                Title Fight multi32.c
                Air Rescue system32.c
                Baryon dreamwld.c
                Cute Fighters dreamwld.c
                Dream World dreamwld.c
                Gaia : The Last Choice Of Earth dreamworld.c
                Rolling Crush dreamwld.c
                FixEight (bootleg) toaplan2.c
                DJ Boy djboy.c
                Hyper Crash nemesis.c
                Gunbarich psikyosh.c
                Power Instinct Legends cave.c
                Counter Run freekick.c
                Dyna Gears ssv.c
                Vasara 2 ssv.c
                Sonic Boom system16.c
                Bang Bang Busters neogeo.c
                Ghost Loop neogeo.c
                Choutetsu Brikin'ger - iron clad neogeo.c
                Sengoku 3 neogeo.c
                Zupapa neogeo.c
                King Of Fighters 2001 neogeo.c
                King Of Fighters 2002 neogeo.c
                King Of Fighters 2003 neogeo.c
                Metal Slug 4 neogeo.c
                Metal Slug 5 neogeo.c
                Rage Of The Dragons neogeo.c
                Power Instinct Matrimelee neogeo.c
                Pochi & Nyaa neogeo.c
                Snk Vs Capcom : Svc Chaos neogeo.c
                Samurai Shodown V neogeo.c
                Samurai Shodown V Special neogeo.c
                Zintrick neogeo.c
                Crossed Swords 2 neogeo.c
                The Last Hope neogeo.c
                Cabal (Joystick version with extra button 3 ) cabal.c
                Asura Buster fuukifg3.c
                Rock'n Tread 2 tetrisp2.c
                Rock'n 3 tetrisp2.c
                rock'n 4 tetrisp2.c

                Games fixed and or now working

                Avenging Spirit megasys1.c
                Driftout 94 ssv.c
                Fire Barrel m107.c
                Monster Slider ssv.c
                Snowboard Championship gaelco2.c
                Street Fighter (with Added Speedup) sf1.c
                Twin Eagle 2 ssv.c

                Games now with sound and or sound improvements

                Cosmic Alien cosmic.c
                Fire Shark toaplan1.c
                Vimana toaplan1.c
                Donkey Kong dkong.c
                Donkey Kong JR dkong.c
                Asura Buster fuukifg3.c
                Asura Blade fuukifg3.c
                Rock'n Tread 1 and 2 tetrisp2.c
                Rock'n 3 and 4 tetrisp2.c
                Fire Barrel m107.c
                Sasuke Vs Commander rockola.c
                Fantasy rockola.c
                Nibbler rockola.c
                Pioneer Balloon rockola.c
                Vanguard rockola.c

                Arcade Addict

                RiverstormR 2 Replies Last reply Reply Quote 1
                • RiverstormR
                  Riverstorm @arcadez2003
                  last edited by

                  @gamez-fan said in lr-mame2003 driver improvement and backport:

                  Hyper Street Fighter II cps2.c

                  Just using this one as an example. The ROM is hfs2a.zip for game "Hyper Street Fighter II: The Anniversary Edition (Asia 040202)"

                  arcadez2003A maxbeanzM 2 Replies Last reply Reply Quote 0
                  • arcadez2003A
                    arcadez2003 @Riverstorm
                    last edited by

                    @riverstorm said in lr-mame2003 driver improvement and backport:

                    @gamez-fan said in lr-mame2003 driver improvement and backport:

                    Hyper Street Fighter II cps2.c

                    Just using this one as an example. The ROM is hfs2a.zip for game "Hyper Street Fighter II: The Anniversary Edition (Asia 040202)"

                    Yip spot on

                    Arcade Addict

                    1 Reply Last reply Reply Quote 0
                    • maxbeanzM
                      maxbeanz @Riverstorm
                      last edited by

                      @riverstorm Hi, could you also make a separate DAT with only the new/changed ROMs and samples (like @markwkidd said) ? I have already set up my Mame2003 with primarily Parent and working ROMs only, if I run this new merged DAT I will have no idea of the specific new versions needed etc. And if you gather all the new only samples into a DAT we will know the exact versions needed from Twistys site.

                      RiverstormR 1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm @maxbeanz
                        last edited by

                        @maxbeanz said in lr-mame2003 driver improvement and backport:

                        Hi, could you also make a separate DAT with only the new/changed ROMs and samples (like @markwkidd said) ?

                        Yeah that shouldn't be a big issue. To do something like that it would require replacing them in your source directory.

                        It might take some time to work through the list being around the holidays and it's quite a bit larger than I originally had thought. I thought maybe a dozen or so games but the more updates the better! :)

                        1 Reply Last reply Reply Quote 0
                        • markwkiddM
                          markwkidd
                          last edited by markwkidd

                          Nice! Once the 'hacks' DAT is ready for use I would like to see it get added to the MAME 2003 github repository in the same metadata folder as the 'standard' MAME 2003 DAT I linked above.

                          1 Reply Last reply Reply Quote 1
                          • RiverstormR
                            Riverstorm @arcadez2003
                            last edited by Riverstorm

                            @gamez-fan said in lr-mame2003 driver improvement and backport:

                            Hyper Crash nemesis.c
                            Counter Run freekick.c

                            @gamez-fan - Which version or both work for Hyper Crash (C and D)? Also Counter Run has 3 but 2 show as not working.

                            Also this one:
                            Vasara 2 ssv.c (Set 1 and Set 2)

                            arcadez2003A RiverstormR 2 Replies Last reply Reply Quote 0
                            • arcadez2003A
                              arcadez2003 @Riverstorm
                              last edited by

                              @riverstorm said in lr-mame2003 driver improvement and backport:

                              @gamez-fan said in lr-mame2003 driver improvement and backport:

                              Hyper Crash nemesis.c
                              Counter Run freekick.c

                              @gamez-fan - Which version or both work for Hyper Crash (C and D)? Also Counter Run has 3 but 2 show as not working.

                              Also this one:
                              Vasara 2 ssv.c (Set 1 and Set 2)

                              All sets of Hyper Crash and Vasara 2 will be playable, as for Counter Run only this version works.............

                              GAME( 1988, countrnb, countrun, freekckb, countrun, 0, ROT0, "bootleg", "Counter Run (bootleg set 1)" )

                              Arcade Addict

                              1 Reply Last reply Reply Quote 0
                              • RiverstormR
                                Riverstorm @Riverstorm
                                last edited by

                                @riverstorm said in lr-mame2003 driver improvement and backport:

                                @gamez-fan said in lr-mame2003 driver improvement and backport:

                                Hyper Crash nemesis.c
                                Counter Run freekick.c

                                @gamez-fan - Which version or both work for Hyper Crash (C and D)? Also Counter Run has 3 but 2 show as not working.

                                Also this one:
                                Vasara 2 ssv.c (Set 1 and Set 2)

                                Thanks, that's how I added then thought I should verify. One more question quick question I am not seeing the neogeo.c source.

                                arcadez2003A 1 Reply Last reply Reply Quote 0
                                • arcadez2003A
                                  arcadez2003 @Riverstorm
                                  last edited by

                                  @riverstorm said in lr-mame2003 driver improvement and backport:

                                  Thanks, that's how I added then thought I should verify. One more question quick question I am not seeing the neogeo.c source.

                                  look inside drivers folder.

                                  Arcade Addict

                                  RiverstormR 1 Reply Last reply Reply Quote 0
                                  • RiverstormR
                                    Riverstorm @arcadez2003
                                    last edited by

                                    @gamez-fan said in lr-mame2003 driver improvement and backport:

                                    look inside drivers folder.

                                    Ah, ok thanks! :)

                                    1 Reply Last reply Reply Quote 0
                                    • darkniorD
                                      darknior
                                      last edited by

                                      Denjin Makai WIP https://github.com/libretro/mame2003-libretro/pull/230 ... 238
                                      Detail : https://github.com/libretro/mame2003-libretro/pull/230

                                      @gamez-fan Denjin Makai needs a couple of changes here so the sound will work this will also benefit SD Gundam Psycho, Salamander no Kyoui no other Seibu games will be affected
                                      The game wont pan the sound via the two speakers by default for some reason so let's make it so

                                      Life is game, just play it !

                                      1 Reply Last reply Reply Quote 0
                                      • DarksaviorD
                                        Darksavior
                                        last edited by Darksavior

                                        Any chances Night Slashers might be ported? It doesn't run well on mame2010, so maybe 2003 can. Also, Ninja Baseball Batman has some audio bugs on 2003 but it's fine on 2010.

                                        arcadez2003A 3 Replies Last reply Reply Quote 0
                                        • arcadez2003A
                                          arcadez2003 @Darksavior
                                          last edited by

                                          @darksavior said in lr-mame2003 driver improvement and backport:

                                          Any chances Night Slashers might be ported? It doesn't run well on mame2010, so maybe 2003 can. Also, Ninja Baseball Batman has some audio bugs on 2003 but it's fine on 2010.

                                          Yeah Night Slashers good game one of my faves, i have some special code via iq_132 which gets the game playable with speedups in MAME84 we get around 25fps for this
                                          one on the Xbox so not full speed but totally playable right enough, you do have the Deco32 driver in MAME-2003 but it would require a fair amount of graft to backport
                                          the needed code plus im not sure if it'll all be compatable with this older core.

                                          Anyway Deco32 based games Captain America, Fighters History, Night Slashers etc etc will be playable in the next FBA release and i managed to talk iq_132
                                          into optimizing the video code so these games will perform better on lesser hardware like the xbox or the Rpi, so wait a month or so and see how the game
                                          plays in FBA and if it needs another boost i have a special driver with further optimizations i can happily share with the Rpi FBA dev's currantly i get 28fps
                                          with Night Slashers on Xbox FBA.

                                          Arcade Addict

                                          1 Reply Last reply Reply Quote 1
                                          • arcadez2003A
                                            arcadez2003 @Darksavior
                                            last edited by

                                            @darksavior said in lr-mame2003 driver improvement and backport:

                                            Ninja Baseball Batman has some audio bugs on 2003 but it's fine on 2010.

                                            Oh forgot about this one can you explain the sound issues in a little more detail..??

                                            Arcade Addict

                                            DarksaviorD 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.