Daphne . Arcade joystick orientation wrong.
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if ok here is fix for the mapping not working properly its a updated binary
https://drive.google.com/file/d/1EkBeWcUCnbJ1PHEEo4uyoCpP6cnqqGqs/view
upload it to your pi
ssh in
type these commands inunzip daphne.zip
cd daphne
sudo sh install.shthis fix maps the buttons to the joystick properly from config file properly so you can set any buttons for any function with no voodoo happening.
Just note if you map the button up down left right they will work as buttons but that wont stop the hat working youll just be adding a extra up and down. No i didnt write the sh script mr shakz the first time i used this emulator is when beamquaker started this thread and i like dragons lair when i was a kid.
I will look at the joystick code for the analogue its just getting the time. If you install this update itll work as it should with mapping. If you dont update just stick to them joystick buttons i gave you in the ini
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@grant2258 thanks. I have faith in you .
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that was just a simple change to get you going the way you want and the way it should work
https://github.com/grant2258/daphne-emu/commit/23796d9f764fc1b996906dc1a6723bd891da04d3
i need to learn git hub just use the binary i posted for now if you need more buttons than the ini joy_ provides
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Well i got a chance to look at the code I need to make a few changes before i get to the joystick. I dont know if ill get the analog joystick done this weekend but the key mapping code should be done soon so you can set the emulator up right. Ill post you instructions of how to update it when im done with the changes.
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ok good news button mapping and the joystick is fihttps://github.com/grant2258/daphne-emu/blob/testing/dapinput.inixed for all joysticks with more than 2 axis (english the dragonwise will work now and the buttons map and work propely now and you dont have to add 1 anymore. I dont know about diaginal you might get lucky sometimes. . I would really to get a game that supports it to do it properly. So if you left me know a game ill look into it. Im trying to figure out to do a pull request properly to get it in the main github page. This really brings the emulator into a usable state.
for now youll just have to grab it form my repo not hard to do
fist you need to edit this file
sudo pico /home/pi/RetroPie-Setup/scriptmodules/emulators/daphne.shnear the top change
gitPullOrClone "$md_build" https://github.com/RetroPie/daphne-emu.git retropie
gitPullOrClone "$md_build" https://github.com/grant2258/daphne-emu.git testing
press ctrl + x then press y and then enter thats to save you can edit the file any way you like.
now its just simply time to install its like a new emulator its works properly. I knwo exactly what it done wrong and why it didnt work it was a minor oversite in a few places. The joystick will get more tlc when i get more feed back if there is problems.
cd home/pi/RetroPie-Setup/
sudo ./retropie_packages.sh daphne cleanthen install from source as normal let me know how you get on works perfect for me now
please check this has all the info you need to know about inputs
https://github.com/grant2258/daphne-emu/blob/testing/dapinput.ini
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@grant2258 I'll try and set it up tomorrow. I think you can go diagonal in Mach 3 . This is amazing news . I'll gladly test it the minute I get a chance.
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no problems enjoy
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@beamquaker said in Daphne . Arcade joystick orientation wrong.:
I think you can go diagonal in Mach 3 .
You can indeed. 'Us Vs. Them' also allows diagonal movement.
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i made a mess of my github ive made the the github again. Ill leave that repository as it is until i know what im doing with github. just let me know if its not working if it isint we can take it from there
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@grant2258 I couldn't connect to your github URL unfortunately. I followed the instructions but had to change it back when it wouldn't connect. Sorry
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ive been working on git gub its not the easiest thing if
sudo git clone --recursive --depth 1 --branch testing "https://github.com/grant2258/daphne-emu.git"
works you must have typed something wrogn in prevous instructionsbasically your just changing RetroPie to grant2258
and small retropie to testing.ok forgot to say above install from source not binary
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@grant2258 I got connected to your github and it starts to install from source but I get (/home/pi/retropie-setup/tmp/build/Daphne/daphne.bin not found). It tells me where to find the error files next. It says all that but Daphne boots the games up no problem. I haven't tried to change the buttons yet. The joystick is still the same. I'm assuming I can get updates from you now as you update the project.
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i have to do it all over again github had messed all my files up. It isisnt a lot of work to be fair i just dont know how to use github it fustrating
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@beamquaker I'll wait until you have it sorted . At least you are trying to sort out the problems. I wish I could code . I don't even know where to begin.
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by not using github lol
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ok the commits been posted i dont know if they will accept it was really annoying them with me messing up in git hub. All i can do is appoligise for that. Grab the emulator for now if you want it working specially the joystick :) and buttons too of course thats was the main problem.
git clone --recursive --depth 1 --branch 1449 "https://github.com/grant2258/daphne-emu.git"
cd daphne-emu/
sudo cp daphne.bin dapinput.ini /opt/retropie/emulators/https://github.com/RetroPie/daphne-emu/compare/retropie...grant2258:retropie
too see whats been patched
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@grant2258 do I just install it again from source using your github URL that I already have. I'm assuming i will have to map my own buttons as by default nothing will be mapped. Just change -1 to whatever button I want.
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well nothing should be mappped in the joystick buttons anyway unless you map it button wise. no need to set them all to -1 just set the ones you want to use like coin start1 and button 1. that branch just has my bin with my changed fixes nothing else is in it
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@grant2258 said in Daphne . Arcade joystick orientation wrong.:
no need to set them all to -1
Originally, I believe Daphne used '0' as sort of a stand-in for a nul entry, making the +1 to all button codes a requirement. With your changes, if a particular map entry is not assigned, is it simply to be left blank, or is there a replacement for '0'?
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-1 and 0 use a default setting if there is any set and there was with the original code.
the original code does this
val3 = atoi(sval1.c_str());
if (val3 > 0) joystick_buttons_map[val3 - 1] = i;it subtracts 1 to set the button to what it should be the only reason this happened is because atoi(sval1.c_str()); doesnt work with negative numbers. I just added a negative number search an if its set to negative use defaults.
if you leave nothing set on mine (-1) the default joystick buttons (mine is unset) no default joystick button maps are set.
the keys are fine on both will always use defaults but things change for the defaults on the original code it has some hard codes for the joystick .
a fix for now would be set all your buttons to say number 24 a button you would never use any number it doesnt matter and the set the buttons up you want to use (only the joystick to not get any random problems joystick button problems.
The miss understanding here is that it was assumed 0 unset the the joystick it didnt it used the defaults set in the original code for the gpx32
to
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