• Arcade USB encoder

    Help and Support
    3
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    ClydeC

    The controller configuration for Daphne is explained in the Docs.

    lr-daphne seems to be dead (only one minor commit since Sep 2019). The most promising Daphne fork at the moment seems to be Hypseus-Singe. It is mainly discussed here and here.

  • 0 Votes
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    chubstaC

    @Clyde thanks for the reply, the 'position 1' I was referring to was the part on jstest where it shows the result for the joystick movement, so basically when I press up I get a result showing 0:-32767.

    I think I have it sorted now by downloading the Daphne version from this thread...

    sorted!

  • 0 Votes
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    stoney66S

    It's a bit of a pain, have you read through this document?

    https://www.daphne-emu.com:9443/mediawiki/index.php/Input

    http://www.daphne-emu.com/mediawiki/index.php/KeyList

    I assume your encoder is like mine and the button/joystick presses are keyboard mappings, if you know what they are then you just need to edit the dapinput.ini accordingly.

    To give you some context, my Coin keyboard mapping = 5, so for Daphne that equals 53, joystick up = up, which maps to 273 in daphne, button 1 = LCTRL which maps to 306

  • Daphne Control Help

    Help and Support
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    RiverstormR

    @mediamogul said in Daphne Control Help:

    The most unusual time I've ever played the game was on a Tandy computer back in the day.

    That's impressive to get through with one player. I was never quite that good but the enjoyment was off the hook. You'll enjoy the updated graphics.

    That was my first computer I actually purchased fully out of my own pocket. Tandy 1000 HX with dual 3.5 floppies that held a whopping 720KB per floppy. It had 256KB of RAM expanded to 640KB. It seems weird that those old systems worked in less than 1MB of RAM. No hard drive.

    We also would type in old BASIC programs into a VIC-20 similar to Zork but smaller. Back then it was still fun even knowing every possible outcome to every decision.

    I have no idea how we survived the incredibly long load times on the C64. I do remember some of the games like Karateka taking 20 to 30 minutes to load.

    Some say Moore's Law is coming to a close well at least for silicon. I suppose that's ok we'll just use our computers longer or prices won't drop as quickly or who knows really. I don't know if it's Intel or consumers driving the market to buy bigger and better every few years or companies like Apple that make it a yearly party to repurchase everything. It hardly seems a necessity nowadays but technology is interesting none the less!

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    mituM

    @superdan Please don't bump old topics. Open a new topic and explain your issue, providing the info asked in https://retropie.org.uk/forum/topic/3/read-this-first.
    This topic will be locked.

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    R

    @rafo254 R6EA6PE6R
    Wire up the mode button . I am using the CY-822B USB led-joystick controller board . The mode button switches the joystick to point of view hat ( on my pc ) . For some reason this works ? acts like a d-pad mabey ? . So far switching the mode button back and forth even in game works . I was about to give up on Daphne too.