Background Music [Continued from Help/Support]
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@bytethis No sorry. I figured out the names of some emulators by starting an emulator, opening winscp on my pc, connecting to the pi, opening a terminal in winscp and typing: ps -A . This shows you the names of all the running programs. You could find out what name is used for the Pixel Desktop and add it to the emulator list (treating it as an emulator). But I have no idea if that even works. I can't think of any other solution, except trying a different route , like the method Zerojay is talking about.
@zerojay There are some extra functionalities: Set a startsong, start a new song after exiting a game, music fade out when starting a game. When you add the missing emulators, it works just as well.
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@bobharris Ok..thanks ! I will play around with it and see what I can come up with.
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i believe the other way that is posted here uses the runcommand to kill it, but it is way to sudden. some people like that way.
personally i like this way, yes it can be a pain to get the emulator to stop the music, but for me that is half the fun :) -
Hey. I'm using the script from OP for a while now. Is there a way to mute and resume or start/stop it?
I can't figure out how :( -
Just wanted to add thanks for this method of adding music to the Pi. It works beautifully and has been glitch free for me so far. :-) Very easy to setup. Brilliant!
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I updated this script to add overlays of song titles when browsing ES
https://retropie.org.uk/forum/topic/16458/modfied-background-music-script-with-added-overlays
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I have try the script, and the other solutions and that never pause the music when OMXPlayer read a video.
Is there a solution ? i don't understand how to do it.
The music is only PAUSE when i launch an emulator.
Thanks -
@darknior emulatornames = ["retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus","drastic","coolcv","PPSSPPSDL","moonlight","Xorg","smw","omxplayer.bin"]
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@madmodder123 It works thanks a lot.
I don't have think the OMX must be in list too :pI'm not using /etc/rc.local to launch it at start, autostart.sh is better i think :)
python /home/pi/retropie_bgm.py 2>&1 1>/dev/null & emulationstation
@livewire said in Background Music [Continued from Help/Support]:
Delayed Start. Change startdelay to a value (in seconds) if you need the script to delay itself for some reason. At first this would have been for something like a video splash screen, but:
It's a delay to launch music at start.
But is it possible to add a delay to resume music every time the music is paused ?
because I can hear it between 2 videos, and many small stealthy moments like that where it should not.I have try :
#Turn up the music print "Emulator finished, resuming audio..." if not restart: time.sleep(5); mixer.music.unpause() #resume
I think it's here but i'm not sure how to do it?
It work for the ES menu, the music come back after 5 sec, but some times i can always listen it between 2 videos and it don't take me more than 2 3 seconds to change game.
Thanks -
@darknior said in Background Music [Continued from Help/Support]:
I'm not using /etc/rc.local to launch it at start, autostart.sh is better :)
So stupid it's my bug, the & after emulationstation :(
But rc.local not working for me.
If some one can help for this too ? -
@concat I love your script, its what i used in my Pi, i just have a problem, when i enter into the in system terminal/command-line by pushing F4 on my keyboard the music stops as it is supposed but when i type "emulationstation" to get back to ES the music doesn't play anymore it completlely stops, everything else has sound just no background music, can you help me please? thanks in advance, i'm a noob just starting in this sort of things.
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Thanks!If u need cool sound effects , try this https://www.lucidsamples.com/free-sample-packs/181-free-sound-effects-sfx-pack.html
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@synack said in Background Music [Continued from Help/Support]:
/opt/retropie/configs/all/autostart.sh
Hello! Can I make the script start after EmulationStation is called? Because, making the script start after the EmulationStation is called is making my SplashScreen not surpass the EmulationStation screen anymore, I noticed that by deleting the line "while pgrep omxplayer >/dev/null; do sleep 1; done
mpg123 -Z /home/pi/bgm/*.mp3 >/dev/null 2>&1 &" on the autostart.shCan the script start after is called?
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I'm doing some tests, I checked if I run the script more than once it plays the duplicate audio file, how do I fix it?
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I'm trying to figure out how to make audio stop immediately once splashscreens for games (runcommand) appear instead of stopping when the emulator loads. Adding runcommand to emulatornames didn't help :/
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Hi, i have this script on my setting, came with Eazy Hax Tools, which can be upgraded, so i guess the script also be updated (?). I've only installed ogg files. I'm not obsessed on patterns, everything works fine, but seems to me player have some preference (?). I have over 150 tracks on sd card, but seems to play mostly the same tracks, guess the script play all tracks (not sure, but seems odd to think otherwise), but others on very minor percentage. It is my impression? There's a way to improve shuffle?
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A great addition to my RetroPie. The only problem I've found is that the music won't stop for Wolfenstein 3D. I'm using Wolf4SDL, I can play the game but the script continues. I've looked at line 25 and "wolf4sdl" is already there. Has anyone else had the same problem or can suggest a fix?
Thank you!
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If anyone else if having the same problem, check this out:
https://github.com/retr0rangepi/RetrOrangePi/blob/master/Background_Music/bgmusic.pyI just copied the emulator list on line 25 across to my current code:
"wolf4sdl-3dr-v14", "wolf4sdl-gt-v14", "wolf4sdl-spear", "wolf4sdl-sw-v14", "xvic","xvic cart","xplus4","xpet","x128","x64sc","x64","PPSSPPSDL","prince","OpenBOR","Xorg","retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne.bin","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus_run","mplayer"Gonna play me some Wolfenstein 3D!
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In the python script, why not just make the player adjust the volume down when it sees omxplayer running (while playing video snaps for example) instead of making it stop or pause the music and then resume every time?
Just have a couple basic configs like "normal volume" and "omx volume" so that people can tweak the settings to their preference. It seems like it would be much more simple, coding-wise, to just have the script look for any instance of omxplayer running and then adjust the music volume to whatever setting is specified. This could be instantaneous and not have to involve the fadeout parameter. Seems like it would run cleaner. I know that for my retropie build, the music player stopping and resuming all the time messes with my system previews (I lose video snaps in the systems and have to restart ES or go into and back out of an emulator to reset everything). EDIT: I was wrong, the stopping and starting wasn't the problem. I removed omx player from the list of emulator names so that it runs continuously even over the video snaps and I'm still having the same problem. Even so, it still seems like a cleaner way to set the player up.
Any skilled coders think they could reconfigure the python script in this way? Leave the emulator part the way it is, but change the omx player stuff to simply "when omx player is running, change the volume to 'x'"?
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